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-rw-r--r--src/net.cpp478
1 files changed, 184 insertions, 294 deletions
diff --git a/src/net.cpp b/src/net.cpp
index 9c6d7b6375..4f74bbede4 100644
--- a/src/net.cpp
+++ b/src/net.cpp
@@ -16,6 +16,7 @@
#include <net_permissions.h>
#include <netbase.h>
#include <node/ui_interface.h>
+#include <optional.h>
#include <protocol.h>
#include <random.h>
#include <scheduler.h>
@@ -32,15 +33,6 @@
#include <poll.h>
#endif
-#ifdef USE_UPNP
-#include <miniupnpc/miniupnpc.h>
-#include <miniupnpc/upnpcommands.h>
-#include <miniupnpc/upnperrors.h>
-// The minimum supported miniUPnPc API version is set to 10. This keeps compatibility
-// with Ubuntu 16.04 LTS and Debian 8 libminiupnpc-dev packages.
-static_assert(MINIUPNPC_API_VERSION >= 10, "miniUPnPc API version >= 10 assumed");
-#endif
-
#include <algorithm>
#include <cstdint>
#include <unordered_map>
@@ -72,6 +64,9 @@ static constexpr std::chrono::seconds DNSSEEDS_DELAY_FEW_PEERS{11};
static constexpr std::chrono::minutes DNSSEEDS_DELAY_MANY_PEERS{5};
static constexpr int DNSSEEDS_DELAY_PEER_THRESHOLD = 1000; // "many" vs "few" peers
+/** The default timeframe for -maxuploadtarget. 1 day. */
+static constexpr std::chrono::seconds MAX_UPLOAD_TIMEFRAME{60 * 60 * 24};
+
// We add a random period time (0 to 1 seconds) to feeler connections to prevent synchronization.
#define FEELER_SLEEP_WINDOW 1
@@ -111,7 +106,6 @@ static const uint64_t RANDOMIZER_ID_ADDRCACHE = 0x1cf2e4ddd306dda9ULL; // SHA256
//
bool fDiscover = true;
bool fListen = true;
-bool g_relay_txes = !DEFAULT_BLOCKSONLY;
RecursiveMutex cs_mapLocalHost;
std::map<CNetAddr, LocalServiceInfo> mapLocalHost GUARDED_BY(cs_mapLocalHost);
static bool vfLimited[NET_MAX] GUARDED_BY(cs_mapLocalHost) = {};
@@ -478,7 +472,7 @@ CNode* CConnman::ConnectNode(CAddress addrConnect, const char *pszDest, bool fCo
NodeId id = GetNewNodeId();
uint64_t nonce = GetDeterministicRandomizer(RANDOMIZER_ID_LOCALHOSTNONCE).Write(id).Finalize();
CAddress addr_bind = GetBindAddress(hSocket);
- CNode* pnode = new CNode(id, nLocalServices, GetBestHeight(), hSocket, addrConnect, CalculateKeyedNetGroup(addrConnect), nonce, addr_bind, pszDest ? pszDest : "", conn_type);
+ CNode* pnode = new CNode(id, nLocalServices, hSocket, addrConnect, CalculateKeyedNetGroup(addrConnect), nonce, addr_bind, pszDest ? pszDest : "", conn_type);
pnode->AddRef();
// We're making a new connection, harvest entropy from the time (and our peer count)
@@ -504,9 +498,9 @@ void CConnman::AddWhitelistPermissionFlags(NetPermissionFlags& flags, const CNet
}
}
-std::string CNode::ConnectionTypeAsString() const
+std::string ConnectionTypeAsString(ConnectionType conn_type)
{
- switch (m_conn_type) {
+ switch (conn_type) {
case ConnectionType::INBOUND:
return "inbound";
case ConnectionType::MANUAL:
@@ -552,7 +546,7 @@ void CNode::SetAddrLocal(const CService& addrLocalIn) {
Network CNode::ConnectedThroughNetwork() const
{
- return IsInboundConn() && m_inbound_onion ? NET_ONION : addr.GetNetClass();
+ return m_inbound_onion ? NET_ONION : addr.GetNetClass();
}
#undef X
@@ -563,7 +557,7 @@ void CNode::copyStats(CNodeStats &stats, const std::vector<bool> &m_asmap)
X(nServices);
X(addr);
X(addrBind);
- stats.m_network = GetNetworkName(ConnectedThroughNetwork());
+ stats.m_network = ConnectedThroughNetwork();
stats.m_mapped_as = addr.GetMappedAS(m_asmap);
if (m_tx_relay != nullptr) {
LOCK(m_tx_relay->cs_filter);
@@ -584,8 +578,8 @@ void CNode::copyStats(CNodeStats &stats, const std::vector<bool> &m_asmap)
X(cleanSubVer);
}
stats.fInbound = IsInboundConn();
- stats.m_manual_connection = IsManualConn();
- X(nStartingHeight);
+ X(m_bip152_highbandwidth_to);
+ X(m_bip152_highbandwidth_from);
{
LOCK(cs_vSend);
X(mapSendBytesPerMsgCmd);
@@ -596,10 +590,8 @@ void CNode::copyStats(CNodeStats &stats, const std::vector<bool> &m_asmap)
X(mapRecvBytesPerMsgCmd);
X(nRecvBytes);
}
- X(m_legacyWhitelisted);
X(m_permissionFlags);
if (m_tx_relay != nullptr) {
- LOCK(m_tx_relay->cs_feeFilter);
stats.minFeeFilter = m_tx_relay->minFeeFilter;
} else {
stats.minFeeFilter = 0;
@@ -625,7 +617,7 @@ void CNode::copyStats(CNodeStats &stats, const std::vector<bool> &m_asmap)
CService addrLocalUnlocked = GetAddrLocal();
stats.addrLocal = addrLocalUnlocked.IsValid() ? addrLocalUnlocked.ToString() : "";
- stats.m_conn_type_string = ConnectionTypeAsString();
+ X(m_conn_type);
}
#undef X
@@ -788,30 +780,30 @@ void V1TransportSerializer::prepareForTransport(CSerializedNetMsg& msg, std::vec
CVectorWriter{SER_NETWORK, INIT_PROTO_VERSION, header, 0, hdr};
}
-size_t CConnman::SocketSendData(CNode *pnode) const EXCLUSIVE_LOCKS_REQUIRED(pnode->cs_vSend)
+size_t CConnman::SocketSendData(CNode& node) const
{
- auto it = pnode->vSendMsg.begin();
+ auto it = node.vSendMsg.begin();
size_t nSentSize = 0;
- while (it != pnode->vSendMsg.end()) {
- const auto &data = *it;
- assert(data.size() > pnode->nSendOffset);
+ while (it != node.vSendMsg.end()) {
+ const auto& data = *it;
+ assert(data.size() > node.nSendOffset);
int nBytes = 0;
{
- LOCK(pnode->cs_hSocket);
- if (pnode->hSocket == INVALID_SOCKET)
+ LOCK(node.cs_hSocket);
+ if (node.hSocket == INVALID_SOCKET)
break;
- nBytes = send(pnode->hSocket, reinterpret_cast<const char*>(data.data()) + pnode->nSendOffset, data.size() - pnode->nSendOffset, MSG_NOSIGNAL | MSG_DONTWAIT);
+ nBytes = send(node.hSocket, reinterpret_cast<const char*>(data.data()) + node.nSendOffset, data.size() - node.nSendOffset, MSG_NOSIGNAL | MSG_DONTWAIT);
}
if (nBytes > 0) {
- pnode->nLastSend = GetSystemTimeInSeconds();
- pnode->nSendBytes += nBytes;
- pnode->nSendOffset += nBytes;
+ node.nLastSend = GetSystemTimeInSeconds();
+ node.nSendBytes += nBytes;
+ node.nSendOffset += nBytes;
nSentSize += nBytes;
- if (pnode->nSendOffset == data.size()) {
- pnode->nSendOffset = 0;
- pnode->nSendSize -= data.size();
- pnode->fPauseSend = pnode->nSendSize > nSendBufferMaxSize;
+ if (node.nSendOffset == data.size()) {
+ node.nSendOffset = 0;
+ node.nSendSize -= data.size();
+ node.fPauseSend = node.nSendSize > nSendBufferMaxSize;
it++;
} else {
// could not send full message; stop sending more
@@ -821,10 +813,9 @@ size_t CConnman::SocketSendData(CNode *pnode) const EXCLUSIVE_LOCKS_REQUIRED(pno
if (nBytes < 0) {
// error
int nErr = WSAGetLastError();
- if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
- {
+ if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS) {
LogPrintf("socket send error %s\n", NetworkErrorString(nErr));
- pnode->CloseSocketDisconnect();
+ node.CloseSocketDisconnect();
}
}
// couldn't send anything at all
@@ -832,29 +823,14 @@ size_t CConnman::SocketSendData(CNode *pnode) const EXCLUSIVE_LOCKS_REQUIRED(pno
}
}
- if (it == pnode->vSendMsg.end()) {
- assert(pnode->nSendOffset == 0);
- assert(pnode->nSendSize == 0);
+ if (it == node.vSendMsg.end()) {
+ assert(node.nSendOffset == 0);
+ assert(node.nSendSize == 0);
}
- pnode->vSendMsg.erase(pnode->vSendMsg.begin(), it);
+ node.vSendMsg.erase(node.vSendMsg.begin(), it);
return nSentSize;
}
-struct NodeEvictionCandidate
-{
- NodeId id;
- int64_t nTimeConnected;
- int64_t nMinPingUsecTime;
- int64_t nLastBlockTime;
- int64_t nLastTXTime;
- bool fRelevantServices;
- bool fRelayTxes;
- bool fBloomFilter;
- uint64_t nKeyedNetGroup;
- bool prefer_evict;
- bool m_is_local;
-};
-
static bool ReverseCompareNodeMinPingTime(const NodeEvictionCandidate &a, const NodeEvictionCandidate &b)
{
return a.nMinPingUsecTime > b.nMinPingUsecTime;
@@ -910,43 +886,8 @@ static void EraseLastKElements(std::vector<T> &elements, Comparator comparator,
elements.erase(elements.end() - eraseSize, elements.end());
}
-/** Try to find a connection to evict when the node is full.
- * Extreme care must be taken to avoid opening the node to attacker
- * triggered network partitioning.
- * The strategy used here is to protect a small number of peers
- * for each of several distinct characteristics which are difficult
- * to forge. In order to partition a node the attacker must be
- * simultaneously better at all of them than honest peers.
- */
-bool CConnman::AttemptToEvictConnection()
+[[nodiscard]] Optional<NodeId> SelectNodeToEvict(std::vector<NodeEvictionCandidate>&& vEvictionCandidates)
{
- std::vector<NodeEvictionCandidate> vEvictionCandidates;
- {
- LOCK(cs_vNodes);
-
- for (const CNode* node : vNodes) {
- if (node->HasPermission(PF_NOBAN))
- continue;
- if (!node->IsInboundConn())
- continue;
- if (node->fDisconnect)
- continue;
- bool peer_relay_txes = false;
- bool peer_filter_not_null = false;
- if (node->m_tx_relay != nullptr) {
- LOCK(node->m_tx_relay->cs_filter);
- peer_relay_txes = node->m_tx_relay->fRelayTxes;
- peer_filter_not_null = node->m_tx_relay->pfilter != nullptr;
- }
- NodeEvictionCandidate candidate = {node->GetId(), node->nTimeConnected, node->nMinPingUsecTime,
- node->nLastBlockTime, node->nLastTXTime,
- HasAllDesirableServiceFlags(node->nServices),
- peer_relay_txes, peer_filter_not_null, node->nKeyedNetGroup,
- node->m_prefer_evict, node->addr.IsLocal()};
- vEvictionCandidates.push_back(candidate);
- }
- }
-
// Protect connections with certain characteristics
// Deterministically select 4 peers to protect by netgroup.
@@ -984,7 +925,7 @@ bool CConnman::AttemptToEvictConnection()
total_protect_size -= initial_size - vEvictionCandidates.size();
EraseLastKElements(vEvictionCandidates, ReverseCompareNodeTimeConnected, total_protect_size);
- if (vEvictionCandidates.empty()) return false;
+ if (vEvictionCandidates.empty()) return nullopt;
// If any remaining peers are preferred for eviction consider only them.
// This happens after the other preferences since if a peer is really the best by other criteria (esp relaying blocks)
@@ -1016,10 +957,52 @@ bool CConnman::AttemptToEvictConnection()
vEvictionCandidates = std::move(mapNetGroupNodes[naMostConnections]);
// Disconnect from the network group with the most connections
- NodeId evicted = vEvictionCandidates.front().id;
+ return vEvictionCandidates.front().id;
+}
+
+/** Try to find a connection to evict when the node is full.
+ * Extreme care must be taken to avoid opening the node to attacker
+ * triggered network partitioning.
+ * The strategy used here is to protect a small number of peers
+ * for each of several distinct characteristics which are difficult
+ * to forge. In order to partition a node the attacker must be
+ * simultaneously better at all of them than honest peers.
+ */
+bool CConnman::AttemptToEvictConnection()
+{
+ std::vector<NodeEvictionCandidate> vEvictionCandidates;
+ {
+
+ LOCK(cs_vNodes);
+ for (const CNode* node : vNodes) {
+ if (node->HasPermission(PF_NOBAN))
+ continue;
+ if (!node->IsInboundConn())
+ continue;
+ if (node->fDisconnect)
+ continue;
+ bool peer_relay_txes = false;
+ bool peer_filter_not_null = false;
+ if (node->m_tx_relay != nullptr) {
+ LOCK(node->m_tx_relay->cs_filter);
+ peer_relay_txes = node->m_tx_relay->fRelayTxes;
+ peer_filter_not_null = node->m_tx_relay->pfilter != nullptr;
+ }
+ NodeEvictionCandidate candidate = {node->GetId(), node->nTimeConnected, node->nMinPingUsecTime,
+ node->nLastBlockTime, node->nLastTXTime,
+ HasAllDesirableServiceFlags(node->nServices),
+ peer_relay_txes, peer_filter_not_null, node->nKeyedNetGroup,
+ node->m_prefer_evict, node->addr.IsLocal()};
+ vEvictionCandidates.push_back(candidate);
+ }
+ }
+ const Optional<NodeId> node_id_to_evict = SelectNodeToEvict(std::move(vEvictionCandidates));
+ if (!node_id_to_evict) {
+ return false;
+ }
LOCK(cs_vNodes);
for (CNode* pnode : vNodes) {
- if (pnode->GetId() == evicted) {
+ if (pnode->GetId() == *node_id_to_evict) {
pnode->fDisconnect = true;
return true;
}
@@ -1044,14 +1027,12 @@ void CConnman::AcceptConnection(const ListenSocket& hListenSocket) {
NetPermissionFlags permissionFlags = NetPermissionFlags::PF_NONE;
hListenSocket.AddSocketPermissionFlags(permissionFlags);
AddWhitelistPermissionFlags(permissionFlags, addr);
- bool legacyWhitelisted = false;
if (NetPermissions::HasFlag(permissionFlags, NetPermissionFlags::PF_ISIMPLICIT)) {
NetPermissions::ClearFlag(permissionFlags, PF_ISIMPLICIT);
if (gArgs.GetBoolArg("-whitelistforcerelay", DEFAULT_WHITELISTFORCERELAY)) NetPermissions::AddFlag(permissionFlags, PF_FORCERELAY);
if (gArgs.GetBoolArg("-whitelistrelay", DEFAULT_WHITELISTRELAY)) NetPermissions::AddFlag(permissionFlags, PF_RELAY);
NetPermissions::AddFlag(permissionFlags, PF_MEMPOOL);
NetPermissions::AddFlag(permissionFlags, PF_NOBAN);
- legacyWhitelisted = true;
}
{
@@ -1124,11 +1105,9 @@ void CConnman::AcceptConnection(const ListenSocket& hListenSocket) {
}
const bool inbound_onion = std::find(m_onion_binds.begin(), m_onion_binds.end(), addr_bind) != m_onion_binds.end();
- CNode* pnode = new CNode(id, nodeServices, GetBestHeight(), hSocket, addr, CalculateKeyedNetGroup(addr), nonce, addr_bind, "", ConnectionType::INBOUND, inbound_onion);
+ CNode* pnode = new CNode(id, nodeServices, hSocket, addr, CalculateKeyedNetGroup(addr), nonce, addr_bind, "", ConnectionType::INBOUND, inbound_onion);
pnode->AddRef();
pnode->m_permissionFlags = permissionFlags;
- // If this flag is present, the user probably expect that RPC and QT report it as whitelisted (backward compatibility)
- pnode->m_legacyWhitelisted = legacyWhitelisted;
pnode->m_prefer_evict = discouraged;
m_msgproc->InitializeNode(pnode);
@@ -1143,6 +1122,27 @@ void CConnman::AcceptConnection(const ListenSocket& hListenSocket) {
RandAddEvent((uint32_t)id);
}
+bool CConnman::AddConnection(const std::string& address, ConnectionType conn_type)
+{
+ if (conn_type != ConnectionType::OUTBOUND_FULL_RELAY && conn_type != ConnectionType::BLOCK_RELAY) return false;
+
+ const int max_connections = conn_type == ConnectionType::OUTBOUND_FULL_RELAY ? m_max_outbound_full_relay : m_max_outbound_block_relay;
+
+ // Count existing connections
+ int existing_connections = WITH_LOCK(cs_vNodes,
+ return std::count_if(vNodes.begin(), vNodes.end(), [conn_type](CNode* node) { return node->m_conn_type == conn_type; }););
+
+ // Max connections of specified type already exist
+ if (existing_connections >= max_connections) return false;
+
+ // Max total outbound connections already exist
+ CSemaphoreGrant grant(*semOutbound, true);
+ if (!grant) return false;
+
+ OpenNetworkConnection(CAddress(), false, &grant, address.c_str(), conn_type);
+ return true;
+}
+
void CConnman::DisconnectNodes()
{
{
@@ -1216,7 +1216,7 @@ void CConnman::NotifyNumConnectionsChanged()
}
}
-void CConnman::InactivityCheck(CNode *pnode)
+void CConnman::InactivityCheck(CNode *pnode) const
{
int64_t nTime = GetSystemTimeInSeconds();
if (nTime - pnode->nTimeConnected > m_peer_connect_timeout)
@@ -1231,7 +1231,7 @@ void CConnman::InactivityCheck(CNode *pnode)
LogPrintf("socket sending timeout: %is\n", nTime - pnode->nLastSend);
pnode->fDisconnect = true;
}
- else if (nTime - pnode->nLastRecv > (pnode->GetCommonVersion() > BIP0031_VERSION ? TIMEOUT_INTERVAL : 90*60))
+ else if (nTime - pnode->nLastRecv > TIMEOUT_INTERVAL)
{
LogPrintf("socket receive timeout: %is\n", nTime - pnode->nLastRecv);
pnode->fDisconnect = true;
@@ -1516,16 +1516,10 @@ void CConnman::SocketHandler()
}
}
- //
- // Send
- //
- if (sendSet)
- {
- LOCK(pnode->cs_vSend);
- size_t nBytes = SocketSendData(pnode);
- if (nBytes) {
- RecordBytesSent(nBytes);
- }
+ if (sendSet) {
+ // Send data
+ size_t bytes_sent = WITH_LOCK(pnode->cs_vSend, return SocketSendData(*pnode));
+ if (bytes_sent) RecordBytesSent(bytes_sent);
}
InactivityCheck(pnode);
@@ -1556,121 +1550,6 @@ void CConnman::WakeMessageHandler()
condMsgProc.notify_one();
}
-
-
-
-
-
-#ifdef USE_UPNP
-static CThreadInterrupt g_upnp_interrupt;
-static std::thread g_upnp_thread;
-static void ThreadMapPort()
-{
- std::string port = strprintf("%u", GetListenPort());
- const char * multicastif = nullptr;
- const char * minissdpdpath = nullptr;
- struct UPNPDev * devlist = nullptr;
- char lanaddr[64];
-
- int error = 0;
-#if MINIUPNPC_API_VERSION < 14
- devlist = upnpDiscover(2000, multicastif, minissdpdpath, 0, 0, &error);
-#else
- devlist = upnpDiscover(2000, multicastif, minissdpdpath, 0, 0, 2, &error);
-#endif
-
- struct UPNPUrls urls;
- struct IGDdatas data;
- int r;
-
- r = UPNP_GetValidIGD(devlist, &urls, &data, lanaddr, sizeof(lanaddr));
- if (r == 1)
- {
- if (fDiscover) {
- char externalIPAddress[40];
- r = UPNP_GetExternalIPAddress(urls.controlURL, data.first.servicetype, externalIPAddress);
- if (r != UPNPCOMMAND_SUCCESS) {
- LogPrintf("UPnP: GetExternalIPAddress() returned %d\n", r);
- } else {
- if (externalIPAddress[0]) {
- CNetAddr resolved;
- if (LookupHost(externalIPAddress, resolved, false)) {
- LogPrintf("UPnP: ExternalIPAddress = %s\n", resolved.ToString());
- AddLocal(resolved, LOCAL_UPNP);
- }
- } else {
- LogPrintf("UPnP: GetExternalIPAddress failed.\n");
- }
- }
- }
-
- std::string strDesc = PACKAGE_NAME " " + FormatFullVersion();
-
- do {
- r = UPNP_AddPortMapping(urls.controlURL, data.first.servicetype, port.c_str(), port.c_str(), lanaddr, strDesc.c_str(), "TCP", 0, "0");
-
- if (r != UPNPCOMMAND_SUCCESS) {
- LogPrintf("AddPortMapping(%s, %s, %s) failed with code %d (%s)\n", port, port, lanaddr, r, strupnperror(r));
- } else {
- LogPrintf("UPnP Port Mapping successful.\n");
- }
- } while (g_upnp_interrupt.sleep_for(std::chrono::minutes(20)));
-
- r = UPNP_DeletePortMapping(urls.controlURL, data.first.servicetype, port.c_str(), "TCP", 0);
- LogPrintf("UPNP_DeletePortMapping() returned: %d\n", r);
- freeUPNPDevlist(devlist); devlist = nullptr;
- FreeUPNPUrls(&urls);
- } else {
- LogPrintf("No valid UPnP IGDs found\n");
- freeUPNPDevlist(devlist); devlist = nullptr;
- if (r != 0)
- FreeUPNPUrls(&urls);
- }
-}
-
-void StartMapPort()
-{
- if (!g_upnp_thread.joinable()) {
- assert(!g_upnp_interrupt);
- g_upnp_thread = std::thread((std::bind(&TraceThread<void (*)()>, "upnp", &ThreadMapPort)));
- }
-}
-
-void InterruptMapPort()
-{
- if(g_upnp_thread.joinable()) {
- g_upnp_interrupt();
- }
-}
-
-void StopMapPort()
-{
- if(g_upnp_thread.joinable()) {
- g_upnp_thread.join();
- g_upnp_interrupt.reset();
- }
-}
-
-#else
-void StartMapPort()
-{
- // Intentionally left blank.
-}
-void InterruptMapPort()
-{
- // Intentionally left blank.
-}
-void StopMapPort()
-{
- // Intentionally left blank.
-}
-#endif
-
-
-
-
-
-
void CConnman::ThreadDNSAddressSeed()
{
FastRandomContext rng;
@@ -1826,18 +1705,32 @@ void CConnman::SetTryNewOutboundPeer(bool flag)
// Also exclude peers that haven't finished initial connection handshake yet
// (so that we don't decide we're over our desired connection limit, and then
// evict some peer that has finished the handshake)
-int CConnman::GetExtraOutboundCount()
+int CConnman::GetExtraFullOutboundCount()
{
- int nOutbound = 0;
+ int full_outbound_peers = 0;
{
LOCK(cs_vNodes);
for (const CNode* pnode : vNodes) {
- if (pnode->fSuccessfullyConnected && !pnode->fDisconnect && pnode->IsOutboundOrBlockRelayConn()) {
- ++nOutbound;
+ if (pnode->fSuccessfullyConnected && !pnode->fDisconnect && pnode->IsFullOutboundConn()) {
+ ++full_outbound_peers;
}
}
}
- return std::max(nOutbound - m_max_outbound_full_relay - m_max_outbound_block_relay, 0);
+ return std::max(full_outbound_peers - m_max_outbound_full_relay, 0);
+}
+
+int CConnman::GetExtraBlockRelayCount()
+{
+ int block_relay_peers = 0;
+ {
+ LOCK(cs_vNodes);
+ for (const CNode* pnode : vNodes) {
+ if (pnode->fSuccessfullyConnected && !pnode->fDisconnect && pnode->IsBlockOnlyConn()) {
+ ++block_relay_peers;
+ }
+ }
+ }
+ return std::max(block_relay_peers - m_max_outbound_block_relay, 0);
}
void CConnman::ThreadOpenConnections(const std::vector<std::string> connect)
@@ -1868,6 +1761,7 @@ void CConnman::ThreadOpenConnections(const std::vector<std::string> connect)
// Minimum time before next feeler connection (in microseconds).
int64_t nNextFeeler = PoissonNextSend(nStart*1000*1000, FEELER_INTERVAL);
+ int64_t nNextExtraBlockRelay = PoissonNextSend(nStart*1000*1000, EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL);
while (!interruptNet)
{
ProcessAddrFetch();
@@ -1940,8 +1834,9 @@ void CConnman::ThreadOpenConnections(const std::vector<std::string> connect)
// until we hit our block-relay-only peer limit.
// GetTryNewOutboundPeer() gets set when a stale tip is detected, so we
// try opening an additional OUTBOUND_FULL_RELAY connection. If none of
- // these conditions are met, check the nNextFeeler timer to decide if
- // we should open a FEELER.
+ // these conditions are met, check to see if it's time to try an extra
+ // block-relay-only peer (to confirm our tip is current, see below) or the nNextFeeler
+ // timer to decide if we should open a FEELER.
if (!m_anchors.empty() && (nOutboundBlockRelay < m_max_outbound_block_relay)) {
conn_type = ConnectionType::BLOCK_RELAY;
@@ -1952,6 +1847,30 @@ void CConnman::ThreadOpenConnections(const std::vector<std::string> connect)
conn_type = ConnectionType::BLOCK_RELAY;
} else if (GetTryNewOutboundPeer()) {
// OUTBOUND_FULL_RELAY
+ } else if (nTime > nNextExtraBlockRelay && m_start_extra_block_relay_peers) {
+ // Periodically connect to a peer (using regular outbound selection
+ // methodology from addrman) and stay connected long enough to sync
+ // headers, but not much else.
+ //
+ // Then disconnect the peer, if we haven't learned anything new.
+ //
+ // The idea is to make eclipse attacks very difficult to pull off,
+ // because every few minutes we're finding a new peer to learn headers
+ // from.
+ //
+ // This is similar to the logic for trying extra outbound (full-relay)
+ // peers, except:
+ // - we do this all the time on a poisson timer, rather than just when
+ // our tip is stale
+ // - we potentially disconnect our next-youngest block-relay-only peer, if our
+ // newest block-relay-only peer delivers a block more recently.
+ // See the eviction logic in net_processing.cpp.
+ //
+ // Because we can promote these connections to block-relay-only
+ // connections, they do not get their own ConnectionType enum
+ // (similar to how we deal with extra outbound peers).
+ nNextExtraBlockRelay = PoissonNextSend(nTime, EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL);
+ conn_type = ConnectionType::BLOCK_RELAY;
} else if (nTime > nNextFeeler) {
nNextFeeler = PoissonNextSend(nTime, FEELER_INTERVAL);
conn_type = ConnectionType::FEELER;
@@ -2037,7 +1956,11 @@ void CConnman::ThreadOpenConnections(const std::vector<std::string> connect)
continue;
}
- // do not allow non-default ports, unless after 50 invalid addresses selected already
+ // Do not allow non-default ports, unless after 50 invalid
+ // addresses selected already. This is to prevent malicious peers
+ // from advertising themselves as a service on another host and
+ // port, causing a DoS attack as nodes around the network attempt
+ // to connect to it fruitlessly.
if (addr.GetPort() != Params().GetDefaultPort() && nTries < 50)
continue;
@@ -2806,8 +2729,8 @@ void CConnman::RecordBytesSent(uint64_t bytes)
LOCK(cs_totalBytesSent);
nTotalBytesSent += bytes;
- uint64_t now = GetTime();
- if (nMaxOutboundCycleStartTime + nMaxOutboundTimeframe < now)
+ const auto now = GetTime<std::chrono::seconds>();
+ if (nMaxOutboundCycleStartTime + MAX_UPLOAD_TIMEFRAME < now)
{
// timeframe expired, reset cycle
nMaxOutboundCycleStartTime = now;
@@ -2818,48 +2741,29 @@ void CConnman::RecordBytesSent(uint64_t bytes)
nMaxOutboundTotalBytesSentInCycle += bytes;
}
-void CConnman::SetMaxOutboundTarget(uint64_t limit)
-{
- LOCK(cs_totalBytesSent);
- nMaxOutboundLimit = limit;
-}
-
uint64_t CConnman::GetMaxOutboundTarget()
{
LOCK(cs_totalBytesSent);
return nMaxOutboundLimit;
}
-uint64_t CConnman::GetMaxOutboundTimeframe()
+std::chrono::seconds CConnman::GetMaxOutboundTimeframe()
{
- LOCK(cs_totalBytesSent);
- return nMaxOutboundTimeframe;
+ return MAX_UPLOAD_TIMEFRAME;
}
-uint64_t CConnman::GetMaxOutboundTimeLeftInCycle()
+std::chrono::seconds CConnman::GetMaxOutboundTimeLeftInCycle()
{
LOCK(cs_totalBytesSent);
if (nMaxOutboundLimit == 0)
- return 0;
+ return 0s;
- if (nMaxOutboundCycleStartTime == 0)
- return nMaxOutboundTimeframe;
-
- uint64_t cycleEndTime = nMaxOutboundCycleStartTime + nMaxOutboundTimeframe;
- uint64_t now = GetTime();
- return (cycleEndTime < now) ? 0 : cycleEndTime - GetTime();
-}
+ if (nMaxOutboundCycleStartTime.count() == 0)
+ return MAX_UPLOAD_TIMEFRAME;
-void CConnman::SetMaxOutboundTimeframe(uint64_t timeframe)
-{
- LOCK(cs_totalBytesSent);
- if (nMaxOutboundTimeframe != timeframe)
- {
- // reset measure-cycle in case of changing
- // the timeframe
- nMaxOutboundCycleStartTime = GetTime();
- }
- nMaxOutboundTimeframe = timeframe;
+ const std::chrono::seconds cycleEndTime = nMaxOutboundCycleStartTime + MAX_UPLOAD_TIMEFRAME;
+ const auto now = GetTime<std::chrono::seconds>();
+ return (cycleEndTime < now) ? 0s : cycleEndTime - now;
}
bool CConnman::OutboundTargetReached(bool historicalBlockServingLimit)
@@ -2871,8 +2775,8 @@ bool CConnman::OutboundTargetReached(bool historicalBlockServingLimit)
if (historicalBlockServingLimit)
{
// keep a large enough buffer to at least relay each block once
- uint64_t timeLeftInCycle = GetMaxOutboundTimeLeftInCycle();
- uint64_t buffer = timeLeftInCycle / 600 * MAX_BLOCK_SERIALIZED_SIZE;
+ const std::chrono::seconds timeLeftInCycle = GetMaxOutboundTimeLeftInCycle();
+ const uint64_t buffer = timeLeftInCycle / std::chrono::minutes{10} * MAX_BLOCK_SERIALIZED_SIZE;
if (buffer >= nMaxOutboundLimit || nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit - buffer)
return true;
}
@@ -2908,36 +2812,22 @@ ServiceFlags CConnman::GetLocalServices() const
return nLocalServices;
}
-void CConnman::SetBestHeight(int height)
-{
- nBestHeight.store(height, std::memory_order_release);
-}
-
-int CConnman::GetBestHeight() const
-{
- return nBestHeight.load(std::memory_order_acquire);
-}
-
unsigned int CConnman::GetReceiveFloodSize() const { return nReceiveFloodSize; }
-CNode::CNode(NodeId idIn, ServiceFlags nLocalServicesIn, int nMyStartingHeightIn, SOCKET hSocketIn, const CAddress& addrIn, uint64_t nKeyedNetGroupIn, uint64_t nLocalHostNonceIn, const CAddress& addrBindIn, const std::string& addrNameIn, ConnectionType conn_type_in, bool inbound_onion)
+CNode::CNode(NodeId idIn, ServiceFlags nLocalServicesIn, SOCKET hSocketIn, const CAddress& addrIn, uint64_t nKeyedNetGroupIn, uint64_t nLocalHostNonceIn, const CAddress& addrBindIn, const std::string& addrNameIn, ConnectionType conn_type_in, bool inbound_onion)
: nTimeConnected(GetSystemTimeInSeconds()),
- addr(addrIn),
- addrBind(addrBindIn),
- nKeyedNetGroup(nKeyedNetGroupIn),
- // Don't relay addr messages to peers that we connect to as block-relay-only
- // peers (to prevent adversaries from inferring these links from addr
- // traffic).
- id(idIn),
- nLocalHostNonce(nLocalHostNonceIn),
- m_conn_type(conn_type_in),
- nLocalServices(nLocalServicesIn),
- nMyStartingHeight(nMyStartingHeightIn),
- m_inbound_onion(inbound_onion)
-{
+ addr(addrIn),
+ addrBind(addrBindIn),
+ nKeyedNetGroup(nKeyedNetGroupIn),
+ id(idIn),
+ nLocalHostNonce(nLocalHostNonceIn),
+ m_conn_type(conn_type_in),
+ nLocalServices(nLocalServicesIn),
+ m_inbound_onion(inbound_onion)
+{
+ if (inbound_onion) assert(conn_type_in == ConnectionType::INBOUND);
hSocket = hSocketIn;
addrName = addrNameIn == "" ? addr.ToStringIPPort() : addrNameIn;
- hashContinue = uint256();
if (conn_type_in != ConnectionType::BLOCK_RELAY) {
m_tx_relay = MakeUnique<TxRelay>();
}
@@ -2997,7 +2887,7 @@ void CConnman::PushMessage(CNode* pnode, CSerializedNetMsg&& msg)
// If write queue empty, attempt "optimistic write"
if (optimisticSend == true)
- nBytesSent = SocketSendData(pnode);
+ nBytesSent = SocketSendData(*pnode);
}
if (nBytesSent)
RecordBytesSent(nBytesSent);