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-rw-r--r--src/net.cpp93
1 files changed, 62 insertions, 31 deletions
diff --git a/src/net.cpp b/src/net.cpp
index 31960664e3..4759287c36 100644
--- a/src/net.cpp
+++ b/src/net.cpp
@@ -35,6 +35,7 @@
#include <algorithm>
#include <cstdint>
+#include <functional>
#include <unordered_map>
#include <math.h>
@@ -592,7 +593,6 @@ void CNode::copyStats(CNodeStats &stats, const std::vector<bool> &m_asmap)
}
X(m_permissionFlags);
if (m_tx_relay != nullptr) {
- LOCK(m_tx_relay->cs_feeFilter);
stats.minFeeFilter = m_tx_relay->minFeeFilter;
} else {
stats.minFeeFilter = 0;
@@ -1123,6 +1123,27 @@ void CConnman::AcceptConnection(const ListenSocket& hListenSocket) {
RandAddEvent((uint32_t)id);
}
+bool CConnman::AddConnection(const std::string& address, ConnectionType conn_type)
+{
+ if (conn_type != ConnectionType::OUTBOUND_FULL_RELAY && conn_type != ConnectionType::BLOCK_RELAY) return false;
+
+ const int max_connections = conn_type == ConnectionType::OUTBOUND_FULL_RELAY ? m_max_outbound_full_relay : m_max_outbound_block_relay;
+
+ // Count existing connections
+ int existing_connections = WITH_LOCK(cs_vNodes,
+ return std::count_if(vNodes.begin(), vNodes.end(), [conn_type](CNode* node) { return node->m_conn_type == conn_type; }););
+
+ // Max connections of specified type already exist
+ if (existing_connections >= max_connections) return false;
+
+ // Max total outbound connections already exist
+ CSemaphoreGrant grant(*semOutbound, true);
+ if (!grant) return false;
+
+ OpenNetworkConnection(CAddress(), false, &grant, address.c_str(), conn_type);
+ return true;
+}
+
void CConnman::DisconnectNodes()
{
{
@@ -1196,37 +1217,47 @@ void CConnman::NotifyNumConnectionsChanged()
}
}
-void CConnman::InactivityCheck(CNode *pnode) const
+bool CConnman::InactivityCheck(const CNode& node) const
{
- int64_t nTime = GetSystemTimeInSeconds();
- if (nTime - pnode->nTimeConnected > m_peer_connect_timeout)
- {
- if (pnode->nLastRecv == 0 || pnode->nLastSend == 0)
- {
- LogPrint(BCLog::NET, "socket no message in first %i seconds, %d %d from %d\n", m_peer_connect_timeout, pnode->nLastRecv != 0, pnode->nLastSend != 0, pnode->GetId());
- pnode->fDisconnect = true;
- }
- else if (nTime - pnode->nLastSend > TIMEOUT_INTERVAL)
- {
- LogPrintf("socket sending timeout: %is\n", nTime - pnode->nLastSend);
- pnode->fDisconnect = true;
- }
- else if (nTime - pnode->nLastRecv > TIMEOUT_INTERVAL)
- {
- LogPrintf("socket receive timeout: %is\n", nTime - pnode->nLastRecv);
- pnode->fDisconnect = true;
- }
- else if (pnode->nPingNonceSent && pnode->m_ping_start.load() + std::chrono::seconds{TIMEOUT_INTERVAL} < GetTime<std::chrono::microseconds>())
- {
- LogPrintf("ping timeout: %fs\n", 0.000001 * count_microseconds(GetTime<std::chrono::microseconds>() - pnode->m_ping_start.load()));
- pnode->fDisconnect = true;
- }
- else if (!pnode->fSuccessfullyConnected)
- {
- LogPrint(BCLog::NET, "version handshake timeout from %d\n", pnode->GetId());
- pnode->fDisconnect = true;
- }
+ // Use non-mockable system time (otherwise these timers will pop when we
+ // use setmocktime in the tests).
+ int64_t now = GetSystemTimeInSeconds();
+
+ if (now <= node.nTimeConnected + m_peer_connect_timeout) {
+ // Only run inactivity checks if the peer has been connected longer
+ // than m_peer_connect_timeout.
+ return false;
+ }
+
+ if (node.nLastRecv == 0 || node.nLastSend == 0) {
+ LogPrint(BCLog::NET, "socket no message in first %i seconds, %d %d from %d\n", m_peer_connect_timeout, node.nLastRecv != 0, node.nLastSend != 0, node.GetId());
+ return true;
+ }
+
+ if (now > node.nLastSend + TIMEOUT_INTERVAL) {
+ LogPrintf("socket sending timeout: %is\n", now - node.nLastSend);
+ return true;
}
+
+ if (now > node.nLastRecv + TIMEOUT_INTERVAL) {
+ LogPrintf("socket receive timeout: %is\n", now - node.nLastRecv);
+ return true;
+ }
+
+ if (node.nPingNonceSent && node.m_ping_start.load() + std::chrono::seconds{TIMEOUT_INTERVAL} < GetTime<std::chrono::microseconds>()) {
+ // We use mockable time for ping timeouts. This means that setmocktime
+ // may cause pings to time out for peers that have been connected for
+ // longer than m_peer_connect_timeout.
+ LogPrintf("ping timeout: %fs\n", 0.000001 * count_microseconds(GetTime<std::chrono::microseconds>() - node.m_ping_start.load()));
+ return true;
+ }
+
+ if (!node.fSuccessfullyConnected) {
+ LogPrint(BCLog::NET, "version handshake timeout from %d\n", node.GetId());
+ return true;
+ }
+
+ return false;
}
bool CConnman::GenerateSelectSet(std::set<SOCKET> &recv_set, std::set<SOCKET> &send_set, std::set<SOCKET> &error_set)
@@ -1502,7 +1533,7 @@ void CConnman::SocketHandler()
if (bytes_sent) RecordBytesSent(bytes_sent);
}
- InactivityCheck(pnode);
+ if (InactivityCheck(*pnode)) pnode->fDisconnect = true;
}
{
LOCK(cs_vNodes);