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-rw-r--r--src/net.cpp15
1 files changed, 1 insertions, 14 deletions
diff --git a/src/net.cpp b/src/net.cpp
index f8a417ddd1..cc2ddbf84f 100644
--- a/src/net.cpp
+++ b/src/net.cpp
@@ -601,21 +601,8 @@ void CNode::copyStats(CNodeStats &stats, const std::vector<bool> &m_asmap)
stats.minFeeFilter = 0;
}
- // It is common for nodes with good ping times to suddenly become lagged,
- // due to a new block arriving or other large transfer.
- // Merely reporting pingtime might fool the caller into thinking the node was still responsive,
- // since pingtime does not update until the ping is complete, which might take a while.
- // So, if a ping is taking an unusually long time in flight,
- // the caller can immediately detect that this is happening.
- std::chrono::microseconds ping_wait{0};
- if ((0 != nPingNonceSent) && (0 != m_ping_start.load().count())) {
- ping_wait = GetTime<std::chrono::microseconds>() - m_ping_start.load();
- }
-
- // Raw ping time is in microseconds, but show it to user as whole seconds (Bitcoin users should be well used to small numbers with many decimal places by now :)
stats.m_ping_usec = nPingUsecTime;
- stats.m_min_ping_usec = nMinPingUsecTime;
- stats.m_ping_wait_usec = count_microseconds(ping_wait);
+ stats.m_min_ping_usec = nMinPingUsecTime;
// Leave string empty if addrLocal invalid (not filled in yet)
CService addrLocalUnlocked = GetAddrLocal();