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-rw-r--r--src/net.cpp493
1 files changed, 253 insertions, 240 deletions
diff --git a/src/net.cpp b/src/net.cpp
index f83f39a67d..65a308780a 100644
--- a/src/net.cpp
+++ b/src/net.cpp
@@ -18,7 +18,7 @@
#include <netbase.h>
#include <scheduler.h>
#include <ui_interface.h>
-#include <utilstrencodings.h>
+#include <util/strencodings.h>
#ifdef WIN32
#include <string.h>
@@ -1153,310 +1153,322 @@ void CConnman::AcceptConnection(const ListenSocket& hListenSocket) {
}
}
-void CConnman::ThreadSocketHandler()
+void CConnman::DisconnectNodes()
{
- unsigned int nPrevNodeCount = 0;
- while (!interruptNet)
{
- //
- // Disconnect nodes
- //
- {
- LOCK(cs_vNodes);
+ LOCK(cs_vNodes);
- if (!fNetworkActive) {
- // Disconnect any connected nodes
- for (CNode* pnode : vNodes) {
- if (!pnode->fDisconnect) {
- LogPrint(BCLog::NET, "Network not active, dropping peer=%d\n", pnode->GetId());
- pnode->fDisconnect = true;
- }
+ if (!fNetworkActive) {
+ // Disconnect any connected nodes
+ for (CNode* pnode : vNodes) {
+ if (!pnode->fDisconnect) {
+ LogPrint(BCLog::NET, "Network not active, dropping peer=%d\n", pnode->GetId());
+ pnode->fDisconnect = true;
}
}
+ }
- // Disconnect unused nodes
- std::vector<CNode*> vNodesCopy = vNodes;
- for (CNode* pnode : vNodesCopy)
+ // Disconnect unused nodes
+ std::vector<CNode*> vNodesCopy = vNodes;
+ for (CNode* pnode : vNodesCopy)
+ {
+ if (pnode->fDisconnect)
{
- if (pnode->fDisconnect)
- {
- // remove from vNodes
- vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end());
+ // remove from vNodes
+ vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end());
- // release outbound grant (if any)
- pnode->grantOutbound.Release();
+ // release outbound grant (if any)
+ pnode->grantOutbound.Release();
- // close socket and cleanup
- pnode->CloseSocketDisconnect();
+ // close socket and cleanup
+ pnode->CloseSocketDisconnect();
- // hold in disconnected pool until all refs are released
- pnode->Release();
- vNodesDisconnected.push_back(pnode);
- }
+ // hold in disconnected pool until all refs are released
+ pnode->Release();
+ vNodesDisconnected.push_back(pnode);
}
}
+ }
+ {
+ // Delete disconnected nodes
+ std::list<CNode*> vNodesDisconnectedCopy = vNodesDisconnected;
+ for (CNode* pnode : vNodesDisconnectedCopy)
{
- // Delete disconnected nodes
- std::list<CNode*> vNodesDisconnectedCopy = vNodesDisconnected;
- for (CNode* pnode : vNodesDisconnectedCopy)
- {
- // wait until threads are done using it
- if (pnode->GetRefCount() <= 0) {
- bool fDelete = false;
- {
- TRY_LOCK(pnode->cs_inventory, lockInv);
- if (lockInv) {
- TRY_LOCK(pnode->cs_vSend, lockSend);
- if (lockSend) {
- fDelete = true;
- }
+ // wait until threads are done using it
+ if (pnode->GetRefCount() <= 0) {
+ bool fDelete = false;
+ {
+ TRY_LOCK(pnode->cs_inventory, lockInv);
+ if (lockInv) {
+ TRY_LOCK(pnode->cs_vSend, lockSend);
+ if (lockSend) {
+ fDelete = true;
}
}
- if (fDelete) {
- vNodesDisconnected.remove(pnode);
- DeleteNode(pnode);
- }
+ }
+ if (fDelete) {
+ vNodesDisconnected.remove(pnode);
+ DeleteNode(pnode);
}
}
}
- size_t vNodesSize;
+ }
+}
+
+void CConnman::NotifyNumConnectionsChanged()
+{
+ size_t vNodesSize;
+ {
+ LOCK(cs_vNodes);
+ vNodesSize = vNodes.size();
+ }
+ if(vNodesSize != nPrevNodeCount) {
+ nPrevNodeCount = vNodesSize;
+ if(clientInterface)
+ clientInterface->NotifyNumConnectionsChanged(vNodesSize);
+ }
+}
+
+void CConnman::InactivityCheck(CNode *pnode)
+{
+ int64_t nTime = GetSystemTimeInSeconds();
+ if (nTime - pnode->nTimeConnected > 60)
+ {
+ if (pnode->nLastRecv == 0 || pnode->nLastSend == 0)
+ {
+ LogPrint(BCLog::NET, "socket no message in first 60 seconds, %d %d from %d\n", pnode->nLastRecv != 0, pnode->nLastSend != 0, pnode->GetId());
+ pnode->fDisconnect = true;
+ }
+ else if (nTime - pnode->nLastSend > TIMEOUT_INTERVAL)
{
- LOCK(cs_vNodes);
- vNodesSize = vNodes.size();
+ LogPrintf("socket sending timeout: %is\n", nTime - pnode->nLastSend);
+ pnode->fDisconnect = true;
+ }
+ else if (nTime - pnode->nLastRecv > (pnode->nVersion > BIP0031_VERSION ? TIMEOUT_INTERVAL : 90*60))
+ {
+ LogPrintf("socket receive timeout: %is\n", nTime - pnode->nLastRecv);
+ pnode->fDisconnect = true;
+ }
+ else if (pnode->nPingNonceSent && pnode->nPingUsecStart + TIMEOUT_INTERVAL * 1000000 < GetTimeMicros())
+ {
+ LogPrintf("ping timeout: %fs\n", 0.000001 * (GetTimeMicros() - pnode->nPingUsecStart));
+ pnode->fDisconnect = true;
}
- if(vNodesSize != nPrevNodeCount) {
- nPrevNodeCount = vNodesSize;
- if(clientInterface)
- clientInterface->NotifyNumConnectionsChanged(vNodesSize);
+ else if (!pnode->fSuccessfullyConnected)
+ {
+ LogPrint(BCLog::NET, "version handshake timeout from %d\n", pnode->GetId());
+ pnode->fDisconnect = true;
}
+ }
+}
- //
- // Find which sockets have data to receive
- //
- struct timeval timeout;
- timeout.tv_sec = 0;
- timeout.tv_usec = 50000; // frequency to poll pnode->vSend
-
- fd_set fdsetRecv;
- fd_set fdsetSend;
- fd_set fdsetError;
- FD_ZERO(&fdsetRecv);
- FD_ZERO(&fdsetSend);
- FD_ZERO(&fdsetError);
- SOCKET hSocketMax = 0;
- bool have_fds = false;
+void CConnman::SocketHandler()
+{
+ //
+ // Find which sockets have data to receive
+ //
+ struct timeval timeout;
+ timeout.tv_sec = 0;
+ timeout.tv_usec = 50000; // frequency to poll pnode->vSend
- for (const ListenSocket& hListenSocket : vhListenSocket) {
- FD_SET(hListenSocket.socket, &fdsetRecv);
- hSocketMax = std::max(hSocketMax, hListenSocket.socket);
- have_fds = true;
- }
+ fd_set fdsetRecv;
+ fd_set fdsetSend;
+ fd_set fdsetError;
+ FD_ZERO(&fdsetRecv);
+ FD_ZERO(&fdsetSend);
+ FD_ZERO(&fdsetError);
+ SOCKET hSocketMax = 0;
+ bool have_fds = false;
+ for (const ListenSocket& hListenSocket : vhListenSocket) {
+ FD_SET(hListenSocket.socket, &fdsetRecv);
+ hSocketMax = std::max(hSocketMax, hListenSocket.socket);
+ have_fds = true;
+ }
+
+ {
+ LOCK(cs_vNodes);
+ for (CNode* pnode : vNodes)
{
- LOCK(cs_vNodes);
- for (CNode* pnode : vNodes)
+ // Implement the following logic:
+ // * If there is data to send, select() for sending data. As this only
+ // happens when optimistic write failed, we choose to first drain the
+ // write buffer in this case before receiving more. This avoids
+ // needlessly queueing received data, if the remote peer is not themselves
+ // receiving data. This means properly utilizing TCP flow control signalling.
+ // * Otherwise, if there is space left in the receive buffer, select() for
+ // receiving data.
+ // * Hand off all complete messages to the processor, to be handled without
+ // blocking here.
+
+ bool select_recv = !pnode->fPauseRecv;
+ bool select_send;
{
- // Implement the following logic:
- // * If there is data to send, select() for sending data. As this only
- // happens when optimistic write failed, we choose to first drain the
- // write buffer in this case before receiving more. This avoids
- // needlessly queueing received data, if the remote peer is not themselves
- // receiving data. This means properly utilizing TCP flow control signalling.
- // * Otherwise, if there is space left in the receive buffer, select() for
- // receiving data.
- // * Hand off all complete messages to the processor, to be handled without
- // blocking here.
-
- bool select_recv = !pnode->fPauseRecv;
- bool select_send;
- {
- LOCK(pnode->cs_vSend);
- select_send = !pnode->vSendMsg.empty();
- }
+ LOCK(pnode->cs_vSend);
+ select_send = !pnode->vSendMsg.empty();
+ }
- LOCK(pnode->cs_hSocket);
- if (pnode->hSocket == INVALID_SOCKET)
- continue;
+ LOCK(pnode->cs_hSocket);
+ if (pnode->hSocket == INVALID_SOCKET)
+ continue;
- FD_SET(pnode->hSocket, &fdsetError);
- hSocketMax = std::max(hSocketMax, pnode->hSocket);
- have_fds = true;
+ FD_SET(pnode->hSocket, &fdsetError);
+ hSocketMax = std::max(hSocketMax, pnode->hSocket);
+ have_fds = true;
- if (select_send) {
- FD_SET(pnode->hSocket, &fdsetSend);
- continue;
- }
- if (select_recv) {
- FD_SET(pnode->hSocket, &fdsetRecv);
- }
+ if (select_send) {
+ FD_SET(pnode->hSocket, &fdsetSend);
+ continue;
+ }
+ if (select_recv) {
+ FD_SET(pnode->hSocket, &fdsetRecv);
}
}
+ }
- int nSelect = select(have_fds ? hSocketMax + 1 : 0,
- &fdsetRecv, &fdsetSend, &fdsetError, &timeout);
- if (interruptNet)
- return;
+ int nSelect = select(have_fds ? hSocketMax + 1 : 0,
+ &fdsetRecv, &fdsetSend, &fdsetError, &timeout);
+ if (interruptNet)
+ return;
- if (nSelect == SOCKET_ERROR)
+ if (nSelect == SOCKET_ERROR)
+ {
+ if (have_fds)
{
- if (have_fds)
- {
- int nErr = WSAGetLastError();
- LogPrintf("socket select error %s\n", NetworkErrorString(nErr));
- for (unsigned int i = 0; i <= hSocketMax; i++)
- FD_SET(i, &fdsetRecv);
- }
- FD_ZERO(&fdsetSend);
- FD_ZERO(&fdsetError);
- if (!interruptNet.sleep_for(std::chrono::milliseconds(timeout.tv_usec/1000)))
- return;
+ int nErr = WSAGetLastError();
+ LogPrintf("socket select error %s\n", NetworkErrorString(nErr));
+ for (unsigned int i = 0; i <= hSocketMax; i++)
+ FD_SET(i, &fdsetRecv);
}
+ FD_ZERO(&fdsetSend);
+ FD_ZERO(&fdsetError);
+ if (!interruptNet.sleep_for(std::chrono::milliseconds(timeout.tv_usec/1000)))
+ return;
+ }
- //
- // Accept new connections
- //
- for (const ListenSocket& hListenSocket : vhListenSocket)
+ //
+ // Accept new connections
+ //
+ for (const ListenSocket& hListenSocket : vhListenSocket)
+ {
+ if (hListenSocket.socket != INVALID_SOCKET && FD_ISSET(hListenSocket.socket, &fdsetRecv))
{
- if (hListenSocket.socket != INVALID_SOCKET && FD_ISSET(hListenSocket.socket, &fdsetRecv))
- {
- AcceptConnection(hListenSocket);
- }
+ AcceptConnection(hListenSocket);
}
+ }
+
+ //
+ // Service each socket
+ //
+ std::vector<CNode*> vNodesCopy;
+ {
+ LOCK(cs_vNodes);
+ vNodesCopy = vNodes;
+ for (CNode* pnode : vNodesCopy)
+ pnode->AddRef();
+ }
+ for (CNode* pnode : vNodesCopy)
+ {
+ if (interruptNet)
+ return;
//
- // Service each socket
+ // Receive
//
- std::vector<CNode*> vNodesCopy;
+ bool recvSet = false;
+ bool sendSet = false;
+ bool errorSet = false;
{
- LOCK(cs_vNodes);
- vNodesCopy = vNodes;
- for (CNode* pnode : vNodesCopy)
- pnode->AddRef();
+ LOCK(pnode->cs_hSocket);
+ if (pnode->hSocket == INVALID_SOCKET)
+ continue;
+ recvSet = FD_ISSET(pnode->hSocket, &fdsetRecv);
+ sendSet = FD_ISSET(pnode->hSocket, &fdsetSend);
+ errorSet = FD_ISSET(pnode->hSocket, &fdsetError);
}
- for (CNode* pnode : vNodesCopy)
+ if (recvSet || errorSet)
{
- if (interruptNet)
- return;
-
- //
- // Receive
- //
- bool recvSet = false;
- bool sendSet = false;
- bool errorSet = false;
+ // typical socket buffer is 8K-64K
+ char pchBuf[0x10000];
+ int nBytes = 0;
{
LOCK(pnode->cs_hSocket);
if (pnode->hSocket == INVALID_SOCKET)
continue;
- recvSet = FD_ISSET(pnode->hSocket, &fdsetRecv);
- sendSet = FD_ISSET(pnode->hSocket, &fdsetSend);
- errorSet = FD_ISSET(pnode->hSocket, &fdsetError);
+ nBytes = recv(pnode->hSocket, pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
}
- if (recvSet || errorSet)
+ if (nBytes > 0)
{
- // typical socket buffer is 8K-64K
- char pchBuf[0x10000];
- int nBytes = 0;
- {
- LOCK(pnode->cs_hSocket);
- if (pnode->hSocket == INVALID_SOCKET)
- continue;
- nBytes = recv(pnode->hSocket, pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
- }
- if (nBytes > 0)
- {
- bool notify = false;
- if (!pnode->ReceiveMsgBytes(pchBuf, nBytes, notify))
- pnode->CloseSocketDisconnect();
- RecordBytesRecv(nBytes);
- if (notify) {
- size_t nSizeAdded = 0;
- auto it(pnode->vRecvMsg.begin());
- for (; it != pnode->vRecvMsg.end(); ++it) {
- if (!it->complete())
- break;
- nSizeAdded += it->vRecv.size() + CMessageHeader::HEADER_SIZE;
- }
- {
- LOCK(pnode->cs_vProcessMsg);
- pnode->vProcessMsg.splice(pnode->vProcessMsg.end(), pnode->vRecvMsg, pnode->vRecvMsg.begin(), it);
- pnode->nProcessQueueSize += nSizeAdded;
- pnode->fPauseRecv = pnode->nProcessQueueSize > nReceiveFloodSize;
- }
- WakeMessageHandler();
- }
- }
- else if (nBytes == 0)
- {
- // socket closed gracefully
- if (!pnode->fDisconnect) {
- LogPrint(BCLog::NET, "socket closed\n");
- }
+ bool notify = false;
+ if (!pnode->ReceiveMsgBytes(pchBuf, nBytes, notify))
pnode->CloseSocketDisconnect();
- }
- else if (nBytes < 0)
- {
- // error
- int nErr = WSAGetLastError();
- if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
+ RecordBytesRecv(nBytes);
+ if (notify) {
+ size_t nSizeAdded = 0;
+ auto it(pnode->vRecvMsg.begin());
+ for (; it != pnode->vRecvMsg.end(); ++it) {
+ if (!it->complete())
+ break;
+ nSizeAdded += it->vRecv.size() + CMessageHeader::HEADER_SIZE;
+ }
{
- if (!pnode->fDisconnect)
- LogPrintf("socket recv error %s\n", NetworkErrorString(nErr));
- pnode->CloseSocketDisconnect();
+ LOCK(pnode->cs_vProcessMsg);
+ pnode->vProcessMsg.splice(pnode->vProcessMsg.end(), pnode->vRecvMsg, pnode->vRecvMsg.begin(), it);
+ pnode->nProcessQueueSize += nSizeAdded;
+ pnode->fPauseRecv = pnode->nProcessQueueSize > nReceiveFloodSize;
}
+ WakeMessageHandler();
}
}
-
- //
- // Send
- //
- if (sendSet)
+ else if (nBytes == 0)
{
- LOCK(pnode->cs_vSend);
- size_t nBytes = SocketSendData(pnode);
- if (nBytes) {
- RecordBytesSent(nBytes);
+ // socket closed gracefully
+ if (!pnode->fDisconnect) {
+ LogPrint(BCLog::NET, "socket closed\n");
}
+ pnode->CloseSocketDisconnect();
}
-
- //
- // Inactivity checking
- //
- int64_t nTime = GetSystemTimeInSeconds();
- if (nTime - pnode->nTimeConnected > 60)
+ else if (nBytes < 0)
{
- if (pnode->nLastRecv == 0 || pnode->nLastSend == 0)
- {
- LogPrint(BCLog::NET, "socket no message in first 60 seconds, %d %d from %d\n", pnode->nLastRecv != 0, pnode->nLastSend != 0, pnode->GetId());
- pnode->fDisconnect = true;
- }
- else if (nTime - pnode->nLastSend > TIMEOUT_INTERVAL)
- {
- LogPrintf("socket sending timeout: %is\n", nTime - pnode->nLastSend);
- pnode->fDisconnect = true;
- }
- else if (nTime - pnode->nLastRecv > (pnode->nVersion > BIP0031_VERSION ? TIMEOUT_INTERVAL : 90*60))
- {
- LogPrintf("socket receive timeout: %is\n", nTime - pnode->nLastRecv);
- pnode->fDisconnect = true;
- }
- else if (pnode->nPingNonceSent && pnode->nPingUsecStart + TIMEOUT_INTERVAL * 1000000 < GetTimeMicros())
- {
- LogPrintf("ping timeout: %fs\n", 0.000001 * (GetTimeMicros() - pnode->nPingUsecStart));
- pnode->fDisconnect = true;
- }
- else if (!pnode->fSuccessfullyConnected)
+ // error
+ int nErr = WSAGetLastError();
+ if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
{
- LogPrint(BCLog::NET, "version handshake timeout from %d\n", pnode->GetId());
- pnode->fDisconnect = true;
+ if (!pnode->fDisconnect)
+ LogPrintf("socket recv error %s\n", NetworkErrorString(nErr));
+ pnode->CloseSocketDisconnect();
}
}
}
+
+ //
+ // Send
+ //
+ if (sendSet)
{
- LOCK(cs_vNodes);
- for (CNode* pnode : vNodesCopy)
- pnode->Release();
+ LOCK(pnode->cs_vSend);
+ size_t nBytes = SocketSendData(pnode);
+ if (nBytes) {
+ RecordBytesSent(nBytes);
+ }
}
+
+ InactivityCheck(pnode);
+ }
+ {
+ LOCK(cs_vNodes);
+ for (CNode* pnode : vNodesCopy)
+ pnode->Release();
+ }
+}
+
+void CConnman::ThreadSocketHandler()
+{
+ while (!interruptNet)
+ {
+ DisconnectNodes();
+ NotifyNumConnectionsChanged();
+ SocketHandler();
}
}
@@ -2217,6 +2229,7 @@ CConnman::CConnman(uint64_t nSeed0In, uint64_t nSeed1In) : nSeed0(nSeed0In), nSe
setBannedIsDirty = false;
fAddressesInitialized = false;
nLastNodeId = 0;
+ nPrevNodeCount = 0;
nSendBufferMaxSize = 0;
nReceiveFloodSize = 0;
flagInterruptMsgProc = false;