diff options
Diffstat (limited to 'src/net.cpp')
-rw-r--r-- | src/net.cpp | 157 |
1 files changed, 93 insertions, 64 deletions
diff --git a/src/net.cpp b/src/net.cpp index bf2beb7740..b275bdd809 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -437,11 +437,6 @@ void CNode::CloseSocketDisconnect() LogPrint("net", "disconnecting peer=%d\n", id); CloseSocket(hSocket); } - - // in case this fails, we'll empty the recv buffer when the CNode is deleted - TRY_LOCK(cs_vRecvMsg, lockRecv); - if (lockRecv) - vRecvMsg.clear(); } void CConnman::ClearBanned() @@ -621,6 +616,7 @@ void CNode::copyStats(CNodeStats &stats) X(nVersion); X(cleanSubVer); X(fInbound); + X(fAddnode); X(nStartingHeight); X(nSendBytes); X(mapSendBytesPerMsgCmd); @@ -649,16 +645,18 @@ void CNode::copyStats(CNodeStats &stats) } #undef X -// requires LOCK(cs_vRecvMsg) bool CNode::ReceiveMsgBytes(const char *pch, unsigned int nBytes, bool& complete) { complete = false; + int64_t nTimeMicros = GetTimeMicros(); + nLastRecv = nTimeMicros / 1000000; + nRecvBytes += nBytes; while (nBytes > 0) { // get current incomplete message, or create a new one if (vRecvMsg.empty() || vRecvMsg.back().complete()) - vRecvMsg.push_back(CNetMessage(Params().MessageStart(), SER_NETWORK, nRecvVersion)); + vRecvMsg.push_back(CNetMessage(Params().MessageStart(), SER_NETWORK, INIT_PROTO_VERSION)); CNetMessage& msg = vRecvMsg.back(); @@ -690,7 +688,7 @@ bool CNode::ReceiveMsgBytes(const char *pch, unsigned int nBytes, bool& complete assert(i != mapRecvBytesPerMsgCmd.end()); i->second += msg.hdr.nMessageSize + CMessageHeader::HEADER_SIZE; - msg.nTime = GetTimeMicros(); + msg.nTime = nTimeMicros; complete = true; } } @@ -763,7 +761,7 @@ const uint256& CNetMessage::GetMessageHash() const // requires LOCK(cs_vSend) -size_t SocketSendData(CNode *pnode) +size_t CConnman::SocketSendData(CNode *pnode) { auto it = pnode->vSendMsg.begin(); size_t nSentSize = 0; @@ -780,6 +778,7 @@ size_t SocketSendData(CNode *pnode) if (pnode->nSendOffset == data.size()) { pnode->nSendOffset = 0; pnode->nSendSize -= data.size(); + pnode->fPauseSend = pnode->nSendSize > nSendBufferMaxSize; it++; } else { // could not send full message; stop sending more @@ -1051,8 +1050,7 @@ void CConnman::ThreadSocketHandler() std::vector<CNode*> vNodesCopy = vNodes; BOOST_FOREACH(CNode* pnode, vNodesCopy) { - if (pnode->fDisconnect || - (pnode->GetRefCount() <= 0 && pnode->vRecvMsg.empty() && pnode->nSendSize == 0)) + if (pnode->fDisconnect) { // remove from vNodes vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end()); @@ -1082,13 +1080,9 @@ void CConnman::ThreadSocketHandler() TRY_LOCK(pnode->cs_vSend, lockSend); if (lockSend) { - TRY_LOCK(pnode->cs_vRecvMsg, lockRecv); - if (lockRecv) - { TRY_LOCK(pnode->cs_inventory, lockInv); if (lockInv) fDelete = true; - } } } if (fDelete) @@ -1148,15 +1142,10 @@ void CConnman::ThreadSocketHandler() // write buffer in this case before receiving more. This avoids // needlessly queueing received data, if the remote peer is not themselves // receiving data. This means properly utilizing TCP flow control signalling. - // * Otherwise, if there is no (complete) message in the receive buffer, - // or there is space left in the buffer, select() for receiving data. - // * (if neither of the above applies, there is certainly one message - // in the receiver buffer ready to be processed). - // Together, that means that at least one of the following is always possible, - // so we don't deadlock: - // * We send some data. - // * We wait for data to be received (and disconnect after timeout). - // * We process a message in the buffer (message handler thread). + // * Otherwise, if there is space left in the receive buffer, select() for + // receiving data. + // * Hand off all complete messages to the processor, to be handled without + // blocking here. { TRY_LOCK(pnode->cs_vSend, lockSend); if (lockSend) { @@ -1167,10 +1156,7 @@ void CConnman::ThreadSocketHandler() } } { - TRY_LOCK(pnode->cs_vRecvMsg, lockRecv); - if (lockRecv && ( - pnode->vRecvMsg.empty() || !pnode->vRecvMsg.front().complete() || - pnode->GetTotalRecvSize() <= GetReceiveFloodSize())) + if (!pnode->fPauseRecv) FD_SET(pnode->hSocket, &fdsetRecv); } } @@ -1229,8 +1215,6 @@ void CConnman::ThreadSocketHandler() continue; if (FD_ISSET(pnode->hSocket, &fdsetRecv) || FD_ISSET(pnode->hSocket, &fdsetError)) { - TRY_LOCK(pnode->cs_vRecvMsg, lockRecv); - if (lockRecv) { { // typical socket buffer is 8K-64K @@ -1241,11 +1225,23 @@ void CConnman::ThreadSocketHandler() bool notify = false; if (!pnode->ReceiveMsgBytes(pchBuf, nBytes, notify)) pnode->CloseSocketDisconnect(); - if(notify) - condMsgProc.notify_one(); - pnode->nLastRecv = GetTime(); - pnode->nRecvBytes += nBytes; RecordBytesRecv(nBytes); + if (notify) { + size_t nSizeAdded = 0; + auto it(pnode->vRecvMsg.begin()); + for (; it != pnode->vRecvMsg.end(); ++it) { + if (!it->complete()) + break; + nSizeAdded += it->vRecv.size() + CMessageHeader::HEADER_SIZE; + } + { + LOCK(pnode->cs_vProcessMsg); + pnode->vProcessMsg.splice(pnode->vProcessMsg.end(), pnode->vRecvMsg, pnode->vRecvMsg.begin(), it); + pnode->nProcessQueueSize += nSizeAdded; + pnode->fPauseRecv = pnode->nProcessQueueSize > nReceiveFloodSize; + } + WakeMessageHandler(); + } } else if (nBytes == 0) { @@ -1279,8 +1275,9 @@ void CConnman::ThreadSocketHandler() TRY_LOCK(pnode->cs_vSend, lockSend); if (lockSend) { size_t nBytes = SocketSendData(pnode); - if (nBytes) + if (nBytes) { RecordBytesSent(nBytes); + } } } @@ -1320,8 +1317,14 @@ void CConnman::ThreadSocketHandler() } } - - +void CConnman::WakeMessageHandler() +{ + { + std::lock_guard<std::mutex> lock(mutexMsgProc); + fMsgProcWake = true; + } + condMsgProc.notify_one(); +} @@ -1631,7 +1634,12 @@ void CConnman::ThreadOpenConnections() { LOCK(cs_vNodes); BOOST_FOREACH(CNode* pnode, vNodes) { - if (!pnode->fInbound) { + if (!pnode->fInbound && !pnode->fAddnode) { + // Netgroups for inbound and addnode peers are not excluded because our goal here + // is to not use multiple of our limited outbound slots on a single netgroup + // but inbound and addnode peers do not use our outbound slots. Inbound peers + // also have the added issue that they're attacker controlled and could be used + // to prevent us from connecting to particular hosts if we used them here. setConnected.insert(pnode->addr.GetGroup()); nOutbound++; } @@ -1776,27 +1784,35 @@ void CConnman::ThreadOpenAddedConnections() vAddedNodes = mapMultiArgs.at("-addnode"); } - for (unsigned int i = 0; true; i++) + while (true) { + CSemaphoreGrant grant(*semAddnode); std::vector<AddedNodeInfo> vInfo = GetAddedNodeInfo(); + bool tried = false; for (const AddedNodeInfo& info : vInfo) { if (!info.fConnected) { - CSemaphoreGrant grant(*semOutbound); + if (!grant.TryAcquire()) { + // If we've used up our semaphore and need a new one, lets not wait here since while we are waiting + // the addednodeinfo state might change. + break; + } // If strAddedNode is an IP/port, decode it immediately, so // OpenNetworkConnection can detect existing connections to that IP/port. + tried = true; CService service(LookupNumeric(info.strAddedNode.c_str(), Params().GetDefaultPort())); - OpenNetworkConnection(CAddress(service, NODE_NONE), false, &grant, info.strAddedNode.c_str(), false); + OpenNetworkConnection(CAddress(service, NODE_NONE), false, &grant, info.strAddedNode.c_str(), false, false, true); if (!interruptNet.sleep_for(std::chrono::milliseconds(500))) return; } } - if (!interruptNet.sleep_for(std::chrono::minutes(2))) + // Retry every 60 seconds if a connection was attempted, otherwise two seconds + if (!interruptNet.sleep_for(std::chrono::seconds(tried ? 60 : 2))) return; } } // if successful, this moves the passed grant to the constructed node -bool CConnman::OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound, const char *pszDest, bool fOneShot, bool fFeeler) +bool CConnman::OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound, const char *pszDest, bool fOneShot, bool fFeeler, bool fAddnode) { // // Initiate outbound network connection @@ -1825,6 +1841,8 @@ bool CConnman::OpenNetworkConnection(const CAddress& addrConnect, bool fCountFai pnode->fOneShot = true; if (fFeeler) pnode->fFeeler = true; + if (fAddnode) + pnode->fAddnode = true; return true; } @@ -1842,7 +1860,7 @@ void CConnman::ThreadMessageHandler() } } - bool fSleep = true; + bool fMoreWork = false; BOOST_FOREACH(CNode* pnode, vNodesCopy) { @@ -1850,22 +1868,8 @@ void CConnman::ThreadMessageHandler() continue; // Receive messages - { - TRY_LOCK(pnode->cs_vRecvMsg, lockRecv); - if (lockRecv) - { - if (!GetNodeSignals().ProcessMessages(pnode, *this, flagInterruptMsgProc)) - pnode->CloseSocketDisconnect(); - - if (pnode->nSendSize < GetSendBufferSize()) - { - if (!pnode->vRecvGetData.empty() || (!pnode->vRecvMsg.empty() && pnode->vRecvMsg[0].complete())) - { - fSleep = false; - } - } - } - } + bool fMoreNodeWork = GetNodeSignals().ProcessMessages(pnode, *this, flagInterruptMsgProc); + fMoreWork |= (fMoreNodeWork && !pnode->fPauseSend); if (flagInterruptMsgProc) return; @@ -1885,10 +1889,11 @@ void CConnman::ThreadMessageHandler() pnode->Release(); } - if (fSleep) { - std::unique_lock<std::mutex> lock(mutexMsgProc); - condMsgProc.wait_until(lock, std::chrono::steady_clock::now() + std::chrono::milliseconds(100)); + std::unique_lock<std::mutex> lock(mutexMsgProc); + if (!fMoreWork) { + condMsgProc.wait_until(lock, std::chrono::steady_clock::now() + std::chrono::milliseconds(100), [this] { return fMsgProcWake; }); } + fMsgProcWake = false; } } @@ -2076,8 +2081,10 @@ CConnman::CConnman(uint64_t nSeed0In, uint64_t nSeed1In) : nSeed0(nSeed0In), nSe nSendBufferMaxSize = 0; nReceiveFloodSize = 0; semOutbound = NULL; + semAddnode = NULL; nMaxConnections = 0; nMaxOutbound = 0; + nMaxAddnode = 0; nBestHeight = 0; clientInterface = NULL; flagInterruptMsgProc = false; @@ -2099,10 +2106,11 @@ bool CConnman::Start(CScheduler& scheduler, std::string& strNodeError, Options c nLocalServices = connOptions.nLocalServices; nMaxConnections = connOptions.nMaxConnections; nMaxOutbound = std::min((connOptions.nMaxOutbound), nMaxConnections); + nMaxAddnode = connOptions.nMaxAddnode; nMaxFeeler = connOptions.nMaxFeeler; nSendBufferMaxSize = connOptions.nSendBufferMaxSize; - nReceiveFloodSize = connOptions.nSendBufferMaxSize; + nReceiveFloodSize = connOptions.nReceiveFloodSize; nMaxOutboundLimit = connOptions.nMaxOutboundLimit; nMaxOutboundTimeframe = connOptions.nMaxOutboundTimeframe; @@ -2151,6 +2159,10 @@ bool CConnman::Start(CScheduler& scheduler, std::string& strNodeError, Options c // initialize semaphore semOutbound = new CSemaphore(std::min((nMaxOutbound + nMaxFeeler), nMaxConnections)); } + if (semAddnode == NULL) { + // initialize semaphore + semAddnode = new CSemaphore(nMaxAddnode); + } // // Start threads @@ -2159,6 +2171,11 @@ bool CConnman::Start(CScheduler& scheduler, std::string& strNodeError, Options c interruptNet.reset(); flagInterruptMsgProc = false; + { + std::unique_lock<std::mutex> lock(mutexMsgProc); + fMsgProcWake = false; + } + // Send and receive from sockets, accept connections threadSocketHandler = std::thread(&TraceThread<std::function<void()> >, "net", std::function<void()>(std::bind(&CConnman::ThreadSocketHandler, this))); @@ -2227,6 +2244,10 @@ void CConnman::Stop() if (threadSocketHandler.joinable()) threadSocketHandler.join(); + if (semAddnode) + for (int i=0; i<nMaxAddnode; i++) + semOutbound->post(); + if (fAddressesInitialized) { DumpData(); @@ -2254,6 +2275,8 @@ void CConnman::Stop() vhListenSocket.clear(); delete semOutbound; semOutbound = NULL; + delete semAddnode; + semAddnode = NULL; } void CConnman::DeleteNode(CNode* pnode) @@ -2554,6 +2577,7 @@ CNode::CNode(NodeId idIn, ServiceFlags nLocalServicesIn, int nMyStartingHeightIn strSubVer = ""; fWhitelisted = false; fOneShot = false; + fAddnode = false; fClient = false; // set by version message fFeeler = false; fSuccessfullyConnected = false; @@ -2583,6 +2607,9 @@ CNode::CNode(NodeId idIn, ServiceFlags nLocalServicesIn, int nMyStartingHeightIn minFeeFilter = 0; lastSentFeeFilter = 0; nextSendTimeFeeFilter = 0; + fPauseRecv = false; + fPauseSend = false; + nProcessQueueSize = 0; BOOST_FOREACH(const std::string &msg, getAllNetMessageTypes()) mapRecvBytesPerMsgCmd[msg] = 0; @@ -2662,6 +2689,8 @@ void CConnman::PushMessage(CNode* pnode, CSerializedNetMsg&& msg) pnode->mapSendBytesPerMsgCmd[msg.command] += nTotalSize; pnode->nSendSize += nTotalSize; + if (pnode->nSendSize > nSendBufferMaxSize) + pnode->fPauseSend = true; pnode->vSendMsg.push_back(std::move(serializedHeader)); if (nMessageSize) pnode->vSendMsg.push_back(std::move(msg.data)); |