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-rw-r--r--src/main.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main.h b/src/main.h
index 9343330587..5e5d083efa 100644
--- a/src/main.h
+++ b/src/main.h
@@ -217,13 +217,13 @@ static const uint64_t MIN_DISK_SPACE_FOR_BLOCK_FILES = 550 * 1024 * 1024;
* specific block passed to it has been checked for validity!
*
* @param[out] state This may be set to an Error state if any error occurred processing it, including during validation/connection/etc of otherwise unrelated blocks during reorganization; or it may be set to an Invalid state if pblock is itself invalid (but this is not guaranteed even when the block is checked). If you want to *possibly* get feedback on whether pblock is valid, you must also install a CValidationInterface (see validationinterface.h) - this will have its BlockChecked method called whenever *any* block completes validation.
- * @param[in] pfrom The node which we are receiving the block from; it is added to mapBlockSource and may be penalised if the block is invalid.
* @param[in] pblock The block we want to process.
* @param[in] fForceProcessing Process this block even if unrequested; used for non-network block sources and whitelisted peers.
* @param[out] dbp The already known disk position of pblock, or NULL if not yet stored.
+ * @param[out] fNewBlock A boolean which is set to indicate if the block was first received via this call
* @return True if state.IsValid()
*/
-bool ProcessNewBlock(CValidationState& state, const CChainParams& chainparams, CNode* pfrom, const CBlock* pblock, bool fForceProcessing, const CDiskBlockPos* dbp, bool fMayBanPeerIfInvalid);
+bool ProcessNewBlock(CValidationState& state, const CChainParams& chainparams, const CBlock* pblock, bool fForceProcessing, const CDiskBlockPos* dbp, bool* fNewBlock);
/** Check whether enough disk space is available for an incoming block */
bool CheckDiskSpace(uint64_t nAdditionalBytes = 0);
/** Open a block file (blk?????.dat) */