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-rw-r--r--src/leveldb/util/status.cc75
1 files changed, 75 insertions, 0 deletions
diff --git a/src/leveldb/util/status.cc b/src/leveldb/util/status.cc
new file mode 100644
index 0000000000..a44f35b314
--- /dev/null
+++ b/src/leveldb/util/status.cc
@@ -0,0 +1,75 @@
+// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+
+#include <stdio.h>
+#include "port/port.h"
+#include "leveldb/status.h"
+
+namespace leveldb {
+
+const char* Status::CopyState(const char* state) {
+ uint32_t size;
+ memcpy(&size, state, sizeof(size));
+ char* result = new char[size + 5];
+ memcpy(result, state, size + 5);
+ return result;
+}
+
+Status::Status(Code code, const Slice& msg, const Slice& msg2) {
+ assert(code != kOk);
+ const uint32_t len1 = msg.size();
+ const uint32_t len2 = msg2.size();
+ const uint32_t size = len1 + (len2 ? (2 + len2) : 0);
+ char* result = new char[size + 5];
+ memcpy(result, &size, sizeof(size));
+ result[4] = static_cast<char>(code);
+ memcpy(result + 5, msg.data(), len1);
+ if (len2) {
+ result[5 + len1] = ':';
+ result[6 + len1] = ' ';
+ memcpy(result + 7 + len1, msg2.data(), len2);
+ }
+ state_ = result;
+}
+
+std::string Status::ToString() const {
+ if (state_ == NULL) {
+ return "OK";
+ } else {
+ char tmp[30];
+ const char* type;
+ switch (code()) {
+ case kOk:
+ type = "OK";
+ break;
+ case kNotFound:
+ type = "NotFound: ";
+ break;
+ case kCorruption:
+ type = "Corruption: ";
+ break;
+ case kNotSupported:
+ type = "Not implemented: ";
+ break;
+ case kInvalidArgument:
+ type = "Invalid argument: ";
+ break;
+ case kIOError:
+ type = "IO error: ";
+ break;
+ default:
+ snprintf(tmp, sizeof(tmp), "Unknown code(%d): ",
+ static_cast<int>(code()));
+ type = tmp;
+ break;
+ }
+ std::string result(type);
+ uint32_t length;
+ memcpy(&length, state_, sizeof(length));
+ result.append(state_ + 5, length);
+ return result;
+ }
+}
+
+} // namespace leveldb