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-rw-r--r--src/leveldb/util/status.cc75
1 files changed, 0 insertions, 75 deletions
diff --git a/src/leveldb/util/status.cc b/src/leveldb/util/status.cc
deleted file mode 100644
index a44f35b314..0000000000
--- a/src/leveldb/util/status.cc
+++ /dev/null
@@ -1,75 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include <stdio.h>
-#include "port/port.h"
-#include "leveldb/status.h"
-
-namespace leveldb {
-
-const char* Status::CopyState(const char* state) {
- uint32_t size;
- memcpy(&size, state, sizeof(size));
- char* result = new char[size + 5];
- memcpy(result, state, size + 5);
- return result;
-}
-
-Status::Status(Code code, const Slice& msg, const Slice& msg2) {
- assert(code != kOk);
- const uint32_t len1 = msg.size();
- const uint32_t len2 = msg2.size();
- const uint32_t size = len1 + (len2 ? (2 + len2) : 0);
- char* result = new char[size + 5];
- memcpy(result, &size, sizeof(size));
- result[4] = static_cast<char>(code);
- memcpy(result + 5, msg.data(), len1);
- if (len2) {
- result[5 + len1] = ':';
- result[6 + len1] = ' ';
- memcpy(result + 7 + len1, msg2.data(), len2);
- }
- state_ = result;
-}
-
-std::string Status::ToString() const {
- if (state_ == NULL) {
- return "OK";
- } else {
- char tmp[30];
- const char* type;
- switch (code()) {
- case kOk:
- type = "OK";
- break;
- case kNotFound:
- type = "NotFound: ";
- break;
- case kCorruption:
- type = "Corruption: ";
- break;
- case kNotSupported:
- type = "Not implemented: ";
- break;
- case kInvalidArgument:
- type = "Invalid argument: ";
- break;
- case kIOError:
- type = "IO error: ";
- break;
- default:
- snprintf(tmp, sizeof(tmp), "Unknown code(%d): ",
- static_cast<int>(code()));
- type = tmp;
- break;
- }
- std::string result(type);
- uint32_t length;
- memcpy(&length, state_, sizeof(length));
- result.append(state_ + 5, length);
- return result;
- }
-}
-
-} // namespace leveldb