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Diffstat (limited to 'src/leveldb/util/hash.cc')
-rw-r--r-- | src/leveldb/util/hash.cc | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/src/leveldb/util/hash.cc b/src/leveldb/util/hash.cc deleted file mode 100644 index ba1818082d..0000000000 --- a/src/leveldb/util/hash.cc +++ /dev/null @@ -1,45 +0,0 @@ -// Copyright (c) 2011 The LevelDB Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. See the AUTHORS file for names of contributors. - -#include <string.h> -#include "util/coding.h" -#include "util/hash.h" - -namespace leveldb { - -uint32_t Hash(const char* data, size_t n, uint32_t seed) { - // Similar to murmur hash - const uint32_t m = 0xc6a4a793; - const uint32_t r = 24; - const char* limit = data + n; - uint32_t h = seed ^ (n * m); - - // Pick up four bytes at a time - while (data + 4 <= limit) { - uint32_t w = DecodeFixed32(data); - data += 4; - h += w; - h *= m; - h ^= (h >> 16); - } - - // Pick up remaining bytes - switch (limit - data) { - case 3: - h += data[2] << 16; - // fall through - case 2: - h += data[1] << 8; - // fall through - case 1: - h += data[0]; - h *= m; - h ^= (h >> r); - break; - } - return h; -} - - -} // namespace leveldb |