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-rw-r--r--src/leveldb/util/env_windows.cc849
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diff --git a/src/leveldb/util/env_windows.cc b/src/leveldb/util/env_windows.cc
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+++ b/src/leveldb/util/env_windows.cc
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+// Copyright (c) 2018 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+
+// Prevent Windows headers from defining min/max macros and instead
+// use STL.
+#ifndef NOMINMAX
+#define NOMINMAX
+#endif // ifndef NOMINMAX
+#include <windows.h>
+
+#include <algorithm>
+#include <atomic>
+#include <chrono>
+#include <condition_variable>
+#include <cstddef>
+#include <cstdint>
+#include <cstdlib>
+#include <cstring>
+#include <memory>
+#include <mutex>
+#include <queue>
+#include <sstream>
+#include <string>
+#include <vector>
+
+#include "leveldb/env.h"
+#include "leveldb/slice.h"
+#include "port/port.h"
+#include "port/thread_annotations.h"
+#include "util/env_windows_test_helper.h"
+#include "util/logging.h"
+#include "util/mutexlock.h"
+#include "util/windows_logger.h"
+
+#if defined(DeleteFile)
+#undef DeleteFile
+#endif // defined(DeleteFile)
+
+namespace leveldb {
+
+namespace {
+
+constexpr const size_t kWritableFileBufferSize = 65536;
+
+// Up to 1000 mmaps for 64-bit binaries; none for 32-bit.
+constexpr int kDefaultMmapLimit = (sizeof(void*) >= 8) ? 1000 : 0;
+
+// Can be set by by EnvWindowsTestHelper::SetReadOnlyMMapLimit().
+int g_mmap_limit = kDefaultMmapLimit;
+
+std::string GetWindowsErrorMessage(DWORD error_code) {
+ std::string message;
+ char* error_text = nullptr;
+ // Use MBCS version of FormatMessage to match return value.
+ size_t error_text_size = ::FormatMessageA(
+ FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
+ FORMAT_MESSAGE_IGNORE_INSERTS,
+ nullptr, error_code, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
+ reinterpret_cast<char*>(&error_text), 0, nullptr);
+ if (!error_text) {
+ return message;
+ }
+ message.assign(error_text, error_text_size);
+ ::LocalFree(error_text);
+ return message;
+}
+
+Status WindowsError(const std::string& context, DWORD error_code) {
+ if (error_code == ERROR_FILE_NOT_FOUND || error_code == ERROR_PATH_NOT_FOUND)
+ return Status::NotFound(context, GetWindowsErrorMessage(error_code));
+ return Status::IOError(context, GetWindowsErrorMessage(error_code));
+}
+
+class ScopedHandle {
+ public:
+ ScopedHandle(HANDLE handle) : handle_(handle) {}
+ ScopedHandle(const ScopedHandle&) = delete;
+ ScopedHandle(ScopedHandle&& other) noexcept : handle_(other.Release()) {}
+ ~ScopedHandle() { Close(); }
+
+ ScopedHandle& operator=(const ScopedHandle&) = delete;
+
+ ScopedHandle& operator=(ScopedHandle&& rhs) noexcept {
+ if (this != &rhs) handle_ = rhs.Release();
+ return *this;
+ }
+
+ bool Close() {
+ if (!is_valid()) {
+ return true;
+ }
+ HANDLE h = handle_;
+ handle_ = INVALID_HANDLE_VALUE;
+ return ::CloseHandle(h);
+ }
+
+ bool is_valid() const {
+ return handle_ != INVALID_HANDLE_VALUE && handle_ != nullptr;
+ }
+
+ HANDLE get() const { return handle_; }
+
+ HANDLE Release() {
+ HANDLE h = handle_;
+ handle_ = INVALID_HANDLE_VALUE;
+ return h;
+ }
+
+ private:
+ HANDLE handle_;
+};
+
+// Helper class to limit resource usage to avoid exhaustion.
+// Currently used to limit read-only file descriptors and mmap file usage
+// so that we do not run out of file descriptors or virtual memory, or run into
+// kernel performance problems for very large databases.
+class Limiter {
+ public:
+ // Limit maximum number of resources to |max_acquires|.
+ Limiter(int max_acquires) : acquires_allowed_(max_acquires) {}
+
+ Limiter(const Limiter&) = delete;
+ Limiter operator=(const Limiter&) = delete;
+
+ // If another resource is available, acquire it and return true.
+ // Else return false.
+ bool Acquire() {
+ int old_acquires_allowed =
+ acquires_allowed_.fetch_sub(1, std::memory_order_relaxed);
+
+ if (old_acquires_allowed > 0) return true;
+
+ acquires_allowed_.fetch_add(1, std::memory_order_relaxed);
+ return false;
+ }
+
+ // Release a resource acquired by a previous call to Acquire() that returned
+ // true.
+ void Release() { acquires_allowed_.fetch_add(1, std::memory_order_relaxed); }
+
+ private:
+ // The number of available resources.
+ //
+ // This is a counter and is not tied to the invariants of any other class, so
+ // it can be operated on safely using std::memory_order_relaxed.
+ std::atomic<int> acquires_allowed_;
+};
+
+class WindowsSequentialFile : public SequentialFile {
+ public:
+ WindowsSequentialFile(std::string filename, ScopedHandle handle)
+ : handle_(std::move(handle)), filename_(std::move(filename)) {}
+ ~WindowsSequentialFile() override {}
+
+ Status Read(size_t n, Slice* result, char* scratch) override {
+ DWORD bytes_read;
+ // DWORD is 32-bit, but size_t could technically be larger. However leveldb
+ // files are limited to leveldb::Options::max_file_size which is clamped to
+ // 1<<30 or 1 GiB.
+ assert(n <= std::numeric_limits<DWORD>::max());
+ if (!::ReadFile(handle_.get(), scratch, static_cast<DWORD>(n), &bytes_read,
+ nullptr)) {
+ return WindowsError(filename_, ::GetLastError());
+ }
+
+ *result = Slice(scratch, bytes_read);
+ return Status::OK();
+ }
+
+ Status Skip(uint64_t n) override {
+ LARGE_INTEGER distance;
+ distance.QuadPart = n;
+ if (!::SetFilePointerEx(handle_.get(), distance, nullptr, FILE_CURRENT)) {
+ return WindowsError(filename_, ::GetLastError());
+ }
+ return Status::OK();
+ }
+
+ std::string GetName() const override { return filename_; }
+
+ private:
+ const ScopedHandle handle_;
+ const std::string filename_;
+};
+
+class WindowsRandomAccessFile : public RandomAccessFile {
+ public:
+ WindowsRandomAccessFile(std::string filename, ScopedHandle handle)
+ : handle_(std::move(handle)), filename_(std::move(filename)) {}
+
+ ~WindowsRandomAccessFile() override = default;
+
+ Status Read(uint64_t offset, size_t n, Slice* result,
+ char* scratch) const override {
+ DWORD bytes_read = 0;
+ OVERLAPPED overlapped = {0};
+
+ overlapped.OffsetHigh = static_cast<DWORD>(offset >> 32);
+ overlapped.Offset = static_cast<DWORD>(offset);
+ if (!::ReadFile(handle_.get(), scratch, static_cast<DWORD>(n), &bytes_read,
+ &overlapped)) {
+ DWORD error_code = ::GetLastError();
+ if (error_code != ERROR_HANDLE_EOF) {
+ *result = Slice(scratch, 0);
+ return Status::IOError(filename_, GetWindowsErrorMessage(error_code));
+ }
+ }
+
+ *result = Slice(scratch, bytes_read);
+ return Status::OK();
+ }
+
+ std::string GetName() const override { return filename_; }
+
+ private:
+ const ScopedHandle handle_;
+ const std::string filename_;
+};
+
+class WindowsMmapReadableFile : public RandomAccessFile {
+ public:
+ // base[0,length-1] contains the mmapped contents of the file.
+ WindowsMmapReadableFile(std::string filename, char* mmap_base, size_t length,
+ Limiter* mmap_limiter)
+ : mmap_base_(mmap_base),
+ length_(length),
+ mmap_limiter_(mmap_limiter),
+ filename_(std::move(filename)) {}
+
+ ~WindowsMmapReadableFile() override {
+ ::UnmapViewOfFile(mmap_base_);
+ mmap_limiter_->Release();
+ }
+
+ Status Read(uint64_t offset, size_t n, Slice* result,
+ char* scratch) const override {
+ if (offset + n > length_) {
+ *result = Slice();
+ return WindowsError(filename_, ERROR_INVALID_PARAMETER);
+ }
+
+ *result = Slice(mmap_base_ + offset, n);
+ return Status::OK();
+ }
+
+ std::string GetName() const override { return filename_; }
+
+ private:
+ char* const mmap_base_;
+ const size_t length_;
+ Limiter* const mmap_limiter_;
+ const std::string filename_;
+};
+
+class WindowsWritableFile : public WritableFile {
+ public:
+ WindowsWritableFile(std::string filename, ScopedHandle handle)
+ : pos_(0), handle_(std::move(handle)), filename_(std::move(filename)) {}
+
+ ~WindowsWritableFile() override = default;
+
+ Status Append(const Slice& data) override {
+ size_t write_size = data.size();
+ const char* write_data = data.data();
+
+ // Fit as much as possible into buffer.
+ size_t copy_size = std::min(write_size, kWritableFileBufferSize - pos_);
+ std::memcpy(buf_ + pos_, write_data, copy_size);
+ write_data += copy_size;
+ write_size -= copy_size;
+ pos_ += copy_size;
+ if (write_size == 0) {
+ return Status::OK();
+ }
+
+ // Can't fit in buffer, so need to do at least one write.
+ Status status = FlushBuffer();
+ if (!status.ok()) {
+ return status;
+ }
+
+ // Small writes go to buffer, large writes are written directly.
+ if (write_size < kWritableFileBufferSize) {
+ std::memcpy(buf_, write_data, write_size);
+ pos_ = write_size;
+ return Status::OK();
+ }
+ return WriteUnbuffered(write_data, write_size);
+ }
+
+ Status Close() override {
+ Status status = FlushBuffer();
+ if (!handle_.Close() && status.ok()) {
+ status = WindowsError(filename_, ::GetLastError());
+ }
+ return status;
+ }
+
+ Status Flush() override { return FlushBuffer(); }
+
+ Status Sync() override {
+ // On Windows no need to sync parent directory. Its metadata will be updated
+ // via the creation of the new file, without an explicit sync.
+
+ Status status = FlushBuffer();
+ if (!status.ok()) {
+ return status;
+ }
+
+ if (!::FlushFileBuffers(handle_.get())) {
+ return Status::IOError(filename_,
+ GetWindowsErrorMessage(::GetLastError()));
+ }
+ return Status::OK();
+ }
+
+ std::string GetName() const override { return filename_; }
+
+ private:
+ Status FlushBuffer() {
+ Status status = WriteUnbuffered(buf_, pos_);
+ pos_ = 0;
+ return status;
+ }
+
+ Status WriteUnbuffered(const char* data, size_t size) {
+ DWORD bytes_written;
+ if (!::WriteFile(handle_.get(), data, static_cast<DWORD>(size),
+ &bytes_written, nullptr)) {
+ return Status::IOError(filename_,
+ GetWindowsErrorMessage(::GetLastError()));
+ }
+ return Status::OK();
+ }
+
+ // buf_[0, pos_-1] contains data to be written to handle_.
+ char buf_[kWritableFileBufferSize];
+ size_t pos_;
+
+ ScopedHandle handle_;
+ const std::string filename_;
+};
+
+// Lock or unlock the entire file as specified by |lock|. Returns true
+// when successful, false upon failure. Caller should call ::GetLastError()
+// to determine cause of failure
+bool LockOrUnlock(HANDLE handle, bool lock) {
+ if (lock) {
+ return ::LockFile(handle,
+ /*dwFileOffsetLow=*/0, /*dwFileOffsetHigh=*/0,
+ /*nNumberOfBytesToLockLow=*/MAXDWORD,
+ /*nNumberOfBytesToLockHigh=*/MAXDWORD);
+ } else {
+ return ::UnlockFile(handle,
+ /*dwFileOffsetLow=*/0, /*dwFileOffsetHigh=*/0,
+ /*nNumberOfBytesToLockLow=*/MAXDWORD,
+ /*nNumberOfBytesToLockHigh=*/MAXDWORD);
+ }
+}
+
+class WindowsFileLock : public FileLock {
+ public:
+ WindowsFileLock(ScopedHandle handle, std::string filename)
+ : handle_(std::move(handle)), filename_(std::move(filename)) {}
+
+ const ScopedHandle& handle() const { return handle_; }
+ const std::string& filename() const { return filename_; }
+
+ private:
+ const ScopedHandle handle_;
+ const std::string filename_;
+};
+
+class WindowsEnv : public Env {
+ public:
+ WindowsEnv();
+ ~WindowsEnv() override {
+ static const char msg[] =
+ "WindowsEnv singleton destroyed. Unsupported behavior!\n";
+ std::fwrite(msg, 1, sizeof(msg), stderr);
+ std::abort();
+ }
+
+ Status NewSequentialFile(const std::string& filename,
+ SequentialFile** result) override {
+ *result = nullptr;
+ DWORD desired_access = GENERIC_READ;
+ DWORD share_mode = FILE_SHARE_READ;
+ auto wFilename = toUtf16(filename);
+ ScopedHandle handle = ::CreateFileW(
+ wFilename.c_str(), desired_access, share_mode,
+ /*lpSecurityAttributes=*/nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL,
+ /*hTemplateFile=*/nullptr);
+ if (!handle.is_valid()) {
+ return WindowsError(filename, ::GetLastError());
+ }
+
+ *result = new WindowsSequentialFile(filename, std::move(handle));
+ return Status::OK();
+ }
+
+ Status NewRandomAccessFile(const std::string& filename,
+ RandomAccessFile** result) override {
+ *result = nullptr;
+ DWORD desired_access = GENERIC_READ;
+ DWORD share_mode = FILE_SHARE_READ;
+ auto wFilename = toUtf16(filename);
+ ScopedHandle handle =
+ ::CreateFileW(wFilename.c_str(), desired_access, share_mode,
+ /*lpSecurityAttributes=*/nullptr, OPEN_EXISTING,
+ FILE_ATTRIBUTE_READONLY,
+ /*hTemplateFile=*/nullptr);
+ if (!handle.is_valid()) {
+ return WindowsError(filename, ::GetLastError());
+ }
+ if (!mmap_limiter_.Acquire()) {
+ *result = new WindowsRandomAccessFile(filename, std::move(handle));
+ return Status::OK();
+ }
+
+ LARGE_INTEGER file_size;
+ Status status;
+ if (!::GetFileSizeEx(handle.get(), &file_size)) {
+ mmap_limiter_.Release();
+ return WindowsError(filename, ::GetLastError());
+ }
+
+ ScopedHandle mapping =
+ ::CreateFileMappingW(handle.get(),
+ /*security attributes=*/nullptr, PAGE_READONLY,
+ /*dwMaximumSizeHigh=*/0,
+ /*dwMaximumSizeLow=*/0,
+ /*lpName=*/nullptr);
+ if (mapping.is_valid()) {
+ void* mmap_base = ::MapViewOfFile(mapping.get(), FILE_MAP_READ,
+ /*dwFileOffsetHigh=*/0,
+ /*dwFileOffsetLow=*/0,
+ /*dwNumberOfBytesToMap=*/0);
+ if (mmap_base) {
+ *result = new WindowsMmapReadableFile(
+ filename, reinterpret_cast<char*>(mmap_base),
+ static_cast<size_t>(file_size.QuadPart), &mmap_limiter_);
+ return Status::OK();
+ }
+ }
+ mmap_limiter_.Release();
+ return WindowsError(filename, ::GetLastError());
+ }
+
+ Status NewWritableFile(const std::string& filename,
+ WritableFile** result) override {
+ DWORD desired_access = GENERIC_WRITE;
+ DWORD share_mode = 0; // Exclusive access.
+ auto wFilename = toUtf16(filename);
+ ScopedHandle handle = ::CreateFileW(
+ wFilename.c_str(), desired_access, share_mode,
+ /*lpSecurityAttributes=*/nullptr, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL,
+ /*hTemplateFile=*/nullptr);
+ if (!handle.is_valid()) {
+ *result = nullptr;
+ return WindowsError(filename, ::GetLastError());
+ }
+
+ *result = new WindowsWritableFile(filename, std::move(handle));
+ return Status::OK();
+ }
+
+ Status NewAppendableFile(const std::string& filename,
+ WritableFile** result) override {
+ DWORD desired_access = FILE_APPEND_DATA;
+ DWORD share_mode = 0; // Exclusive access.
+ auto wFilename = toUtf16(filename);
+ ScopedHandle handle = ::CreateFileW(
+ wFilename.c_str(), desired_access, share_mode,
+ /*lpSecurityAttributes=*/nullptr, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL,
+ /*hTemplateFile=*/nullptr);
+ if (!handle.is_valid()) {
+ *result = nullptr;
+ return WindowsError(filename, ::GetLastError());
+ }
+
+ *result = new WindowsWritableFile(filename, std::move(handle));
+ return Status::OK();
+ }
+
+ bool FileExists(const std::string& filename) override {
+ auto wFilename = toUtf16(filename);
+ return GetFileAttributesW(wFilename.c_str()) != INVALID_FILE_ATTRIBUTES;
+ }
+
+ Status GetChildren(const std::string& directory_path,
+ std::vector<std::string>* result) override {
+ const std::string find_pattern = directory_path + "\\*";
+ WIN32_FIND_DATAW find_data;
+ auto wFind_pattern = toUtf16(find_pattern);
+ HANDLE dir_handle = ::FindFirstFileW(wFind_pattern.c_str(), &find_data);
+ if (dir_handle == INVALID_HANDLE_VALUE) {
+ DWORD last_error = ::GetLastError();
+ if (last_error == ERROR_FILE_NOT_FOUND) {
+ return Status::OK();
+ }
+ return WindowsError(directory_path, last_error);
+ }
+ do {
+ char base_name[_MAX_FNAME];
+ char ext[_MAX_EXT];
+
+ auto find_data_filename = toUtf8(find_data.cFileName);
+ if (!_splitpath_s(find_data_filename.c_str(), nullptr, 0, nullptr, 0,
+ base_name, ARRAYSIZE(base_name), ext, ARRAYSIZE(ext))) {
+ result->emplace_back(std::string(base_name) + ext);
+ }
+ } while (::FindNextFileW(dir_handle, &find_data));
+ DWORD last_error = ::GetLastError();
+ ::FindClose(dir_handle);
+ if (last_error != ERROR_NO_MORE_FILES) {
+ return WindowsError(directory_path, last_error);
+ }
+ return Status::OK();
+ }
+
+ Status DeleteFile(const std::string& filename) override {
+ auto wFilename = toUtf16(filename);
+ if (!::DeleteFileW(wFilename.c_str())) {
+ return WindowsError(filename, ::GetLastError());
+ }
+ return Status::OK();
+ }
+
+ Status CreateDir(const std::string& dirname) override {
+ auto wDirname = toUtf16(dirname);
+ if (!::CreateDirectoryW(wDirname.c_str(), nullptr)) {
+ return WindowsError(dirname, ::GetLastError());
+ }
+ return Status::OK();
+ }
+
+ Status DeleteDir(const std::string& dirname) override {
+ auto wDirname = toUtf16(dirname);
+ if (!::RemoveDirectoryW(wDirname.c_str())) {
+ return WindowsError(dirname, ::GetLastError());
+ }
+ return Status::OK();
+ }
+
+ Status GetFileSize(const std::string& filename, uint64_t* size) override {
+ WIN32_FILE_ATTRIBUTE_DATA file_attributes;
+ auto wFilename = toUtf16(filename);
+ if (!::GetFileAttributesExW(wFilename.c_str(), GetFileExInfoStandard,
+ &file_attributes)) {
+ return WindowsError(filename, ::GetLastError());
+ }
+ ULARGE_INTEGER file_size;
+ file_size.HighPart = file_attributes.nFileSizeHigh;
+ file_size.LowPart = file_attributes.nFileSizeLow;
+ *size = file_size.QuadPart;
+ return Status::OK();
+ }
+
+ Status RenameFile(const std::string& from, const std::string& to) override {
+ // Try a simple move first. It will only succeed when |to| doesn't already
+ // exist.
+ auto wFrom = toUtf16(from);
+ auto wTo = toUtf16(to);
+ if (::MoveFileW(wFrom.c_str(), wTo.c_str())) {
+ return Status::OK();
+ }
+ DWORD move_error = ::GetLastError();
+
+ // Try the full-blown replace if the move fails, as ReplaceFile will only
+ // succeed when |to| does exist. When writing to a network share, we may not
+ // be able to change the ACLs. Ignore ACL errors then
+ // (REPLACEFILE_IGNORE_MERGE_ERRORS).
+ if (::ReplaceFileW(wTo.c_str(), wFrom.c_str(), /*lpBackupFileName=*/nullptr,
+ REPLACEFILE_IGNORE_MERGE_ERRORS,
+ /*lpExclude=*/nullptr, /*lpReserved=*/nullptr)) {
+ return Status::OK();
+ }
+ DWORD replace_error = ::GetLastError();
+ // In the case of FILE_ERROR_NOT_FOUND from ReplaceFile, it is likely that
+ // |to| does not exist. In this case, the more relevant error comes from the
+ // call to MoveFile.
+ if (replace_error == ERROR_FILE_NOT_FOUND ||
+ replace_error == ERROR_PATH_NOT_FOUND) {
+ return WindowsError(from, move_error);
+ } else {
+ return WindowsError(from, replace_error);
+ }
+ }
+
+ Status LockFile(const std::string& filename, FileLock** lock) override {
+ *lock = nullptr;
+ Status result;
+ auto wFilename = toUtf16(filename);
+ ScopedHandle handle = ::CreateFileW(
+ wFilename.c_str(), GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ,
+ /*lpSecurityAttributes=*/nullptr, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL,
+ nullptr);
+ if (!handle.is_valid()) {
+ result = WindowsError(filename, ::GetLastError());
+ } else if (!LockOrUnlock(handle.get(), true)) {
+ result = WindowsError("lock " + filename, ::GetLastError());
+ } else {
+ *lock = new WindowsFileLock(std::move(handle), filename);
+ }
+ return result;
+ }
+
+ Status UnlockFile(FileLock* lock) override {
+ WindowsFileLock* windows_file_lock =
+ reinterpret_cast<WindowsFileLock*>(lock);
+ if (!LockOrUnlock(windows_file_lock->handle().get(), false)) {
+ return WindowsError("unlock " + windows_file_lock->filename(),
+ ::GetLastError());
+ }
+ delete windows_file_lock;
+ return Status::OK();
+ }
+
+ void Schedule(void (*background_work_function)(void* background_work_arg),
+ void* background_work_arg) override;
+
+ void StartThread(void (*thread_main)(void* thread_main_arg),
+ void* thread_main_arg) override {
+ std::thread new_thread(thread_main, thread_main_arg);
+ new_thread.detach();
+ }
+
+ Status GetTestDirectory(std::string* result) override {
+ const char* env = getenv("TEST_TMPDIR");
+ if (env && env[0] != '\0') {
+ *result = env;
+ return Status::OK();
+ }
+
+ wchar_t wtmp_path[MAX_PATH];
+ if (!GetTempPathW(ARRAYSIZE(wtmp_path), wtmp_path)) {
+ return WindowsError("GetTempPath", ::GetLastError());
+ }
+ std::string tmp_path = toUtf8(std::wstring(wtmp_path));
+ std::stringstream ss;
+ ss << tmp_path << "leveldbtest-" << std::this_thread::get_id();
+ *result = ss.str();
+
+ // Directory may already exist
+ CreateDir(*result);
+ return Status::OK();
+ }
+
+ Status NewLogger(const std::string& filename, Logger** result) override {
+ auto wFilename = toUtf16(filename);
+ std::FILE* fp = _wfopen(wFilename.c_str(), L"w");
+ if (fp == nullptr) {
+ *result = nullptr;
+ return WindowsError(filename, ::GetLastError());
+ } else {
+ *result = new WindowsLogger(fp);
+ return Status::OK();
+ }
+ }
+
+ uint64_t NowMicros() override {
+ // GetSystemTimeAsFileTime typically has a resolution of 10-20 msec.
+ // TODO(cmumford): Switch to GetSystemTimePreciseAsFileTime which is
+ // available in Windows 8 and later.
+ FILETIME ft;
+ ::GetSystemTimeAsFileTime(&ft);
+ // Each tick represents a 100-nanosecond intervals since January 1, 1601
+ // (UTC).
+ uint64_t num_ticks =
+ (static_cast<uint64_t>(ft.dwHighDateTime) << 32) + ft.dwLowDateTime;
+ return num_ticks / 10;
+ }
+
+ void SleepForMicroseconds(int micros) override {
+ std::this_thread::sleep_for(std::chrono::microseconds(micros));
+ }
+
+ private:
+ void BackgroundThreadMain();
+
+ static void BackgroundThreadEntryPoint(WindowsEnv* env) {
+ env->BackgroundThreadMain();
+ }
+
+ // Stores the work item data in a Schedule() call.
+ //
+ // Instances are constructed on the thread calling Schedule() and used on the
+ // background thread.
+ //
+ // This structure is thread-safe beacuse it is immutable.
+ struct BackgroundWorkItem {
+ explicit BackgroundWorkItem(void (*function)(void* arg), void* arg)
+ : function(function), arg(arg) {}
+
+ void (*const function)(void*);
+ void* const arg;
+ };
+
+ port::Mutex background_work_mutex_;
+ port::CondVar background_work_cv_ GUARDED_BY(background_work_mutex_);
+ bool started_background_thread_ GUARDED_BY(background_work_mutex_);
+
+ std::queue<BackgroundWorkItem> background_work_queue_
+ GUARDED_BY(background_work_mutex_);
+
+ Limiter mmap_limiter_; // Thread-safe.
+
+ // Converts a Windows wide multi-byte UTF-16 string to a UTF-8 string.
+ // See http://utf8everywhere.org/#windows
+ std::string toUtf8(const std::wstring& wstr) {
+ if (wstr.empty()) return std::string();
+ int size_needed = WideCharToMultiByte(
+ CP_UTF8, 0, &wstr[0], (int)wstr.size(), NULL, 0, NULL, NULL);
+ std::string strTo(size_needed, 0);
+ WideCharToMultiByte(CP_UTF8, 0, &wstr[0], (int)wstr.size(), &strTo[0],
+ size_needed, NULL, NULL);
+ return strTo;
+ }
+
+ // Converts a UTF-8 string to a Windows UTF-16 multi-byte wide character
+ // string.
+ // See http://utf8everywhere.org/#windows
+ std::wstring toUtf16(const std::string& str) {
+ if (str.empty()) return std::wstring();
+ int size_needed =
+ MultiByteToWideChar(CP_UTF8, 0, &str[0], (int)str.size(), NULL, 0);
+ std::wstring strTo(size_needed, 0);
+ MultiByteToWideChar(CP_UTF8, 0, &str[0], (int)str.size(), &strTo[0],
+ size_needed);
+ return strTo;
+ }
+};
+
+// Return the maximum number of concurrent mmaps.
+int MaxMmaps() { return g_mmap_limit; }
+
+WindowsEnv::WindowsEnv()
+ : background_work_cv_(&background_work_mutex_),
+ started_background_thread_(false),
+ mmap_limiter_(MaxMmaps()) {}
+
+void WindowsEnv::Schedule(
+ void (*background_work_function)(void* background_work_arg),
+ void* background_work_arg) {
+ background_work_mutex_.Lock();
+
+ // Start the background thread, if we haven't done so already.
+ if (!started_background_thread_) {
+ started_background_thread_ = true;
+ std::thread background_thread(WindowsEnv::BackgroundThreadEntryPoint, this);
+ background_thread.detach();
+ }
+
+ // If the queue is empty, the background thread may be waiting for work.
+ if (background_work_queue_.empty()) {
+ background_work_cv_.Signal();
+ }
+
+ background_work_queue_.emplace(background_work_function, background_work_arg);
+ background_work_mutex_.Unlock();
+}
+
+void WindowsEnv::BackgroundThreadMain() {
+ while (true) {
+ background_work_mutex_.Lock();
+
+ // Wait until there is work to be done.
+ while (background_work_queue_.empty()) {
+ background_work_cv_.Wait();
+ }
+
+ assert(!background_work_queue_.empty());
+ auto background_work_function = background_work_queue_.front().function;
+ void* background_work_arg = background_work_queue_.front().arg;
+ background_work_queue_.pop();
+
+ background_work_mutex_.Unlock();
+ background_work_function(background_work_arg);
+ }
+}
+
+// Wraps an Env instance whose destructor is never created.
+//
+// Intended usage:
+// using PlatformSingletonEnv = SingletonEnv<PlatformEnv>;
+// void ConfigurePosixEnv(int param) {
+// PlatformSingletonEnv::AssertEnvNotInitialized();
+// // set global configuration flags.
+// }
+// Env* Env::Default() {
+// static PlatformSingletonEnv default_env;
+// return default_env.env();
+// }
+template <typename EnvType>
+class SingletonEnv {
+ public:
+ SingletonEnv() {
+#if !defined(NDEBUG)
+ env_initialized_.store(true, std::memory_order::memory_order_relaxed);
+#endif // !defined(NDEBUG)
+ static_assert(sizeof(env_storage_) >= sizeof(EnvType),
+ "env_storage_ will not fit the Env");
+ static_assert(alignof(decltype(env_storage_)) >= alignof(EnvType),
+ "env_storage_ does not meet the Env's alignment needs");
+ new (&env_storage_) EnvType();
+ }
+ ~SingletonEnv() = default;
+
+ SingletonEnv(const SingletonEnv&) = delete;
+ SingletonEnv& operator=(const SingletonEnv&) = delete;
+
+ Env* env() { return reinterpret_cast<Env*>(&env_storage_); }
+
+ static void AssertEnvNotInitialized() {
+#if !defined(NDEBUG)
+ assert(!env_initialized_.load(std::memory_order::memory_order_relaxed));
+#endif // !defined(NDEBUG)
+ }
+
+ private:
+ typename std::aligned_storage<sizeof(EnvType), alignof(EnvType)>::type
+ env_storage_;
+#if !defined(NDEBUG)
+ static std::atomic<bool> env_initialized_;
+#endif // !defined(NDEBUG)
+};
+
+#if !defined(NDEBUG)
+template <typename EnvType>
+std::atomic<bool> SingletonEnv<EnvType>::env_initialized_;
+#endif // !defined(NDEBUG)
+
+using WindowsDefaultEnv = SingletonEnv<WindowsEnv>;
+
+} // namespace
+
+void EnvWindowsTestHelper::SetReadOnlyMMapLimit(int limit) {
+ WindowsDefaultEnv::AssertEnvNotInitialized();
+ g_mmap_limit = limit;
+}
+
+Env* Env::Default() {
+ static WindowsDefaultEnv env_container;
+ return env_container.env();
+}
+
+} // namespace leveldb