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Diffstat (limited to 'src/leveldb/util/env.cc')
-rw-r--r-- | src/leveldb/util/env.cc | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/src/leveldb/util/env.cc b/src/leveldb/util/env.cc new file mode 100644 index 0000000000..c58a0821ef --- /dev/null +++ b/src/leveldb/util/env.cc @@ -0,0 +1,100 @@ +// Copyright (c) 2011 The LevelDB Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. See the AUTHORS file for names of contributors. + +#include "leveldb/env.h" + +namespace leveldb { + +Env::~Env() { +} + +Status Env::NewAppendableFile(const std::string& fname, WritableFile** result) { + return Status::NotSupported("NewAppendableFile", fname); +} + +SequentialFile::~SequentialFile() { +} + +RandomAccessFile::~RandomAccessFile() { +} + +WritableFile::~WritableFile() { +} + +Logger::~Logger() { +} + +FileLock::~FileLock() { +} + +void Log(Logger* info_log, const char* format, ...) { + if (info_log != NULL) { + va_list ap; + va_start(ap, format); + info_log->Logv(format, ap); + va_end(ap); + } +} + +static Status DoWriteStringToFile(Env* env, const Slice& data, + const std::string& fname, + bool should_sync) { + WritableFile* file; + Status s = env->NewWritableFile(fname, &file); + if (!s.ok()) { + return s; + } + s = file->Append(data); + if (s.ok() && should_sync) { + s = file->Sync(); + } + if (s.ok()) { + s = file->Close(); + } + delete file; // Will auto-close if we did not close above + if (!s.ok()) { + env->DeleteFile(fname); + } + return s; +} + +Status WriteStringToFile(Env* env, const Slice& data, + const std::string& fname) { + return DoWriteStringToFile(env, data, fname, false); +} + +Status WriteStringToFileSync(Env* env, const Slice& data, + const std::string& fname) { + return DoWriteStringToFile(env, data, fname, true); +} + +Status ReadFileToString(Env* env, const std::string& fname, std::string* data) { + data->clear(); + SequentialFile* file; + Status s = env->NewSequentialFile(fname, &file); + if (!s.ok()) { + return s; + } + static const int kBufferSize = 8192; + char* space = new char[kBufferSize]; + while (true) { + Slice fragment; + s = file->Read(kBufferSize, &fragment, space); + if (!s.ok()) { + break; + } + data->append(fragment.data(), fragment.size()); + if (fragment.empty()) { + break; + } + } + delete[] space; + delete file; + return s; +} + +EnvWrapper::~EnvWrapper() { +} + +} // namespace leveldb |