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-rw-r--r--src/leveldb/util/cache_test.cc42
1 files changed, 41 insertions, 1 deletions
diff --git a/src/leveldb/util/cache_test.cc b/src/leveldb/util/cache_test.cc
index 43716715a8..468f7a6425 100644
--- a/src/leveldb/util/cache_test.cc
+++ b/src/leveldb/util/cache_test.cc
@@ -59,6 +59,11 @@ class CacheTest {
&CacheTest::Deleter));
}
+ Cache::Handle* InsertAndReturnHandle(int key, int value, int charge = 1) {
+ return cache_->Insert(EncodeKey(key), EncodeValue(value), charge,
+ &CacheTest::Deleter);
+ }
+
void Erase(int key) {
cache_->Erase(EncodeKey(key));
}
@@ -135,8 +140,11 @@ TEST(CacheTest, EntriesArePinned) {
TEST(CacheTest, EvictionPolicy) {
Insert(100, 101);
Insert(200, 201);
+ Insert(300, 301);
+ Cache::Handle* h = cache_->Lookup(EncodeKey(300));
- // Frequently used entry must be kept around
+ // Frequently used entry must be kept around,
+ // as must things that are still in use.
for (int i = 0; i < kCacheSize + 100; i++) {
Insert(1000+i, 2000+i);
ASSERT_EQ(2000+i, Lookup(1000+i));
@@ -144,6 +152,25 @@ TEST(CacheTest, EvictionPolicy) {
}
ASSERT_EQ(101, Lookup(100));
ASSERT_EQ(-1, Lookup(200));
+ ASSERT_EQ(301, Lookup(300));
+ cache_->Release(h);
+}
+
+TEST(CacheTest, UseExceedsCacheSize) {
+ // Overfill the cache, keeping handles on all inserted entries.
+ std::vector<Cache::Handle*> h;
+ for (int i = 0; i < kCacheSize + 100; i++) {
+ h.push_back(InsertAndReturnHandle(1000+i, 2000+i));
+ }
+
+ // Check that all the entries can be found in the cache.
+ for (int i = 0; i < h.size(); i++) {
+ ASSERT_EQ(2000+i, Lookup(1000+i));
+ }
+
+ for (int i = 0; i < h.size(); i++) {
+ cache_->Release(h[i]);
+ }
}
TEST(CacheTest, HeavyEntries) {
@@ -179,6 +206,19 @@ TEST(CacheTest, NewId) {
ASSERT_NE(a, b);
}
+TEST(CacheTest, Prune) {
+ Insert(1, 100);
+ Insert(2, 200);
+
+ Cache::Handle* handle = cache_->Lookup(EncodeKey(1));
+ ASSERT_TRUE(handle);
+ cache_->Prune();
+ cache_->Release(handle);
+
+ ASSERT_EQ(100, Lookup(1));
+ ASSERT_EQ(-1, Lookup(2));
+}
+
} // namespace leveldb
int main(int argc, char** argv) {