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-rw-r--r--src/leveldb/table/table_test.cc20
1 files changed, 14 insertions, 6 deletions
diff --git a/src/leveldb/table/table_test.cc b/src/leveldb/table/table_test.cc
index c723bf84cf..abf6e246ff 100644
--- a/src/leveldb/table/table_test.cc
+++ b/src/leveldb/table/table_test.cc
@@ -853,12 +853,20 @@ TEST(TableTest, ApproximateOffsetOfCompressed) {
options.compression = kSnappyCompression;
c.Finish(options, &keys, &kvmap);
- ASSERT_TRUE(Between(c.ApproximateOffsetOf("abc"), 0, 0));
- ASSERT_TRUE(Between(c.ApproximateOffsetOf("k01"), 0, 0));
- ASSERT_TRUE(Between(c.ApproximateOffsetOf("k02"), 0, 0));
- ASSERT_TRUE(Between(c.ApproximateOffsetOf("k03"), 2000, 3000));
- ASSERT_TRUE(Between(c.ApproximateOffsetOf("k04"), 2000, 3000));
- ASSERT_TRUE(Between(c.ApproximateOffsetOf("xyz"), 4000, 6000));
+ // Expected upper and lower bounds of space used by compressible strings.
+ static const int kSlop = 1000; // Compressor effectiveness varies.
+ const int expected = 2500; // 10000 * compression ratio (0.25)
+ const int min_z = expected - kSlop;
+ const int max_z = expected + kSlop;
+
+ ASSERT_TRUE(Between(c.ApproximateOffsetOf("abc"), 0, kSlop));
+ ASSERT_TRUE(Between(c.ApproximateOffsetOf("k01"), 0, kSlop));
+ ASSERT_TRUE(Between(c.ApproximateOffsetOf("k02"), 0, kSlop));
+ // Have now emitted a large compressible string, so adjust expected offset.
+ ASSERT_TRUE(Between(c.ApproximateOffsetOf("k03"), min_z, max_z));
+ ASSERT_TRUE(Between(c.ApproximateOffsetOf("k04"), min_z, max_z));
+ // Have now emitted two large compressible strings, so adjust expected offset.
+ ASSERT_TRUE(Between(c.ApproximateOffsetOf("xyz"), 2 * min_z, 2 * max_z));
}
} // namespace leveldb