diff options
Diffstat (limited to 'src/leveldb/table/iterator.cc')
-rw-r--r-- | src/leveldb/table/iterator.cc | 75 |
1 files changed, 42 insertions, 33 deletions
diff --git a/src/leveldb/table/iterator.cc b/src/leveldb/table/iterator.cc index 3d1c87fdec..dfef083d4d 100644 --- a/src/leveldb/table/iterator.cc +++ b/src/leveldb/table/iterator.cc @@ -7,58 +7,67 @@ namespace leveldb { Iterator::Iterator() { - cleanup_.function = NULL; - cleanup_.next = NULL; + cleanup_head_.function = nullptr; + cleanup_head_.next = nullptr; } Iterator::~Iterator() { - if (cleanup_.function != NULL) { - (*cleanup_.function)(cleanup_.arg1, cleanup_.arg2); - for (Cleanup* c = cleanup_.next; c != NULL; ) { - (*c->function)(c->arg1, c->arg2); - Cleanup* next = c->next; - delete c; - c = next; + if (!cleanup_head_.IsEmpty()) { + cleanup_head_.Run(); + for (CleanupNode* node = cleanup_head_.next; node != nullptr;) { + node->Run(); + CleanupNode* next_node = node->next; + delete node; + node = next_node; } } } void Iterator::RegisterCleanup(CleanupFunction func, void* arg1, void* arg2) { - assert(func != NULL); - Cleanup* c; - if (cleanup_.function == NULL) { - c = &cleanup_; + assert(func != nullptr); + CleanupNode* node; + if (cleanup_head_.IsEmpty()) { + node = &cleanup_head_; } else { - c = new Cleanup; - c->next = cleanup_.next; - cleanup_.next = c; + node = new CleanupNode(); + node->next = cleanup_head_.next; + cleanup_head_.next = node; } - c->function = func; - c->arg1 = arg1; - c->arg2 = arg2; + node->function = func; + node->arg1 = arg1; + node->arg2 = arg2; } namespace { + class EmptyIterator : public Iterator { public: - EmptyIterator(const Status& s) : status_(s) { } - virtual bool Valid() const { return false; } - virtual void Seek(const Slice& target) { } - virtual void SeekToFirst() { } - virtual void SeekToLast() { } - virtual void Next() { assert(false); } - virtual void Prev() { assert(false); } - Slice key() const { assert(false); return Slice(); } - Slice value() const { assert(false); return Slice(); } - virtual Status status() const { return status_; } + EmptyIterator(const Status& s) : status_(s) {} + ~EmptyIterator() override = default; + + bool Valid() const override { return false; } + void Seek(const Slice& target) override {} + void SeekToFirst() override {} + void SeekToLast() override {} + void Next() override { assert(false); } + void Prev() override { assert(false); } + Slice key() const override { + assert(false); + return Slice(); + } + Slice value() const override { + assert(false); + return Slice(); + } + Status status() const override { return status_; } + private: Status status_; }; -} // namespace -Iterator* NewEmptyIterator() { - return new EmptyIterator(Status::OK()); -} +} // anonymous namespace + +Iterator* NewEmptyIterator() { return new EmptyIterator(Status::OK()); } Iterator* NewErrorIterator(const Status& status) { return new EmptyIterator(status); |