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Diffstat (limited to 'src/leveldb/issues')
-rw-r--r-- | src/leveldb/issues/issue178_test.cc | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/src/leveldb/issues/issue178_test.cc b/src/leveldb/issues/issue178_test.cc new file mode 100644 index 0000000000..1b1cf8bb28 --- /dev/null +++ b/src/leveldb/issues/issue178_test.cc @@ -0,0 +1,92 @@ +// Copyright (c) 2013 The LevelDB Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. See the AUTHORS file for names of contributors. + +// Test for issue 178: a manual compaction causes deleted data to reappear. +#include <iostream> +#include <sstream> +#include <cstdlib> + +#include "leveldb/db.h" +#include "leveldb/write_batch.h" +#include "util/testharness.h" + +namespace { + +const int kNumKeys = 1100000; + +std::string Key1(int i) { + char buf[100]; + snprintf(buf, sizeof(buf), "my_key_%d", i); + return buf; +} + +std::string Key2(int i) { + return Key1(i) + "_xxx"; +} + +class Issue178 { }; + +TEST(Issue178, Test) { + // Get rid of any state from an old run. + std::string dbpath = leveldb::test::TmpDir() + "/leveldb_cbug_test"; + DestroyDB(dbpath, leveldb::Options()); + + // Open database. Disable compression since it affects the creation + // of layers and the code below is trying to test against a very + // specific scenario. + leveldb::DB* db; + leveldb::Options db_options; + db_options.create_if_missing = true; + db_options.compression = leveldb::kNoCompression; + ASSERT_OK(leveldb::DB::Open(db_options, dbpath, &db)); + + // create first key range + leveldb::WriteBatch batch; + for (size_t i = 0; i < kNumKeys; i++) { + batch.Put(Key1(i), "value for range 1 key"); + } + ASSERT_OK(db->Write(leveldb::WriteOptions(), &batch)); + + // create second key range + batch.Clear(); + for (size_t i = 0; i < kNumKeys; i++) { + batch.Put(Key2(i), "value for range 2 key"); + } + ASSERT_OK(db->Write(leveldb::WriteOptions(), &batch)); + + // delete second key range + batch.Clear(); + for (size_t i = 0; i < kNumKeys; i++) { + batch.Delete(Key2(i)); + } + ASSERT_OK(db->Write(leveldb::WriteOptions(), &batch)); + + // compact database + std::string start_key = Key1(0); + std::string end_key = Key1(kNumKeys - 1); + leveldb::Slice least(start_key.data(), start_key.size()); + leveldb::Slice greatest(end_key.data(), end_key.size()); + + // commenting out the line below causes the example to work correctly + db->CompactRange(&least, &greatest); + + // count the keys + leveldb::Iterator* iter = db->NewIterator(leveldb::ReadOptions()); + size_t num_keys = 0; + for (iter->SeekToFirst(); iter->Valid(); iter->Next()) { + num_keys++; + } + delete iter; + ASSERT_EQ(kNumKeys, num_keys) << "Bad number of keys"; + + // close database + delete db; + DestroyDB(dbpath, leveldb::Options()); +} + +} // anonymous namespace + +int main(int argc, char** argv) { + return leveldb::test::RunAllTests(); +} |