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+// Copyright (c) 2019 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+
+#include <cstdint>
+#include <cstdlib>
+#include <iostream>
+#include <memory>
+#include <string>
+#include <vector>
+
+#include "leveldb/db.h"
+#include "leveldb/write_batch.h"
+#include "util/testharness.h"
+
+namespace leveldb {
+
+namespace {
+
+// Creates a random number in the range of [0, max).
+int GenerateRandomNumber(int max) { return std::rand() % max; }
+
+std::string CreateRandomString(int32_t index) {
+ static const size_t len = 1024;
+ char bytes[len];
+ size_t i = 0;
+ while (i < 8) {
+ bytes[i] = 'a' + ((index >> (4 * i)) & 0xf);
+ ++i;
+ }
+ while (i < sizeof(bytes)) {
+ bytes[i] = 'a' + GenerateRandomNumber(26);
+ ++i;
+ }
+ return std::string(bytes, sizeof(bytes));
+}
+
+} // namespace
+
+class Issue320 {};
+
+TEST(Issue320, Test) {
+ std::srand(0);
+
+ bool delete_before_put = false;
+ bool keep_snapshots = true;
+
+ std::vector<std::unique_ptr<std::pair<std::string, std::string>>> test_map(
+ 10000);
+ std::vector<Snapshot const*> snapshots(100, nullptr);
+
+ DB* db;
+ Options options;
+ options.create_if_missing = true;
+
+ std::string dbpath = test::TmpDir() + "/leveldb_issue320_test";
+ ASSERT_OK(DB::Open(options, dbpath, &db));
+
+ uint32_t target_size = 10000;
+ uint32_t num_items = 0;
+ uint32_t count = 0;
+ std::string key;
+ std::string value, old_value;
+
+ WriteOptions writeOptions;
+ ReadOptions readOptions;
+ while (count < 200000) {
+ if ((++count % 1000) == 0) {
+ std::cout << "count: " << count << std::endl;
+ }
+
+ int index = GenerateRandomNumber(test_map.size());
+ WriteBatch batch;
+
+ if (test_map[index] == nullptr) {
+ num_items++;
+ test_map[index].reset(new std::pair<std::string, std::string>(
+ CreateRandomString(index), CreateRandomString(index)));
+ batch.Put(test_map[index]->first, test_map[index]->second);
+ } else {
+ ASSERT_OK(db->Get(readOptions, test_map[index]->first, &old_value));
+ if (old_value != test_map[index]->second) {
+ std::cout << "ERROR incorrect value returned by Get" << std::endl;
+ std::cout << " count=" << count << std::endl;
+ std::cout << " old value=" << old_value << std::endl;
+ std::cout << " test_map[index]->second=" << test_map[index]->second
+ << std::endl;
+ std::cout << " test_map[index]->first=" << test_map[index]->first
+ << std::endl;
+ std::cout << " index=" << index << std::endl;
+ ASSERT_EQ(old_value, test_map[index]->second);
+ }
+
+ if (num_items >= target_size && GenerateRandomNumber(100) > 30) {
+ batch.Delete(test_map[index]->first);
+ test_map[index] = nullptr;
+ --num_items;
+ } else {
+ test_map[index]->second = CreateRandomString(index);
+ if (delete_before_put) batch.Delete(test_map[index]->first);
+ batch.Put(test_map[index]->first, test_map[index]->second);
+ }
+ }
+
+ ASSERT_OK(db->Write(writeOptions, &batch));
+
+ if (keep_snapshots && GenerateRandomNumber(10) == 0) {
+ int i = GenerateRandomNumber(snapshots.size());
+ if (snapshots[i] != nullptr) {
+ db->ReleaseSnapshot(snapshots[i]);
+ }
+ snapshots[i] = db->GetSnapshot();
+ }
+ }
+
+ for (Snapshot const* snapshot : snapshots) {
+ if (snapshot) {
+ db->ReleaseSnapshot(snapshot);
+ }
+ }
+
+ delete db;
+ DestroyDB(dbpath, options);
+}
+
+} // namespace leveldb
+
+int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }