aboutsummaryrefslogtreecommitdiff
path: root/src/leveldb/db/builder.cc
diff options
context:
space:
mode:
Diffstat (limited to 'src/leveldb/db/builder.cc')
-rw-r--r--src/leveldb/db/builder.cc88
1 files changed, 88 insertions, 0 deletions
diff --git a/src/leveldb/db/builder.cc b/src/leveldb/db/builder.cc
new file mode 100644
index 0000000000..f419882197
--- /dev/null
+++ b/src/leveldb/db/builder.cc
@@ -0,0 +1,88 @@
+// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+
+#include "db/builder.h"
+
+#include "db/filename.h"
+#include "db/dbformat.h"
+#include "db/table_cache.h"
+#include "db/version_edit.h"
+#include "leveldb/db.h"
+#include "leveldb/env.h"
+#include "leveldb/iterator.h"
+
+namespace leveldb {
+
+Status BuildTable(const std::string& dbname,
+ Env* env,
+ const Options& options,
+ TableCache* table_cache,
+ Iterator* iter,
+ FileMetaData* meta) {
+ Status s;
+ meta->file_size = 0;
+ iter->SeekToFirst();
+
+ std::string fname = TableFileName(dbname, meta->number);
+ if (iter->Valid()) {
+ WritableFile* file;
+ s = env->NewWritableFile(fname, &file);
+ if (!s.ok()) {
+ return s;
+ }
+
+ TableBuilder* builder = new TableBuilder(options, file);
+ meta->smallest.DecodeFrom(iter->key());
+ for (; iter->Valid(); iter->Next()) {
+ Slice key = iter->key();
+ meta->largest.DecodeFrom(key);
+ builder->Add(key, iter->value());
+ }
+
+ // Finish and check for builder errors
+ if (s.ok()) {
+ s = builder->Finish();
+ if (s.ok()) {
+ meta->file_size = builder->FileSize();
+ assert(meta->file_size > 0);
+ }
+ } else {
+ builder->Abandon();
+ }
+ delete builder;
+
+ // Finish and check for file errors
+ if (s.ok()) {
+ s = file->Sync();
+ }
+ if (s.ok()) {
+ s = file->Close();
+ }
+ delete file;
+ file = NULL;
+
+ if (s.ok()) {
+ // Verify that the table is usable
+ Iterator* it = table_cache->NewIterator(ReadOptions(),
+ meta->number,
+ meta->file_size);
+ s = it->status();
+ delete it;
+ }
+ }
+
+ // Check for input iterator errors
+ if (!iter->status().ok()) {
+ s = iter->status();
+ }
+
+ if (s.ok() && meta->file_size > 0) {
+ // Keep it
+ } else {
+ env->DeleteFile(fname);
+ }
+ return s;
+}
+
+} // namespace leveldb