diff options
Diffstat (limited to 'src/interfaces/chain.h')
-rw-r--r-- | src/interfaces/chain.h | 30 |
1 files changed, 9 insertions, 21 deletions
diff --git a/src/interfaces/chain.h b/src/interfaces/chain.h index d35d386925..e33fe54ac8 100644 --- a/src/interfaces/chain.h +++ b/src/interfaces/chain.h @@ -59,12 +59,7 @@ public: //! internal workings of the bitcoin node, and not being very convenient to use. //! Chain methods should be cleaned up and simplified over time. Examples: //! -//! * The Chain::lock() method, which lets clients delay chain tip updates -//! should be removed when clients are able to respond to updates -//! asynchronously -//! (https://github.com/bitcoin/bitcoin/pull/10973#issuecomment-380101269). -//! -//! * The initMessage() and showProgress() methods which the wallet uses to send +//! * The initMessages() and showProgress() methods which the wallet uses to send //! notifications to the GUI should go away when GUI and wallet can directly //! communicate with each other without going through the node //! (https://github.com/bitcoin/bitcoin/pull/15288#discussion_r253321096). @@ -72,26 +67,19 @@ public: //! * The handleRpc, registerRpcs, rpcEnableDeprecated methods and other RPC //! methods can go away if wallets listen for HTTP requests on their own //! ports instead of registering to handle requests on the node HTTP port. +//! +//! * Move fee estimation queries to an asynchronous interface and let the +//! wallet cache it, fee estimation being driven by node mempool, wallet +//! should be the consumer. +//! +//! * The `guessVerificationProgress`, `getBlockHeight`, `getBlockHash`, etc +//! methods can go away if rescan logic is moved on the node side, and wallet +//! only register rescan request. class Chain { public: virtual ~Chain() {} - //! Interface for querying locked chain state, used by legacy code that - //! assumes state won't change between calls. New code should avoid using - //! the Lock interface and instead call higher-level Chain methods - //! that return more information so the chain doesn't need to stay locked - //! between calls. - class Lock - { - public: - virtual ~Lock() {} - }; - - //! Return Lock interface. Chain is locked when this is called, and - //! unlocked when the returned interface is freed. - virtual std::unique_ptr<Lock> lock(bool try_lock = false) = 0; - //! Get current chain height, not including genesis block (returns 0 if //! chain only contains genesis block, nullopt if chain does not contain //! any blocks) |