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-rw-r--r--src/interfaces/chain.h30
1 files changed, 22 insertions, 8 deletions
diff --git a/src/interfaces/chain.h b/src/interfaces/chain.h
index e1bc9bbbf3..3778ab9a8b 100644
--- a/src/interfaces/chain.h
+++ b/src/interfaces/chain.h
@@ -30,6 +30,27 @@ namespace interfaces {
class Handler;
class Wallet;
+//! Helper for findBlock to selectively return pieces of block data.
+class FoundBlock
+{
+public:
+ FoundBlock& hash(uint256& hash) { m_hash = &hash; return *this; }
+ FoundBlock& height(int& height) { m_height = &height; return *this; }
+ FoundBlock& time(int64_t& time) { m_time = &time; return *this; }
+ FoundBlock& maxTime(int64_t& max_time) { m_max_time = &max_time; return *this; }
+ FoundBlock& mtpTime(int64_t& mtp_time) { m_mtp_time = &mtp_time; return *this; }
+ //! Read block data from disk. If the block exists but doesn't have data
+ //! (for example due to pruning), the CBlock variable will be set to null.
+ FoundBlock& data(CBlock& data) { m_data = &data; return *this; }
+
+ uint256* m_hash = nullptr;
+ int* m_height = nullptr;
+ int64_t* m_time = nullptr;
+ int64_t* m_max_time = nullptr;
+ int64_t* m_mtp_time = nullptr;
+ CBlock* m_data = nullptr;
+};
+
//! Interface giving clients (wallet processes, maybe other analysis tools in
//! the future) ability to access to the chain state, receive notifications,
//! estimate fees, and submit transactions.
@@ -127,14 +148,7 @@ public:
//! Return whether node has the block and optionally return block metadata
//! or contents.
- //!
- //! If a block pointer is provided to retrieve the block contents, and the
- //! block exists but doesn't have data (for example due to pruning), the
- //! block will be empty and all fields set to null.
- virtual bool findBlock(const uint256& hash,
- CBlock* block = nullptr,
- int64_t* time = nullptr,
- int64_t* max_time = nullptr) = 0;
+ virtual bool findBlock(const uint256& hash, const FoundBlock& block={}) = 0;
//! Look up unspent output information. Returns coins in the mempool and in
//! the current chain UTXO set. Iterates through all the keys in the map and