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-rw-r--r--src/bench/bench.cpp18
-rw-r--r--src/bench/bench.h3
-rw-r--r--src/bench/checkqueue.cpp103
-rw-r--r--src/bench/coin_selection.cpp2
-rw-r--r--src/bench/lockedpool.cpp4
-rw-r--r--src/bench/mempool_eviction.cpp7
-rw-r--r--src/bench/perf.cpp2
7 files changed, 122 insertions, 17 deletions
diff --git a/src/bench/bench.cpp b/src/bench/bench.cpp
index 1bd9d06b80..b0df3d2b04 100644
--- a/src/bench/bench.cpp
+++ b/src/bench/bench.cpp
@@ -9,7 +9,10 @@
#include <iomanip>
#include <sys/time.h>
-std::map<std::string, benchmark::BenchFunction> benchmark::BenchRunner::benchmarks;
+benchmark::BenchRunner::BenchmarkMap &benchmark::BenchRunner::benchmarks() {
+ static std::map<std::string, benchmark::BenchFunction> benchmarks_map;
+ return benchmarks_map;
+}
static double gettimedouble(void) {
struct timeval tv;
@@ -19,7 +22,7 @@ static double gettimedouble(void) {
benchmark::BenchRunner::BenchRunner(std::string name, benchmark::BenchFunction func)
{
- benchmarks.insert(std::make_pair(name, func));
+ benchmarks().insert(std::make_pair(name, func));
}
void
@@ -29,12 +32,9 @@ benchmark::BenchRunner::RunAll(double elapsedTimeForOne)
std::cout << "#Benchmark" << "," << "count" << "," << "min" << "," << "max" << "," << "average" << ","
<< "min_cycles" << "," << "max_cycles" << "," << "average_cycles" << "\n";
- for (std::map<std::string,benchmark::BenchFunction>::iterator it = benchmarks.begin();
- it != benchmarks.end(); ++it) {
-
- State state(it->first, elapsedTimeForOne);
- benchmark::BenchFunction& func = it->second;
- func(state);
+ for (const auto &p: benchmarks()) {
+ State state(p.first, elapsedTimeForOne);
+ p.second(state);
}
perf_fini();
}
@@ -92,6 +92,8 @@ bool benchmark::State::KeepRunning()
--count;
+ assert(count != 0 && "count == 0 => (now == 0 && beginTime == 0) => return above");
+
// Output results
double average = (now-beginTime)/count;
int64_t averageCycles = (nowCycles-beginCycles)/count;
diff --git a/src/bench/bench.h b/src/bench/bench.h
index 80dad6a8ef..0e7605c726 100644
--- a/src/bench/bench.h
+++ b/src/bench/bench.h
@@ -63,7 +63,8 @@ namespace benchmark {
class BenchRunner
{
- static std::map<std::string, BenchFunction> benchmarks;
+ typedef std::map<std::string, BenchFunction> BenchmarkMap;
+ static BenchmarkMap &benchmarks();
public:
BenchRunner(std::string name, BenchFunction func);
diff --git a/src/bench/checkqueue.cpp b/src/bench/checkqueue.cpp
new file mode 100644
index 0000000000..6fa9fe4fe8
--- /dev/null
+++ b/src/bench/checkqueue.cpp
@@ -0,0 +1,103 @@
+// Copyright (c) 2015 The Bitcoin Core developers
+// Distributed under the MIT software license, see the accompanying
+// file COPYING or http://www.opensource.org/licenses/mit-license.php.
+
+#include "bench.h"
+#include "util.h"
+#include "validation.h"
+#include "checkqueue.h"
+#include "prevector.h"
+#include <vector>
+#include <boost/thread/thread.hpp>
+#include "random.h"
+
+
+// This Benchmark tests the CheckQueue with the lightest
+// weight Checks, so it should make any lock contention
+// particularly visible
+static const int MIN_CORES = 2;
+static const size_t BATCHES = 101;
+static const size_t BATCH_SIZE = 30;
+static const int PREVECTOR_SIZE = 28;
+static const int QUEUE_BATCH_SIZE = 128;
+static void CCheckQueueSpeed(benchmark::State& state)
+{
+ struct FakeJobNoWork {
+ bool operator()()
+ {
+ return true;
+ }
+ void swap(FakeJobNoWork& x){};
+ };
+ CCheckQueue<FakeJobNoWork> queue {QUEUE_BATCH_SIZE};
+ boost::thread_group tg;
+ for (auto x = 0; x < std::max(MIN_CORES, GetNumCores()); ++x) {
+ tg.create_thread([&]{queue.Thread();});
+ }
+ while (state.KeepRunning()) {
+ CCheckQueueControl<FakeJobNoWork> control(&queue);
+
+ // We call Add a number of times to simulate the behavior of adding
+ // a block of transactions at once.
+
+ std::vector<std::vector<FakeJobNoWork>> vBatches(BATCHES);
+ for (auto& vChecks : vBatches) {
+ vChecks.resize(BATCH_SIZE);
+ }
+ for (auto& vChecks : vBatches) {
+ // We can't make vChecks in the inner loop because we want to measure
+ // the cost of getting the memory to each thread and we might get the same
+ // memory
+ control.Add(vChecks);
+ }
+ // control waits for completion by RAII, but
+ // it is done explicitly here for clarity
+ control.Wait();
+ }
+ tg.interrupt_all();
+ tg.join_all();
+}
+
+// This Benchmark tests the CheckQueue with a slightly realistic workload,
+// where checks all contain a prevector that is indirect 50% of the time
+// and there is a little bit of work done between calls to Add.
+static void CCheckQueueSpeedPrevectorJob(benchmark::State& state)
+{
+ struct PrevectorJob {
+ prevector<PREVECTOR_SIZE, uint8_t> p;
+ PrevectorJob(){
+ }
+ PrevectorJob(FastRandomContext& insecure_rand){
+ p.resize(insecure_rand.rand32() % (PREVECTOR_SIZE*2));
+ }
+ bool operator()()
+ {
+ return true;
+ }
+ void swap(PrevectorJob& x){p.swap(x.p);};
+ };
+ CCheckQueue<PrevectorJob> queue {QUEUE_BATCH_SIZE};
+ boost::thread_group tg;
+ for (auto x = 0; x < std::max(MIN_CORES, GetNumCores()); ++x) {
+ tg.create_thread([&]{queue.Thread();});
+ }
+ while (state.KeepRunning()) {
+ // Make insecure_rand here so that each iteration is identical.
+ FastRandomContext insecure_rand(true);
+ CCheckQueueControl<PrevectorJob> control(&queue);
+ std::vector<std::vector<PrevectorJob>> vBatches(BATCHES);
+ for (auto& vChecks : vBatches) {
+ vChecks.reserve(BATCH_SIZE);
+ for (size_t x = 0; x < BATCH_SIZE; ++x)
+ vChecks.emplace_back(insecure_rand);
+ control.Add(vChecks);
+ }
+ // control waits for completion by RAII, but
+ // it is done explicitly here for clarity
+ control.Wait();
+ }
+ tg.interrupt_all();
+ tg.join_all();
+}
+BENCHMARK(CCheckQueueSpeed);
+BENCHMARK(CCheckQueueSpeedPrevectorJob);
diff --git a/src/bench/coin_selection.cpp b/src/bench/coin_selection.cpp
index 29fbd34631..06882f1514 100644
--- a/src/bench/coin_selection.cpp
+++ b/src/bench/coin_selection.cpp
@@ -20,7 +20,7 @@ static void addCoin(const CAmount& nValue, const CWallet& wallet, std::vector<CO
CWalletTx* wtx = new CWalletTx(&wallet, MakeTransactionRef(std::move(tx)));
int nAge = 6 * 24;
- COutput output(wtx, nInput, nAge, true, true);
+ COutput output(wtx, nInput, nAge, true /* spendable */, true /* solvable */, true /* safe */);
vCoins.push_back(output);
}
diff --git a/src/bench/lockedpool.cpp b/src/bench/lockedpool.cpp
index 5df5b1ac6e..43a1422795 100644
--- a/src/bench/lockedpool.cpp
+++ b/src/bench/lockedpool.cpp
@@ -13,7 +13,7 @@
#define BITER 5000
#define MSIZE 2048
-static void LockedPool(benchmark::State& state)
+static void BenchLockedPool(benchmark::State& state)
{
void *synth_base = reinterpret_cast<void*>(0x08000000);
const size_t synth_size = 1024*1024;
@@ -43,5 +43,5 @@ static void LockedPool(benchmark::State& state)
addr.clear();
}
-BENCHMARK(LockedPool);
+BENCHMARK(BenchLockedPool);
diff --git a/src/bench/mempool_eviction.cpp b/src/bench/mempool_eviction.cpp
index 5790d51a82..073bbde016 100644
--- a/src/bench/mempool_eviction.cpp
+++ b/src/bench/mempool_eviction.cpp
@@ -12,14 +12,13 @@
static void AddTx(const CTransaction& tx, const CAmount& nFee, CTxMemPool& pool)
{
int64_t nTime = 0;
- double dPriority = 10.0;
unsigned int nHeight = 1;
bool spendsCoinbase = false;
unsigned int sigOpCost = 4;
LockPoints lp;
pool.addUnchecked(tx.GetHash(), CTxMemPoolEntry(
- MakeTransactionRef(tx), nFee, nTime, dPriority, nHeight,
- tx.GetValueOut(), spendsCoinbase, sigOpCost, lp));
+ MakeTransactionRef(tx), nFee, nTime, nHeight,
+ spendsCoinbase, sigOpCost, lp));
}
// Right now this is only testing eviction performance in an extremely small
@@ -97,7 +96,7 @@ static void MempoolEviction(benchmark::State& state)
tx7.vout[1].scriptPubKey = CScript() << OP_7 << OP_EQUAL;
tx7.vout[1].nValue = 10 * COIN;
- CTxMemPool pool(CFeeRate(1000));
+ CTxMemPool pool;
while (state.KeepRunning()) {
AddTx(tx1, 10000LL, pool);
diff --git a/src/bench/perf.cpp b/src/bench/perf.cpp
index 1f43e5d3ac..a549ec29ea 100644
--- a/src/bench/perf.cpp
+++ b/src/bench/perf.cpp
@@ -6,7 +6,7 @@
#if defined(__i386__) || defined(__x86_64__)
-/* These architectures support quering the cycle counter
+/* These architectures support querying the cycle counter
* from user space, no need for any syscall overhead.
*/
void perf_init(void) { }