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-rw-r--r--src/bench/mempool_eviction.cpp41
1 files changed, 30 insertions, 11 deletions
diff --git a/src/bench/mempool_eviction.cpp b/src/bench/mempool_eviction.cpp
index e05a5e3d1e..4c947a519f 100644
--- a/src/bench/mempool_eviction.cpp
+++ b/src/bench/mempool_eviction.cpp
@@ -9,16 +9,16 @@
#include <list>
#include <vector>
-static void AddTx(const CMutableTransaction& tx, const CAmount& nFee, CTxMemPool& pool)
+static void AddTx(const CTransactionRef& tx, const CAmount& nFee, CTxMemPool& pool)
{
int64_t nTime = 0;
unsigned int nHeight = 1;
bool spendsCoinbase = false;
unsigned int sigOpCost = 4;
LockPoints lp;
- pool.addUnchecked(tx.GetHash(), CTxMemPoolEntry(
- MakeTransactionRef(tx), nFee, nTime, nHeight,
- spendsCoinbase, sigOpCost, lp));
+ pool.addUnchecked(tx->GetHash(), CTxMemPoolEntry(
+ tx, nFee, nTime, nHeight,
+ spendsCoinbase, sigOpCost, lp));
}
// Right now this is only testing eviction performance in an extremely small
@@ -29,6 +29,7 @@ static void MempoolEviction(benchmark::State& state)
CMutableTransaction tx1 = CMutableTransaction();
tx1.vin.resize(1);
tx1.vin[0].scriptSig = CScript() << OP_1;
+ tx1.vin[0].scriptWitness.stack.push_back({1});
tx1.vout.resize(1);
tx1.vout[0].scriptPubKey = CScript() << OP_1 << OP_EQUAL;
tx1.vout[0].nValue = 10 * COIN;
@@ -36,6 +37,7 @@ static void MempoolEviction(benchmark::State& state)
CMutableTransaction tx2 = CMutableTransaction();
tx2.vin.resize(1);
tx2.vin[0].scriptSig = CScript() << OP_2;
+ tx2.vin[0].scriptWitness.stack.push_back({2});
tx2.vout.resize(1);
tx2.vout[0].scriptPubKey = CScript() << OP_2 << OP_EQUAL;
tx2.vout[0].nValue = 10 * COIN;
@@ -44,6 +46,7 @@ static void MempoolEviction(benchmark::State& state)
tx3.vin.resize(1);
tx3.vin[0].prevout = COutPoint(tx2.GetHash(), 0);
tx3.vin[0].scriptSig = CScript() << OP_2;
+ tx3.vin[0].scriptWitness.stack.push_back({3});
tx3.vout.resize(1);
tx3.vout[0].scriptPubKey = CScript() << OP_3 << OP_EQUAL;
tx3.vout[0].nValue = 10 * COIN;
@@ -52,8 +55,10 @@ static void MempoolEviction(benchmark::State& state)
tx4.vin.resize(2);
tx4.vin[0].prevout.SetNull();
tx4.vin[0].scriptSig = CScript() << OP_4;
+ tx4.vin[0].scriptWitness.stack.push_back({4});
tx4.vin[1].prevout.SetNull();
tx4.vin[1].scriptSig = CScript() << OP_4;
+ tx4.vin[1].scriptWitness.stack.push_back({4});
tx4.vout.resize(2);
tx4.vout[0].scriptPubKey = CScript() << OP_4 << OP_EQUAL;
tx4.vout[0].nValue = 10 * COIN;
@@ -64,8 +69,10 @@ static void MempoolEviction(benchmark::State& state)
tx5.vin.resize(2);
tx5.vin[0].prevout = COutPoint(tx4.GetHash(), 0);
tx5.vin[0].scriptSig = CScript() << OP_4;
+ tx5.vin[0].scriptWitness.stack.push_back({4});
tx5.vin[1].prevout.SetNull();
tx5.vin[1].scriptSig = CScript() << OP_5;
+ tx5.vin[1].scriptWitness.stack.push_back({5});
tx5.vout.resize(2);
tx5.vout[0].scriptPubKey = CScript() << OP_5 << OP_EQUAL;
tx5.vout[0].nValue = 10 * COIN;
@@ -76,8 +83,10 @@ static void MempoolEviction(benchmark::State& state)
tx6.vin.resize(2);
tx6.vin[0].prevout = COutPoint(tx4.GetHash(), 1);
tx6.vin[0].scriptSig = CScript() << OP_4;
+ tx6.vin[0].scriptWitness.stack.push_back({4});
tx6.vin[1].prevout.SetNull();
tx6.vin[1].scriptSig = CScript() << OP_6;
+ tx6.vin[1].scriptWitness.stack.push_back({6});
tx6.vout.resize(2);
tx6.vout[0].scriptPubKey = CScript() << OP_6 << OP_EQUAL;
tx6.vout[0].nValue = 10 * COIN;
@@ -88,8 +97,10 @@ static void MempoolEviction(benchmark::State& state)
tx7.vin.resize(2);
tx7.vin[0].prevout = COutPoint(tx5.GetHash(), 0);
tx7.vin[0].scriptSig = CScript() << OP_5;
+ tx7.vin[0].scriptWitness.stack.push_back({5});
tx7.vin[1].prevout = COutPoint(tx6.GetHash(), 0);
tx7.vin[1].scriptSig = CScript() << OP_6;
+ tx7.vin[1].scriptWitness.stack.push_back({6});
tx7.vout.resize(2);
tx7.vout[0].scriptPubKey = CScript() << OP_7 << OP_EQUAL;
tx7.vout[0].nValue = 10 * COIN;
@@ -97,15 +108,23 @@ static void MempoolEviction(benchmark::State& state)
tx7.vout[1].nValue = 10 * COIN;
CTxMemPool pool;
+ // Create transaction references outside the "hot loop"
+ const CTransactionRef tx1_r{MakeTransactionRef(tx1)};
+ const CTransactionRef tx2_r{MakeTransactionRef(tx2)};
+ const CTransactionRef tx3_r{MakeTransactionRef(tx3)};
+ const CTransactionRef tx4_r{MakeTransactionRef(tx4)};
+ const CTransactionRef tx5_r{MakeTransactionRef(tx5)};
+ const CTransactionRef tx6_r{MakeTransactionRef(tx6)};
+ const CTransactionRef tx7_r{MakeTransactionRef(tx7)};
while (state.KeepRunning()) {
- AddTx(tx1, 10000LL, pool);
- AddTx(tx2, 5000LL, pool);
- AddTx(tx3, 20000LL, pool);
- AddTx(tx4, 7000LL, pool);
- AddTx(tx5, 1000LL, pool);
- AddTx(tx6, 1100LL, pool);
- AddTx(tx7, 9000LL, pool);
+ AddTx(tx1_r, 10000LL, pool);
+ AddTx(tx2_r, 5000LL, pool);
+ AddTx(tx3_r, 20000LL, pool);
+ AddTx(tx4_r, 7000LL, pool);
+ AddTx(tx5_r, 1000LL, pool);
+ AddTx(tx6_r, 1100LL, pool);
+ AddTx(tx7_r, 9000LL, pool);
pool.TrimToSize(pool.DynamicMemoryUsage() * 3 / 4);
pool.TrimToSize(GetVirtualTransactionSize(tx1));
}