aboutsummaryrefslogtreecommitdiff
path: root/src/bench/mempool_eviction.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/bench/mempool_eviction.cpp')
-rw-r--r--src/bench/mempool_eviction.cpp115
1 files changed, 115 insertions, 0 deletions
diff --git a/src/bench/mempool_eviction.cpp b/src/bench/mempool_eviction.cpp
new file mode 100644
index 0000000000..0ae69c75fc
--- /dev/null
+++ b/src/bench/mempool_eviction.cpp
@@ -0,0 +1,115 @@
+// Copyright (c) 2011-2015 The Bitcoin Core developers
+// Distributed under the MIT software license, see the accompanying
+// file COPYING or http://www.opensource.org/licenses/mit-license.php.
+
+#include "bench.h"
+#include "policy/policy.h"
+#include "txmempool.h"
+
+#include <list>
+#include <vector>
+
+static void AddTx(const CTransaction& tx, const CAmount& nFee, CTxMemPool& pool)
+{
+ int64_t nTime = 0;
+ double dPriority = 10.0;
+ unsigned int nHeight = 1;
+ bool spendsCoinbase = false;
+ unsigned int sigOpCost = 4;
+ LockPoints lp;
+ pool.addUnchecked(tx.GetHash(), CTxMemPoolEntry(
+ tx, nFee, nTime, dPriority, nHeight, pool.HasNoInputsOf(tx),
+ tx.GetValueOut(), spendsCoinbase, sigOpCost, lp));
+}
+
+// Right now this is only testing eviction performance in an extremely small
+// mempool. Code needs to be written to generate a much wider variety of
+// unique transactions for a more meaningful performance measurement.
+static void MempoolEviction(benchmark::State& state)
+{
+ CMutableTransaction tx1 = CMutableTransaction();
+ tx1.vin.resize(1);
+ tx1.vin[0].scriptSig = CScript() << OP_1;
+ tx1.vout.resize(1);
+ tx1.vout[0].scriptPubKey = CScript() << OP_1 << OP_EQUAL;
+ tx1.vout[0].nValue = 10 * COIN;
+
+ CMutableTransaction tx2 = CMutableTransaction();
+ tx2.vin.resize(1);
+ tx2.vin[0].scriptSig = CScript() << OP_2;
+ tx2.vout.resize(1);
+ tx2.vout[0].scriptPubKey = CScript() << OP_2 << OP_EQUAL;
+ tx2.vout[0].nValue = 10 * COIN;
+
+ CMutableTransaction tx3 = CMutableTransaction();
+ tx3.vin.resize(1);
+ tx3.vin[0].prevout = COutPoint(tx2.GetHash(), 0);
+ tx3.vin[0].scriptSig = CScript() << OP_2;
+ tx3.vout.resize(1);
+ tx3.vout[0].scriptPubKey = CScript() << OP_3 << OP_EQUAL;
+ tx3.vout[0].nValue = 10 * COIN;
+
+ CMutableTransaction tx4 = CMutableTransaction();
+ tx4.vin.resize(2);
+ tx4.vin[0].prevout.SetNull();
+ tx4.vin[0].scriptSig = CScript() << OP_4;
+ tx4.vin[1].prevout.SetNull();
+ tx4.vin[1].scriptSig = CScript() << OP_4;
+ tx4.vout.resize(2);
+ tx4.vout[0].scriptPubKey = CScript() << OP_4 << OP_EQUAL;
+ tx4.vout[0].nValue = 10 * COIN;
+ tx4.vout[1].scriptPubKey = CScript() << OP_4 << OP_EQUAL;
+ tx4.vout[1].nValue = 10 * COIN;
+
+ CMutableTransaction tx5 = CMutableTransaction();
+ tx5.vin.resize(2);
+ tx5.vin[0].prevout = COutPoint(tx4.GetHash(), 0);
+ tx5.vin[0].scriptSig = CScript() << OP_4;
+ tx5.vin[1].prevout.SetNull();
+ tx5.vin[1].scriptSig = CScript() << OP_5;
+ tx5.vout.resize(2);
+ tx5.vout[0].scriptPubKey = CScript() << OP_5 << OP_EQUAL;
+ tx5.vout[0].nValue = 10 * COIN;
+ tx5.vout[1].scriptPubKey = CScript() << OP_5 << OP_EQUAL;
+ tx5.vout[1].nValue = 10 * COIN;
+
+ CMutableTransaction tx6 = CMutableTransaction();
+ tx6.vin.resize(2);
+ tx6.vin[0].prevout = COutPoint(tx4.GetHash(), 1);
+ tx6.vin[0].scriptSig = CScript() << OP_4;
+ tx6.vin[1].prevout.SetNull();
+ tx6.vin[1].scriptSig = CScript() << OP_6;
+ tx6.vout.resize(2);
+ tx6.vout[0].scriptPubKey = CScript() << OP_6 << OP_EQUAL;
+ tx6.vout[0].nValue = 10 * COIN;
+ tx6.vout[1].scriptPubKey = CScript() << OP_6 << OP_EQUAL;
+ tx6.vout[1].nValue = 10 * COIN;
+
+ CMutableTransaction tx7 = CMutableTransaction();
+ tx7.vin.resize(2);
+ tx7.vin[0].prevout = COutPoint(tx5.GetHash(), 0);
+ tx7.vin[0].scriptSig = CScript() << OP_5;
+ tx7.vin[1].prevout = COutPoint(tx6.GetHash(), 0);
+ tx7.vin[1].scriptSig = CScript() << OP_6;
+ tx7.vout.resize(2);
+ tx7.vout[0].scriptPubKey = CScript() << OP_7 << OP_EQUAL;
+ tx7.vout[0].nValue = 10 * COIN;
+ tx7.vout[1].scriptPubKey = CScript() << OP_7 << OP_EQUAL;
+ tx7.vout[1].nValue = 10 * COIN;
+
+ CTxMemPool pool(CFeeRate(1000));
+
+ while (state.KeepRunning()) {
+ AddTx(tx1, 10000LL, pool);
+ AddTx(tx2, 5000LL, pool);
+ AddTx(tx3, 20000LL, pool);
+ AddTx(tx4, 7000LL, pool);
+ AddTx(tx5, 1000LL, pool);
+ AddTx(tx6, 1100LL, pool);
+ AddTx(tx7, 9000LL, pool);
+ pool.TrimToSize(pool.DynamicMemoryUsage() * 3 / 4);
+ pool.TrimToSize(GetVirtualTransactionSize(tx1));
+ }
+}
+
+BENCHMARK(MempoolEviction);