diff options
Diffstat (limited to 'src/bench/mempool_eviction.cpp')
-rw-r--r-- | src/bench/mempool_eviction.cpp | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/src/bench/mempool_eviction.cpp b/src/bench/mempool_eviction.cpp new file mode 100644 index 0000000000..0ae69c75fc --- /dev/null +++ b/src/bench/mempool_eviction.cpp @@ -0,0 +1,115 @@ +// Copyright (c) 2011-2015 The Bitcoin Core developers +// Distributed under the MIT software license, see the accompanying +// file COPYING or http://www.opensource.org/licenses/mit-license.php. + +#include "bench.h" +#include "policy/policy.h" +#include "txmempool.h" + +#include <list> +#include <vector> + +static void AddTx(const CTransaction& tx, const CAmount& nFee, CTxMemPool& pool) +{ + int64_t nTime = 0; + double dPriority = 10.0; + unsigned int nHeight = 1; + bool spendsCoinbase = false; + unsigned int sigOpCost = 4; + LockPoints lp; + pool.addUnchecked(tx.GetHash(), CTxMemPoolEntry( + tx, nFee, nTime, dPriority, nHeight, pool.HasNoInputsOf(tx), + tx.GetValueOut(), spendsCoinbase, sigOpCost, lp)); +} + +// Right now this is only testing eviction performance in an extremely small +// mempool. Code needs to be written to generate a much wider variety of +// unique transactions for a more meaningful performance measurement. +static void MempoolEviction(benchmark::State& state) +{ + CMutableTransaction tx1 = CMutableTransaction(); + tx1.vin.resize(1); + tx1.vin[0].scriptSig = CScript() << OP_1; + tx1.vout.resize(1); + tx1.vout[0].scriptPubKey = CScript() << OP_1 << OP_EQUAL; + tx1.vout[0].nValue = 10 * COIN; + + CMutableTransaction tx2 = CMutableTransaction(); + tx2.vin.resize(1); + tx2.vin[0].scriptSig = CScript() << OP_2; + tx2.vout.resize(1); + tx2.vout[0].scriptPubKey = CScript() << OP_2 << OP_EQUAL; + tx2.vout[0].nValue = 10 * COIN; + + CMutableTransaction tx3 = CMutableTransaction(); + tx3.vin.resize(1); + tx3.vin[0].prevout = COutPoint(tx2.GetHash(), 0); + tx3.vin[0].scriptSig = CScript() << OP_2; + tx3.vout.resize(1); + tx3.vout[0].scriptPubKey = CScript() << OP_3 << OP_EQUAL; + tx3.vout[0].nValue = 10 * COIN; + + CMutableTransaction tx4 = CMutableTransaction(); + tx4.vin.resize(2); + tx4.vin[0].prevout.SetNull(); + tx4.vin[0].scriptSig = CScript() << OP_4; + tx4.vin[1].prevout.SetNull(); + tx4.vin[1].scriptSig = CScript() << OP_4; + tx4.vout.resize(2); + tx4.vout[0].scriptPubKey = CScript() << OP_4 << OP_EQUAL; + tx4.vout[0].nValue = 10 * COIN; + tx4.vout[1].scriptPubKey = CScript() << OP_4 << OP_EQUAL; + tx4.vout[1].nValue = 10 * COIN; + + CMutableTransaction tx5 = CMutableTransaction(); + tx5.vin.resize(2); + tx5.vin[0].prevout = COutPoint(tx4.GetHash(), 0); + tx5.vin[0].scriptSig = CScript() << OP_4; + tx5.vin[1].prevout.SetNull(); + tx5.vin[1].scriptSig = CScript() << OP_5; + tx5.vout.resize(2); + tx5.vout[0].scriptPubKey = CScript() << OP_5 << OP_EQUAL; + tx5.vout[0].nValue = 10 * COIN; + tx5.vout[1].scriptPubKey = CScript() << OP_5 << OP_EQUAL; + tx5.vout[1].nValue = 10 * COIN; + + CMutableTransaction tx6 = CMutableTransaction(); + tx6.vin.resize(2); + tx6.vin[0].prevout = COutPoint(tx4.GetHash(), 1); + tx6.vin[0].scriptSig = CScript() << OP_4; + tx6.vin[1].prevout.SetNull(); + tx6.vin[1].scriptSig = CScript() << OP_6; + tx6.vout.resize(2); + tx6.vout[0].scriptPubKey = CScript() << OP_6 << OP_EQUAL; + tx6.vout[0].nValue = 10 * COIN; + tx6.vout[1].scriptPubKey = CScript() << OP_6 << OP_EQUAL; + tx6.vout[1].nValue = 10 * COIN; + + CMutableTransaction tx7 = CMutableTransaction(); + tx7.vin.resize(2); + tx7.vin[0].prevout = COutPoint(tx5.GetHash(), 0); + tx7.vin[0].scriptSig = CScript() << OP_5; + tx7.vin[1].prevout = COutPoint(tx6.GetHash(), 0); + tx7.vin[1].scriptSig = CScript() << OP_6; + tx7.vout.resize(2); + tx7.vout[0].scriptPubKey = CScript() << OP_7 << OP_EQUAL; + tx7.vout[0].nValue = 10 * COIN; + tx7.vout[1].scriptPubKey = CScript() << OP_7 << OP_EQUAL; + tx7.vout[1].nValue = 10 * COIN; + + CTxMemPool pool(CFeeRate(1000)); + + while (state.KeepRunning()) { + AddTx(tx1, 10000LL, pool); + AddTx(tx2, 5000LL, pool); + AddTx(tx3, 20000LL, pool); + AddTx(tx4, 7000LL, pool); + AddTx(tx5, 1000LL, pool); + AddTx(tx6, 1100LL, pool); + AddTx(tx7, 9000LL, pool); + pool.TrimToSize(pool.DynamicMemoryUsage() * 3 / 4); + pool.TrimToSize(GetVirtualTransactionSize(tx1)); + } +} + +BENCHMARK(MempoolEviction); |