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-rw-r--r--src/bench/checkqueue.cpp39
1 files changed, 24 insertions, 15 deletions
diff --git a/src/bench/checkqueue.cpp b/src/bench/checkqueue.cpp
index 280d24a5ef..6fa9fe4fe8 100644
--- a/src/bench/checkqueue.cpp
+++ b/src/bench/checkqueue.cpp
@@ -15,6 +15,11 @@
// This Benchmark tests the CheckQueue with the lightest
// weight Checks, so it should make any lock contention
// particularly visible
+static const int MIN_CORES = 2;
+static const size_t BATCHES = 101;
+static const size_t BATCH_SIZE = 30;
+static const int PREVECTOR_SIZE = 28;
+static const int QUEUE_BATCH_SIZE = 128;
static void CCheckQueueSpeed(benchmark::State& state)
{
struct FakeJobNoWork {
@@ -24,21 +29,25 @@ static void CCheckQueueSpeed(benchmark::State& state)
}
void swap(FakeJobNoWork& x){};
};
- CCheckQueue<FakeJobNoWork> queue {128};
+ CCheckQueue<FakeJobNoWork> queue {QUEUE_BATCH_SIZE};
boost::thread_group tg;
- for (auto x = 0; x < std::max(2, GetNumCores()); ++x) {
+ for (auto x = 0; x < std::max(MIN_CORES, GetNumCores()); ++x) {
tg.create_thread([&]{queue.Thread();});
}
while (state.KeepRunning()) {
CCheckQueueControl<FakeJobNoWork> control(&queue);
- // We can make vChecks out of the loop because calling Add doesn't
- // change the size of the vector.
- std::vector<FakeJobNoWork> vChecks;
- vChecks.resize(30);
// We call Add a number of times to simulate the behavior of adding
// a block of transactions at once.
- for (size_t j = 0; j < 101; ++j) {
+
+ std::vector<std::vector<FakeJobNoWork>> vBatches(BATCHES);
+ for (auto& vChecks : vBatches) {
+ vChecks.resize(BATCH_SIZE);
+ }
+ for (auto& vChecks : vBatches) {
+ // We can't make vChecks in the inner loop because we want to measure
+ // the cost of getting the memory to each thread and we might get the same
+ // memory
control.Add(vChecks);
}
// control waits for completion by RAII, but
@@ -55,11 +64,11 @@ static void CCheckQueueSpeed(benchmark::State& state)
static void CCheckQueueSpeedPrevectorJob(benchmark::State& state)
{
struct PrevectorJob {
- prevector<28, uint8_t> p;
+ prevector<PREVECTOR_SIZE, uint8_t> p;
PrevectorJob(){
}
PrevectorJob(FastRandomContext& insecure_rand){
- p.resize(insecure_rand.rand32() % 56);
+ p.resize(insecure_rand.rand32() % (PREVECTOR_SIZE*2));
}
bool operator()()
{
@@ -67,19 +76,19 @@ static void CCheckQueueSpeedPrevectorJob(benchmark::State& state)
}
void swap(PrevectorJob& x){p.swap(x.p);};
};
- CCheckQueue<PrevectorJob> queue {128};
+ CCheckQueue<PrevectorJob> queue {QUEUE_BATCH_SIZE};
boost::thread_group tg;
- for (auto x = 0; x < std::max(2, GetNumCores()); ++x) {
+ for (auto x = 0; x < std::max(MIN_CORES, GetNumCores()); ++x) {
tg.create_thread([&]{queue.Thread();});
}
while (state.KeepRunning()) {
// Make insecure_rand here so that each iteration is identical.
FastRandomContext insecure_rand(true);
CCheckQueueControl<PrevectorJob> control(&queue);
- for (size_t j = 0; j < 101; ++j) {
- std::vector<PrevectorJob> vChecks;
- vChecks.reserve(30);
- for (auto x = 0; x < 30; ++x)
+ std::vector<std::vector<PrevectorJob>> vBatches(BATCHES);
+ for (auto& vChecks : vBatches) {
+ vChecks.reserve(BATCH_SIZE);
+ for (size_t x = 0; x < BATCH_SIZE; ++x)
vChecks.emplace_back(insecure_rand);
control.Add(vChecks);
}