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-rw-r--r--src/addrman.cpp174
1 files changed, 169 insertions, 5 deletions
diff --git a/src/addrman.cpp b/src/addrman.cpp
index 14b412a038..389d106164 100644
--- a/src/addrman.cpp
+++ b/src/addrman.cpp
@@ -6,12 +6,15 @@
#include <addrman.h>
#include <hash.h>
+#include <i2p.h>
#include <logging.h>
#include <netaddress.h>
#include <serialize.h>
#include <cmath>
#include <optional>
+#include <unordered_map>
+#include <unordered_set>
int CAddrInfo::GetTriedBucket(const uint256& nKey, const std::vector<bool> &asmap) const
{
@@ -75,14 +78,48 @@ double CAddrInfo::GetChance(int64_t nNow) const
return fChance;
}
+void CAddrMan::RemoveInvalid()
+{
+ for (size_t bucket = 0; bucket < ADDRMAN_NEW_BUCKET_COUNT; ++bucket) {
+ for (size_t i = 0; i < ADDRMAN_BUCKET_SIZE; ++i) {
+ const auto id = vvNew[bucket][i];
+ if (id != -1 && !mapInfo[id].IsValid()) {
+ ClearNew(bucket, i);
+ }
+ }
+ }
+
+ for (size_t bucket = 0; bucket < ADDRMAN_TRIED_BUCKET_COUNT; ++bucket) {
+ for (size_t i = 0; i < ADDRMAN_BUCKET_SIZE; ++i) {
+ const auto id = vvTried[bucket][i];
+ if (id == -1) {
+ continue;
+ }
+ const auto& addr_info = mapInfo[id];
+ if (addr_info.IsValid()) {
+ continue;
+ }
+ vvTried[bucket][i] = -1;
+ --nTried;
+ SwapRandom(addr_info.nRandomPos, vRandom.size() - 1);
+ vRandom.pop_back();
+ mapAddr.erase(addr_info);
+ mapInfo.erase(id);
+ m_tried_collisions.erase(id);
+ }
+ }
+}
+
CAddrInfo* CAddrMan::Find(const CNetAddr& addr, int* pnId)
{
- std::map<CNetAddr, int>::iterator it = mapAddr.find(addr);
+ AssertLockHeld(cs);
+
+ const auto it = mapAddr.find(addr);
if (it == mapAddr.end())
return nullptr;
if (pnId)
*pnId = (*it).second;
- std::map<int, CAddrInfo>::iterator it2 = mapInfo.find((*it).second);
+ const auto it2 = mapInfo.find((*it).second);
if (it2 != mapInfo.end())
return &(*it2).second;
return nullptr;
@@ -90,6 +127,8 @@ CAddrInfo* CAddrMan::Find(const CNetAddr& addr, int* pnId)
CAddrInfo* CAddrMan::Create(const CAddress& addr, const CNetAddr& addrSource, int* pnId)
{
+ AssertLockHeld(cs);
+
int nId = nIdCount++;
mapInfo[nId] = CAddrInfo(addr, addrSource);
mapAddr[addr] = nId;
@@ -102,6 +141,8 @@ CAddrInfo* CAddrMan::Create(const CAddress& addr, const CNetAddr& addrSource, in
void CAddrMan::SwapRandom(unsigned int nRndPos1, unsigned int nRndPos2)
{
+ AssertLockHeld(cs);
+
if (nRndPos1 == nRndPos2)
return;
@@ -122,6 +163,8 @@ void CAddrMan::SwapRandom(unsigned int nRndPos1, unsigned int nRndPos2)
void CAddrMan::Delete(int nId)
{
+ AssertLockHeld(cs);
+
assert(mapInfo.count(nId) != 0);
CAddrInfo& info = mapInfo[nId];
assert(!info.fInTried);
@@ -136,6 +179,8 @@ void CAddrMan::Delete(int nId)
void CAddrMan::ClearNew(int nUBucket, int nUBucketPos)
{
+ AssertLockHeld(cs);
+
// if there is an entry in the specified bucket, delete it.
if (vvNew[nUBucket][nUBucketPos] != -1) {
int nIdDelete = vvNew[nUBucket][nUBucketPos];
@@ -151,6 +196,8 @@ void CAddrMan::ClearNew(int nUBucket, int nUBucketPos)
void CAddrMan::MakeTried(CAddrInfo& info, int nId)
{
+ AssertLockHeld(cs);
+
// remove the entry from all new buckets
for (int bucket = 0; bucket < ADDRMAN_NEW_BUCKET_COUNT; bucket++) {
int pos = info.GetBucketPosition(nKey, true, bucket);
@@ -199,6 +246,8 @@ void CAddrMan::MakeTried(CAddrInfo& info, int nId)
void CAddrMan::Good_(const CService& addr, bool test_before_evict, int64_t nTime)
{
+ AssertLockHeld(cs);
+
int nId;
nLastGood = nTime;
@@ -265,6 +314,8 @@ void CAddrMan::Good_(const CService& addr, bool test_before_evict, int64_t nTime
bool CAddrMan::Add_(const CAddress& addr, const CNetAddr& source, int64_t nTimePenalty)
{
+ AssertLockHeld(cs);
+
if (!addr.IsRoutable())
return false;
@@ -338,6 +389,8 @@ bool CAddrMan::Add_(const CAddress& addr, const CNetAddr& source, int64_t nTimeP
void CAddrMan::Attempt_(const CService& addr, bool fCountFailure, int64_t nTime)
{
+ AssertLockHeld(cs);
+
CAddrInfo* pinfo = Find(addr);
// if not found, bail out
@@ -360,7 +413,9 @@ void CAddrMan::Attempt_(const CService& addr, bool fCountFailure, int64_t nTime)
CAddrInfo CAddrMan::Select_(bool newOnly)
{
- if (size() == 0)
+ AssertLockHeld(cs);
+
+ if (vRandom.empty())
return CAddrInfo();
if (newOnly && nNew == 0)
@@ -408,8 +463,10 @@ CAddrInfo CAddrMan::Select_(bool newOnly)
#ifdef DEBUG_ADDRMAN
int CAddrMan::Check_()
{
- std::set<int> setTried;
- std::map<int, int> mapNew;
+ AssertLockHeld(cs);
+
+ std::unordered_set<int> setTried;
+ std::unordered_map<int, int> mapNew;
if (vRandom.size() != (size_t)(nTried + nNew))
return -7;
@@ -485,6 +542,8 @@ int CAddrMan::Check_()
void CAddrMan::GetAddr_(std::vector<CAddress>& vAddr, size_t max_addresses, size_t max_pct, std::optional<Network> network)
{
+ AssertLockHeld(cs);
+
size_t nNodes = vRandom.size();
if (max_pct != 0) {
nNodes = max_pct * nNodes / 100;
@@ -517,6 +576,8 @@ void CAddrMan::GetAddr_(std::vector<CAddress>& vAddr, size_t max_addresses, size
void CAddrMan::Connected_(const CService& addr, int64_t nTime)
{
+ AssertLockHeld(cs);
+
CAddrInfo* pinfo = Find(addr);
// if not found, bail out
@@ -537,6 +598,8 @@ void CAddrMan::Connected_(const CService& addr, int64_t nTime)
void CAddrMan::SetServices_(const CService& addr, ServiceFlags nServices)
{
+ AssertLockHeld(cs);
+
CAddrInfo* pinfo = Find(addr);
// if not found, bail out
@@ -555,6 +618,8 @@ void CAddrMan::SetServices_(const CService& addr, ServiceFlags nServices)
void CAddrMan::ResolveCollisions_()
{
+ AssertLockHeld(cs);
+
for (std::set<int>::iterator it = m_tried_collisions.begin(); it != m_tried_collisions.end();) {
int id_new = *it;
@@ -614,6 +679,8 @@ void CAddrMan::ResolveCollisions_()
CAddrInfo CAddrMan::SelectTriedCollision_()
{
+ AssertLockHeld(cs);
+
if (m_tried_collisions.size() == 0) return CAddrInfo();
std::set<int>::iterator it = m_tried_collisions.begin();
@@ -665,3 +732,100 @@ std::vector<bool> CAddrMan::DecodeAsmap(fs::path path)
}
return bits;
}
+
+void CAddrMan::ResetI2PPorts()
+{
+ for (int bucket = 0; bucket < ADDRMAN_NEW_BUCKET_COUNT; ++bucket) {
+ for (int i = 0; i < ADDRMAN_BUCKET_SIZE; ++i) {
+ const auto id = vvNew[bucket][i];
+ if (id == -1) {
+ continue;
+ }
+ auto it = mapInfo.find(id);
+ if (it == mapInfo.end()) {
+ return;
+ }
+ auto& addr_info = it->second;
+ if (!addr_info.IsI2P() || addr_info.GetPort() == I2P_SAM31_PORT) {
+ continue;
+ }
+
+ auto addr_info_newport = addr_info;
+ // The below changes addr_info_newport.GetKey(), which is used in finding a
+ // bucket and a position within that bucket. So a re-bucketing may be necessary.
+ addr_info_newport.port = I2P_SAM31_PORT;
+
+ // Reposition entries of vvNew within the same bucket because we don't know the source
+ // address which led to the decision to store the entry in vvNew[bucket] so we can't
+ // re-evaluate that decision, but even if we could, CAddrInfo::GetNewBucket() does not
+ // use CAddrInfo::GetKey() so it would end up in the same bucket as before the port
+ // change.
+ const auto i_target = addr_info_newport.GetBucketPosition(nKey, true, bucket);
+
+ if (i_target == i) { // No need to re-position.
+ addr_info = addr_info_newport;
+ continue;
+ }
+
+ // Reposition from i to i_target, removing the entry from i_target (if any).
+ ClearNew(bucket, i_target);
+ vvNew[bucket][i_target] = id;
+ vvNew[bucket][i] = -1;
+ addr_info = addr_info_newport;
+ }
+ }
+
+ for (int bucket = 0; bucket < ADDRMAN_TRIED_BUCKET_COUNT; ++bucket) {
+ for (int i = 0; i < ADDRMAN_BUCKET_SIZE; ++i) {
+ const auto id = vvTried[bucket][i];
+ if (id == -1) {
+ continue;
+ }
+ auto it = mapInfo.find(id);
+ if (it == mapInfo.end()) {
+ return;
+ }
+ auto& addr_info = it->second;
+ if (!addr_info.IsI2P() || addr_info.GetPort() == I2P_SAM31_PORT) {
+ continue;
+ }
+
+ auto addr_info_newport = addr_info;
+ // The below changes addr_info_newport.GetKey(), which is used in finding a
+ // bucket and a position within that bucket. So a re-bucketing may be necessary.
+ addr_info_newport.port = I2P_SAM31_PORT;
+
+ const auto bucket_target = addr_info_newport.GetTriedBucket(nKey, m_asmap);
+ const auto i_target = addr_info_newport.GetBucketPosition(nKey, false, bucket_target);
+
+ if (bucket_target == bucket && i_target == i) { // No need to re-position.
+ addr_info = addr_info_newport;
+ continue;
+ }
+
+ // Reposition from (bucket, i) to (bucket_target, i_target). If the latter is
+ // occupied, then move the entry from there to vvNew.
+
+ const auto old_target_id = vvTried[bucket_target][i_target];
+ if (old_target_id != -1) {
+ CAddrInfo& old_target_info = mapInfo[old_target_id];
+
+ old_target_info.fInTried = false;
+ vvTried[bucket_target][i_target] = -1;
+ --nTried;
+
+ const auto new_bucket = old_target_info.GetNewBucket(nKey, m_asmap);
+ const auto new_bucket_i = old_target_info.GetBucketPosition(nKey, true, new_bucket);
+ ClearNew(new_bucket, new_bucket_i);
+
+ old_target_info.nRefCount = 1;
+ vvNew[new_bucket][new_bucket_i] = old_target_id;
+ ++nNew;
+ }
+
+ vvTried[bucket_target][i_target] = id;
+ vvTried[bucket][i] = -1;
+ addr_info = addr_info_newport;
+ }
+ }
+}