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+// LevelDB Copyright (c) 2011 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+//
+// See port_example.h for documentation for the following types/functions.
+
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+// * Neither the name of the University of California, Berkeley nor the
+// names of its contributors may be used to endorse or promote products
+// derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY
+// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY
+// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+
+#include "port/port_win.h"
+
+#include <windows.h>
+#include <cassert>
+
+namespace leveldb {
+namespace port {
+
+Mutex::Mutex() :
+ cs_(NULL) {
+ assert(!cs_);
+ cs_ = static_cast<void *>(new CRITICAL_SECTION());
+ ::InitializeCriticalSection(static_cast<CRITICAL_SECTION *>(cs_));
+ assert(cs_);
+}
+
+Mutex::~Mutex() {
+ assert(cs_);
+ ::DeleteCriticalSection(static_cast<CRITICAL_SECTION *>(cs_));
+ delete static_cast<CRITICAL_SECTION *>(cs_);
+ cs_ = NULL;
+ assert(!cs_);
+}
+
+void Mutex::Lock() {
+ assert(cs_);
+ ::EnterCriticalSection(static_cast<CRITICAL_SECTION *>(cs_));
+}
+
+void Mutex::Unlock() {
+ assert(cs_);
+ ::LeaveCriticalSection(static_cast<CRITICAL_SECTION *>(cs_));
+}
+
+void Mutex::AssertHeld() {
+ assert(cs_);
+ assert(1);
+}
+
+CondVar::CondVar(Mutex* mu) :
+ waiting_(0),
+ mu_(mu),
+ sem1_(::CreateSemaphore(NULL, 0, 10000, NULL)),
+ sem2_(::CreateSemaphore(NULL, 0, 10000, NULL)) {
+ assert(mu_);
+}
+
+CondVar::~CondVar() {
+ ::CloseHandle(sem1_);
+ ::CloseHandle(sem2_);
+}
+
+void CondVar::Wait() {
+ mu_->AssertHeld();
+
+ wait_mtx_.Lock();
+ ++waiting_;
+ wait_mtx_.Unlock();
+
+ mu_->Unlock();
+
+ // initiate handshake
+ ::WaitForSingleObject(sem1_, INFINITE);
+ ::ReleaseSemaphore(sem2_, 1, NULL);
+ mu_->Lock();
+}
+
+void CondVar::Signal() {
+ wait_mtx_.Lock();
+ if (waiting_ > 0) {
+ --waiting_;
+
+ // finalize handshake
+ ::ReleaseSemaphore(sem1_, 1, NULL);
+ ::WaitForSingleObject(sem2_, INFINITE);
+ }
+ wait_mtx_.Unlock();
+}
+
+void CondVar::SignalAll() {
+ wait_mtx_.Lock();
+ ::ReleaseSemaphore(sem1_, waiting_, NULL);
+ while(waiting_ > 0) {
+ --waiting_;
+ ::WaitForSingleObject(sem2_, INFINITE);
+ }
+ wait_mtx_.Unlock();
+}
+
+AtomicPointer::AtomicPointer(void* v) {
+ Release_Store(v);
+}
+
+void InitOnce(OnceType* once, void (*initializer)()) {
+ once->InitOnce(initializer);
+}
+
+void* AtomicPointer::Acquire_Load() const {
+ void * p = NULL;
+ InterlockedExchangePointer(&p, rep_);
+ return p;
+}
+
+void AtomicPointer::Release_Store(void* v) {
+ InterlockedExchangePointer(&rep_, v);
+}
+
+void* AtomicPointer::NoBarrier_Load() const {
+ return rep_;
+}
+
+void AtomicPointer::NoBarrier_Store(void* v) {
+ rep_ = v;
+}
+
+}
+}