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-rw-r--r--include/leveldb/c.h320
-rw-r--r--include/leveldb/cache.h21
-rw-r--r--include/leveldb/comparator.h11
-rw-r--r--include/leveldb/db.h58
-rw-r--r--include/leveldb/dumpfile.h5
-rw-r--r--include/leveldb/env.h220
-rw-r--r--include/leveldb/export.h33
-rw-r--r--include/leveldb/filter_policy.h12
-rw-r--r--include/leveldb/iterator.h34
-rw-r--r--include/leveldb/options.h100
-rw-r--r--include/leveldb/slice.h38
-rw-r--r--include/leveldb/status.h52
-rw-r--r--include/leveldb/table.h33
-rw-r--r--include/leveldb/table_builder.h11
-rw-r--r--include/leveldb/write_batch.h37
15 files changed, 533 insertions, 452 deletions
diff --git a/include/leveldb/c.h b/include/leveldb/c.h
index 1048fe3b86..02c79ba72e 100644
--- a/include/leveldb/c.h
+++ b/include/leveldb/c.h
@@ -32,7 +32,7 @@
On failure, leveldb frees the old value of *errptr and
set *errptr to a malloc()ed error message.
- (4) Bools have the type unsigned char (0 == false; rest == true)
+ (4) Bools have the type uint8_t (0 == false; rest == true)
(5) All of the pointer arguments must be non-NULL.
*/
@@ -48,225 +48,205 @@ extern "C" {
#include <stddef.h>
#include <stdint.h>
+#include "leveldb/export.h"
+
/* Exported types */
-typedef struct leveldb_t leveldb_t;
-typedef struct leveldb_cache_t leveldb_cache_t;
-typedef struct leveldb_comparator_t leveldb_comparator_t;
-typedef struct leveldb_env_t leveldb_env_t;
-typedef struct leveldb_filelock_t leveldb_filelock_t;
-typedef struct leveldb_filterpolicy_t leveldb_filterpolicy_t;
-typedef struct leveldb_iterator_t leveldb_iterator_t;
-typedef struct leveldb_logger_t leveldb_logger_t;
-typedef struct leveldb_options_t leveldb_options_t;
-typedef struct leveldb_randomfile_t leveldb_randomfile_t;
-typedef struct leveldb_readoptions_t leveldb_readoptions_t;
-typedef struct leveldb_seqfile_t leveldb_seqfile_t;
-typedef struct leveldb_snapshot_t leveldb_snapshot_t;
-typedef struct leveldb_writablefile_t leveldb_writablefile_t;
-typedef struct leveldb_writebatch_t leveldb_writebatch_t;
-typedef struct leveldb_writeoptions_t leveldb_writeoptions_t;
+typedef struct leveldb_t leveldb_t;
+typedef struct leveldb_cache_t leveldb_cache_t;
+typedef struct leveldb_comparator_t leveldb_comparator_t;
+typedef struct leveldb_env_t leveldb_env_t;
+typedef struct leveldb_filelock_t leveldb_filelock_t;
+typedef struct leveldb_filterpolicy_t leveldb_filterpolicy_t;
+typedef struct leveldb_iterator_t leveldb_iterator_t;
+typedef struct leveldb_logger_t leveldb_logger_t;
+typedef struct leveldb_options_t leveldb_options_t;
+typedef struct leveldb_randomfile_t leveldb_randomfile_t;
+typedef struct leveldb_readoptions_t leveldb_readoptions_t;
+typedef struct leveldb_seqfile_t leveldb_seqfile_t;
+typedef struct leveldb_snapshot_t leveldb_snapshot_t;
+typedef struct leveldb_writablefile_t leveldb_writablefile_t;
+typedef struct leveldb_writebatch_t leveldb_writebatch_t;
+typedef struct leveldb_writeoptions_t leveldb_writeoptions_t;
/* DB operations */
-extern leveldb_t* leveldb_open(
- const leveldb_options_t* options,
- const char* name,
- char** errptr);
+LEVELDB_EXPORT leveldb_t* leveldb_open(const leveldb_options_t* options,
+ const char* name, char** errptr);
-extern void leveldb_close(leveldb_t* db);
+LEVELDB_EXPORT void leveldb_close(leveldb_t* db);
-extern void leveldb_put(
- leveldb_t* db,
- const leveldb_writeoptions_t* options,
- const char* key, size_t keylen,
- const char* val, size_t vallen,
- char** errptr);
+LEVELDB_EXPORT void leveldb_put(leveldb_t* db,
+ const leveldb_writeoptions_t* options,
+ const char* key, size_t keylen, const char* val,
+ size_t vallen, char** errptr);
-extern void leveldb_delete(
- leveldb_t* db,
- const leveldb_writeoptions_t* options,
- const char* key, size_t keylen,
- char** errptr);
+LEVELDB_EXPORT void leveldb_delete(leveldb_t* db,
+ const leveldb_writeoptions_t* options,
+ const char* key, size_t keylen,
+ char** errptr);
-extern void leveldb_write(
- leveldb_t* db,
- const leveldb_writeoptions_t* options,
- leveldb_writebatch_t* batch,
- char** errptr);
+LEVELDB_EXPORT void leveldb_write(leveldb_t* db,
+ const leveldb_writeoptions_t* options,
+ leveldb_writebatch_t* batch, char** errptr);
/* Returns NULL if not found. A malloc()ed array otherwise.
Stores the length of the array in *vallen. */
-extern char* leveldb_get(
- leveldb_t* db,
- const leveldb_readoptions_t* options,
- const char* key, size_t keylen,
- size_t* vallen,
- char** errptr);
+LEVELDB_EXPORT char* leveldb_get(leveldb_t* db,
+ const leveldb_readoptions_t* options,
+ const char* key, size_t keylen, size_t* vallen,
+ char** errptr);
-extern leveldb_iterator_t* leveldb_create_iterator(
- leveldb_t* db,
- const leveldb_readoptions_t* options);
+LEVELDB_EXPORT leveldb_iterator_t* leveldb_create_iterator(
+ leveldb_t* db, const leveldb_readoptions_t* options);
-extern const leveldb_snapshot_t* leveldb_create_snapshot(
- leveldb_t* db);
+LEVELDB_EXPORT const leveldb_snapshot_t* leveldb_create_snapshot(leveldb_t* db);
-extern void leveldb_release_snapshot(
- leveldb_t* db,
- const leveldb_snapshot_t* snapshot);
+LEVELDB_EXPORT void leveldb_release_snapshot(
+ leveldb_t* db, const leveldb_snapshot_t* snapshot);
/* Returns NULL if property name is unknown.
Else returns a pointer to a malloc()-ed null-terminated value. */
-extern char* leveldb_property_value(
- leveldb_t* db,
- const char* propname);
-
-extern void leveldb_approximate_sizes(
- leveldb_t* db,
- int num_ranges,
- const char* const* range_start_key, const size_t* range_start_key_len,
- const char* const* range_limit_key, const size_t* range_limit_key_len,
- uint64_t* sizes);
-
-extern void leveldb_compact_range(
- leveldb_t* db,
- const char* start_key, size_t start_key_len,
- const char* limit_key, size_t limit_key_len);
+LEVELDB_EXPORT char* leveldb_property_value(leveldb_t* db,
+ const char* propname);
+
+LEVELDB_EXPORT void leveldb_approximate_sizes(
+ leveldb_t* db, int num_ranges, const char* const* range_start_key,
+ const size_t* range_start_key_len, const char* const* range_limit_key,
+ const size_t* range_limit_key_len, uint64_t* sizes);
+
+LEVELDB_EXPORT void leveldb_compact_range(leveldb_t* db, const char* start_key,
+ size_t start_key_len,
+ const char* limit_key,
+ size_t limit_key_len);
/* Management operations */
-extern void leveldb_destroy_db(
- const leveldb_options_t* options,
- const char* name,
- char** errptr);
+LEVELDB_EXPORT void leveldb_destroy_db(const leveldb_options_t* options,
+ const char* name, char** errptr);
-extern void leveldb_repair_db(
- const leveldb_options_t* options,
- const char* name,
- char** errptr);
+LEVELDB_EXPORT void leveldb_repair_db(const leveldb_options_t* options,
+ const char* name, char** errptr);
/* Iterator */
-extern void leveldb_iter_destroy(leveldb_iterator_t*);
-extern unsigned char leveldb_iter_valid(const leveldb_iterator_t*);
-extern void leveldb_iter_seek_to_first(leveldb_iterator_t*);
-extern void leveldb_iter_seek_to_last(leveldb_iterator_t*);
-extern void leveldb_iter_seek(leveldb_iterator_t*, const char* k, size_t klen);
-extern void leveldb_iter_next(leveldb_iterator_t*);
-extern void leveldb_iter_prev(leveldb_iterator_t*);
-extern const char* leveldb_iter_key(const leveldb_iterator_t*, size_t* klen);
-extern const char* leveldb_iter_value(const leveldb_iterator_t*, size_t* vlen);
-extern void leveldb_iter_get_error(const leveldb_iterator_t*, char** errptr);
+LEVELDB_EXPORT void leveldb_iter_destroy(leveldb_iterator_t*);
+LEVELDB_EXPORT uint8_t leveldb_iter_valid(const leveldb_iterator_t*);
+LEVELDB_EXPORT void leveldb_iter_seek_to_first(leveldb_iterator_t*);
+LEVELDB_EXPORT void leveldb_iter_seek_to_last(leveldb_iterator_t*);
+LEVELDB_EXPORT void leveldb_iter_seek(leveldb_iterator_t*, const char* k,
+ size_t klen);
+LEVELDB_EXPORT void leveldb_iter_next(leveldb_iterator_t*);
+LEVELDB_EXPORT void leveldb_iter_prev(leveldb_iterator_t*);
+LEVELDB_EXPORT const char* leveldb_iter_key(const leveldb_iterator_t*,
+ size_t* klen);
+LEVELDB_EXPORT const char* leveldb_iter_value(const leveldb_iterator_t*,
+ size_t* vlen);
+LEVELDB_EXPORT void leveldb_iter_get_error(const leveldb_iterator_t*,
+ char** errptr);
/* Write batch */
-extern leveldb_writebatch_t* leveldb_writebatch_create();
-extern void leveldb_writebatch_destroy(leveldb_writebatch_t*);
-extern void leveldb_writebatch_clear(leveldb_writebatch_t*);
-extern void leveldb_writebatch_put(
- leveldb_writebatch_t*,
- const char* key, size_t klen,
- const char* val, size_t vlen);
-extern void leveldb_writebatch_delete(
- leveldb_writebatch_t*,
- const char* key, size_t klen);
-extern void leveldb_writebatch_iterate(
- leveldb_writebatch_t*,
- void* state,
+LEVELDB_EXPORT leveldb_writebatch_t* leveldb_writebatch_create(void);
+LEVELDB_EXPORT void leveldb_writebatch_destroy(leveldb_writebatch_t*);
+LEVELDB_EXPORT void leveldb_writebatch_clear(leveldb_writebatch_t*);
+LEVELDB_EXPORT void leveldb_writebatch_put(leveldb_writebatch_t*,
+ const char* key, size_t klen,
+ const char* val, size_t vlen);
+LEVELDB_EXPORT void leveldb_writebatch_delete(leveldb_writebatch_t*,
+ const char* key, size_t klen);
+LEVELDB_EXPORT void leveldb_writebatch_iterate(
+ const leveldb_writebatch_t*, void* state,
void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen),
void (*deleted)(void*, const char* k, size_t klen));
+LEVELDB_EXPORT void leveldb_writebatch_append(
+ leveldb_writebatch_t* destination, const leveldb_writebatch_t* source);
/* Options */
-extern leveldb_options_t* leveldb_options_create();
-extern void leveldb_options_destroy(leveldb_options_t*);
-extern void leveldb_options_set_comparator(
- leveldb_options_t*,
- leveldb_comparator_t*);
-extern void leveldb_options_set_filter_policy(
- leveldb_options_t*,
- leveldb_filterpolicy_t*);
-extern void leveldb_options_set_create_if_missing(
- leveldb_options_t*, unsigned char);
-extern void leveldb_options_set_error_if_exists(
- leveldb_options_t*, unsigned char);
-extern void leveldb_options_set_paranoid_checks(
- leveldb_options_t*, unsigned char);
-extern void leveldb_options_set_env(leveldb_options_t*, leveldb_env_t*);
-extern void leveldb_options_set_info_log(leveldb_options_t*, leveldb_logger_t*);
-extern void leveldb_options_set_write_buffer_size(leveldb_options_t*, size_t);
-extern void leveldb_options_set_max_open_files(leveldb_options_t*, int);
-extern void leveldb_options_set_cache(leveldb_options_t*, leveldb_cache_t*);
-extern void leveldb_options_set_block_size(leveldb_options_t*, size_t);
-extern void leveldb_options_set_block_restart_interval(leveldb_options_t*, int);
-
-enum {
- leveldb_no_compression = 0,
- leveldb_snappy_compression = 1
-};
-extern void leveldb_options_set_compression(leveldb_options_t*, int);
+LEVELDB_EXPORT leveldb_options_t* leveldb_options_create(void);
+LEVELDB_EXPORT void leveldb_options_destroy(leveldb_options_t*);
+LEVELDB_EXPORT void leveldb_options_set_comparator(leveldb_options_t*,
+ leveldb_comparator_t*);
+LEVELDB_EXPORT void leveldb_options_set_filter_policy(leveldb_options_t*,
+ leveldb_filterpolicy_t*);
+LEVELDB_EXPORT void leveldb_options_set_create_if_missing(leveldb_options_t*,
+ uint8_t);
+LEVELDB_EXPORT void leveldb_options_set_error_if_exists(leveldb_options_t*,
+ uint8_t);
+LEVELDB_EXPORT void leveldb_options_set_paranoid_checks(leveldb_options_t*,
+ uint8_t);
+LEVELDB_EXPORT void leveldb_options_set_env(leveldb_options_t*, leveldb_env_t*);
+LEVELDB_EXPORT void leveldb_options_set_info_log(leveldb_options_t*,
+ leveldb_logger_t*);
+LEVELDB_EXPORT void leveldb_options_set_write_buffer_size(leveldb_options_t*,
+ size_t);
+LEVELDB_EXPORT void leveldb_options_set_max_open_files(leveldb_options_t*, int);
+LEVELDB_EXPORT void leveldb_options_set_cache(leveldb_options_t*,
+ leveldb_cache_t*);
+LEVELDB_EXPORT void leveldb_options_set_block_size(leveldb_options_t*, size_t);
+LEVELDB_EXPORT void leveldb_options_set_block_restart_interval(
+ leveldb_options_t*, int);
+LEVELDB_EXPORT void leveldb_options_set_max_file_size(leveldb_options_t*,
+ size_t);
+
+enum { leveldb_no_compression = 0, leveldb_snappy_compression = 1 };
+LEVELDB_EXPORT void leveldb_options_set_compression(leveldb_options_t*, int);
/* Comparator */
-extern leveldb_comparator_t* leveldb_comparator_create(
- void* state,
- void (*destructor)(void*),
- int (*compare)(
- void*,
- const char* a, size_t alen,
- const char* b, size_t blen),
+LEVELDB_EXPORT leveldb_comparator_t* leveldb_comparator_create(
+ void* state, void (*destructor)(void*),
+ int (*compare)(void*, const char* a, size_t alen, const char* b,
+ size_t blen),
const char* (*name)(void*));
-extern void leveldb_comparator_destroy(leveldb_comparator_t*);
+LEVELDB_EXPORT void leveldb_comparator_destroy(leveldb_comparator_t*);
/* Filter policy */
-extern leveldb_filterpolicy_t* leveldb_filterpolicy_create(
- void* state,
- void (*destructor)(void*),
- char* (*create_filter)(
- void*,
- const char* const* key_array, const size_t* key_length_array,
- int num_keys,
- size_t* filter_length),
- unsigned char (*key_may_match)(
- void*,
- const char* key, size_t length,
- const char* filter, size_t filter_length),
+LEVELDB_EXPORT leveldb_filterpolicy_t* leveldb_filterpolicy_create(
+ void* state, void (*destructor)(void*),
+ char* (*create_filter)(void*, const char* const* key_array,
+ const size_t* key_length_array, int num_keys,
+ size_t* filter_length),
+ uint8_t (*key_may_match)(void*, const char* key, size_t length,
+ const char* filter, size_t filter_length),
const char* (*name)(void*));
-extern void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t*);
+LEVELDB_EXPORT void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t*);
-extern leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(
+LEVELDB_EXPORT leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(
int bits_per_key);
/* Read options */
-extern leveldb_readoptions_t* leveldb_readoptions_create();
-extern void leveldb_readoptions_destroy(leveldb_readoptions_t*);
-extern void leveldb_readoptions_set_verify_checksums(
- leveldb_readoptions_t*,
- unsigned char);
-extern void leveldb_readoptions_set_fill_cache(
- leveldb_readoptions_t*, unsigned char);
-extern void leveldb_readoptions_set_snapshot(
- leveldb_readoptions_t*,
- const leveldb_snapshot_t*);
+LEVELDB_EXPORT leveldb_readoptions_t* leveldb_readoptions_create(void);
+LEVELDB_EXPORT void leveldb_readoptions_destroy(leveldb_readoptions_t*);
+LEVELDB_EXPORT void leveldb_readoptions_set_verify_checksums(
+ leveldb_readoptions_t*, uint8_t);
+LEVELDB_EXPORT void leveldb_readoptions_set_fill_cache(leveldb_readoptions_t*,
+ uint8_t);
+LEVELDB_EXPORT void leveldb_readoptions_set_snapshot(leveldb_readoptions_t*,
+ const leveldb_snapshot_t*);
/* Write options */
-extern leveldb_writeoptions_t* leveldb_writeoptions_create();
-extern void leveldb_writeoptions_destroy(leveldb_writeoptions_t*);
-extern void leveldb_writeoptions_set_sync(
- leveldb_writeoptions_t*, unsigned char);
+LEVELDB_EXPORT leveldb_writeoptions_t* leveldb_writeoptions_create(void);
+LEVELDB_EXPORT void leveldb_writeoptions_destroy(leveldb_writeoptions_t*);
+LEVELDB_EXPORT void leveldb_writeoptions_set_sync(leveldb_writeoptions_t*,
+ uint8_t);
/* Cache */
-extern leveldb_cache_t* leveldb_cache_create_lru(size_t capacity);
-extern void leveldb_cache_destroy(leveldb_cache_t* cache);
+LEVELDB_EXPORT leveldb_cache_t* leveldb_cache_create_lru(size_t capacity);
+LEVELDB_EXPORT void leveldb_cache_destroy(leveldb_cache_t* cache);
/* Env */
-extern leveldb_env_t* leveldb_create_default_env();
-extern void leveldb_env_destroy(leveldb_env_t*);
+LEVELDB_EXPORT leveldb_env_t* leveldb_create_default_env(void);
+LEVELDB_EXPORT void leveldb_env_destroy(leveldb_env_t*);
+
+/* If not NULL, the returned buffer must be released using leveldb_free(). */
+LEVELDB_EXPORT char* leveldb_env_get_test_directory(leveldb_env_t*);
/* Utility */
@@ -275,16 +255,16 @@ extern void leveldb_env_destroy(leveldb_env_t*);
in this file. Note that in certain cases (typically on Windows), you
may need to call this routine instead of free(ptr) to dispose of
malloc()-ed memory returned by this library. */
-extern void leveldb_free(void* ptr);
+LEVELDB_EXPORT void leveldb_free(void* ptr);
/* Return the major version number for this release. */
-extern int leveldb_major_version();
+LEVELDB_EXPORT int leveldb_major_version(void);
/* Return the minor version number for this release. */
-extern int leveldb_minor_version();
+LEVELDB_EXPORT int leveldb_minor_version(void);
#ifdef __cplusplus
-} /* end extern "C" */
+} /* end extern "C" */
#endif
-#endif /* STORAGE_LEVELDB_INCLUDE_C_H_ */
+#endif /* STORAGE_LEVELDB_INCLUDE_C_H_ */
diff --git a/include/leveldb/cache.h b/include/leveldb/cache.h
index 6819d5bc49..7d1a221193 100644
--- a/include/leveldb/cache.h
+++ b/include/leveldb/cache.h
@@ -19,26 +19,31 @@
#define STORAGE_LEVELDB_INCLUDE_CACHE_H_
#include <stdint.h>
+
+#include "leveldb/export.h"
#include "leveldb/slice.h"
namespace leveldb {
-class Cache;
+class LEVELDB_EXPORT Cache;
// Create a new cache with a fixed size capacity. This implementation
// of Cache uses a least-recently-used eviction policy.
-extern Cache* NewLRUCache(size_t capacity);
+LEVELDB_EXPORT Cache* NewLRUCache(size_t capacity);
-class Cache {
+class LEVELDB_EXPORT Cache {
public:
- Cache() { }
+ Cache() = default;
+
+ Cache(const Cache&) = delete;
+ Cache& operator=(const Cache&) = delete;
// Destroys all existing entries by calling the "deleter"
// function that was passed to the constructor.
virtual ~Cache();
// Opaque handle to an entry stored in the cache.
- struct Handle { };
+ struct Handle {};
// Insert a mapping from key->value into the cache and assign it
// the specified charge against the total cache capacity.
@@ -52,7 +57,7 @@ class Cache {
virtual Handle* Insert(const Slice& key, void* value, size_t charge,
void (*deleter)(const Slice& key, void* value)) = 0;
- // If the cache has no mapping for "key", returns NULL.
+ // If the cache has no mapping for "key", returns nullptr.
//
// Else return a handle that corresponds to the mapping. The caller
// must call this->Release(handle) when the returned mapping is no
@@ -99,10 +104,6 @@ class Cache {
struct Rep;
Rep* rep_;
-
- // No copying allowed
- Cache(const Cache&);
- void operator=(const Cache&);
};
} // namespace leveldb
diff --git a/include/leveldb/comparator.h b/include/leveldb/comparator.h
index 556b984c76..a85b51ebd8 100644
--- a/include/leveldb/comparator.h
+++ b/include/leveldb/comparator.h
@@ -7,6 +7,8 @@
#include <string>
+#include "leveldb/export.h"
+
namespace leveldb {
class Slice;
@@ -15,7 +17,7 @@ class Slice;
// used as keys in an sstable or a database. A Comparator implementation
// must be thread-safe since leveldb may invoke its methods concurrently
// from multiple threads.
-class Comparator {
+class LEVELDB_EXPORT Comparator {
public:
virtual ~Comparator();
@@ -43,9 +45,8 @@ class Comparator {
// If *start < limit, changes *start to a short string in [start,limit).
// Simple comparator implementations may return with *start unchanged,
// i.e., an implementation of this method that does nothing is correct.
- virtual void FindShortestSeparator(
- std::string* start,
- const Slice& limit) const = 0;
+ virtual void FindShortestSeparator(std::string* start,
+ const Slice& limit) const = 0;
// Changes *key to a short string >= *key.
// Simple comparator implementations may return with *key unchanged,
@@ -56,7 +57,7 @@ class Comparator {
// Return a builtin comparator that uses lexicographic byte-wise
// ordering. The result remains the property of this module and
// must not be deleted.
-extern const Comparator* BytewiseComparator();
+LEVELDB_EXPORT const Comparator* BytewiseComparator();
} // namespace leveldb
diff --git a/include/leveldb/db.h b/include/leveldb/db.h
index bfab10a0b7..b73014a221 100644
--- a/include/leveldb/db.h
+++ b/include/leveldb/db.h
@@ -7,14 +7,16 @@
#include <stdint.h>
#include <stdio.h>
+
+#include "leveldb/export.h"
#include "leveldb/iterator.h"
#include "leveldb/options.h"
namespace leveldb {
-// Update Makefile if you change these
+// Update CMakeLists.txt if you change these
static const int kMajorVersion = 1;
-static const int kMinorVersion = 20;
+static const int kMinorVersion = 22;
struct Options;
struct ReadOptions;
@@ -24,42 +26,44 @@ class WriteBatch;
// Abstract handle to particular state of a DB.
// A Snapshot is an immutable object and can therefore be safely
// accessed from multiple threads without any external synchronization.
-class Snapshot {
+class LEVELDB_EXPORT Snapshot {
protected:
virtual ~Snapshot();
};
// A range of keys
-struct Range {
- Slice start; // Included in the range
- Slice limit; // Not included in the range
+struct LEVELDB_EXPORT Range {
+ Range() = default;
+ Range(const Slice& s, const Slice& l) : start(s), limit(l) {}
- Range() { }
- Range(const Slice& s, const Slice& l) : start(s), limit(l) { }
+ Slice start; // Included in the range
+ Slice limit; // Not included in the range
};
// A DB is a persistent ordered map from keys to values.
// A DB is safe for concurrent access from multiple threads without
// any external synchronization.
-class DB {
+class LEVELDB_EXPORT DB {
public:
// Open the database with the specified "name".
// Stores a pointer to a heap-allocated database in *dbptr and returns
// OK on success.
- // Stores NULL in *dbptr and returns a non-OK status on error.
+ // Stores nullptr in *dbptr and returns a non-OK status on error.
// Caller should delete *dbptr when it is no longer needed.
- static Status Open(const Options& options,
- const std::string& name,
+ static Status Open(const Options& options, const std::string& name,
DB** dbptr);
- DB() { }
+ DB() = default;
+
+ DB(const DB&) = delete;
+ DB& operator=(const DB&) = delete;
+
virtual ~DB();
// Set the database entry for "key" to "value". Returns OK on success,
// and a non-OK status on error.
// Note: consider setting options.sync = true.
- virtual Status Put(const WriteOptions& options,
- const Slice& key,
+ virtual Status Put(const WriteOptions& options, const Slice& key,
const Slice& value) = 0;
// Remove the database entry (if any) for "key". Returns OK on
@@ -80,8 +84,8 @@ class DB {
// a status for which Status::IsNotFound() returns true.
//
// May return some other Status on an error.
- virtual Status Get(const ReadOptions& options,
- const Slice& key, std::string* value) = 0;
+ virtual Status Get(const ReadOptions& options, const Slice& key,
+ std::string* value) = 0;
// Return a heap-allocated iterator over the contents of the database.
// The result of NewIterator() is initially invalid (caller must
@@ -136,27 +140,27 @@ class DB {
// needed to access the data. This operation should typically only
// be invoked by users who understand the underlying implementation.
//
- // begin==NULL is treated as a key before all keys in the database.
- // end==NULL is treated as a key after all keys in the database.
+ // begin==nullptr is treated as a key before all keys in the database.
+ // end==nullptr is treated as a key after all keys in the database.
// Therefore the following call will compact the entire database:
- // db->CompactRange(NULL, NULL);
+ // db->CompactRange(nullptr, nullptr);
virtual void CompactRange(const Slice* begin, const Slice* end) = 0;
-
- private:
- // No copying allowed
- DB(const DB&);
- void operator=(const DB&);
};
// Destroy the contents of the specified database.
// Be very careful using this method.
-Status DestroyDB(const std::string& name, const Options& options);
+//
+// Note: For backwards compatibility, if DestroyDB is unable to list the
+// database files, Status::OK() will still be returned masking this failure.
+LEVELDB_EXPORT Status DestroyDB(const std::string& name,
+ const Options& options);
// If a DB cannot be opened, you may attempt to call this method to
// resurrect as much of the contents of the database as possible.
// Some data may be lost, so be careful when calling this function
// on a database that contains important information.
-Status RepairDB(const std::string& dbname, const Options& options);
+LEVELDB_EXPORT Status RepairDB(const std::string& dbname,
+ const Options& options);
} // namespace leveldb
diff --git a/include/leveldb/dumpfile.h b/include/leveldb/dumpfile.h
index 3f97fda16b..a58bc6b36c 100644
--- a/include/leveldb/dumpfile.h
+++ b/include/leveldb/dumpfile.h
@@ -6,7 +6,9 @@
#define STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_
#include <string>
+
#include "leveldb/env.h"
+#include "leveldb/export.h"
#include "leveldb/status.h"
namespace leveldb {
@@ -18,7 +20,8 @@ namespace leveldb {
//
// Returns a non-OK result if fname does not name a leveldb storage
// file, or if the file cannot be read.
-Status DumpFile(Env* env, const std::string& fname, WritableFile* dst);
+LEVELDB_EXPORT Status DumpFile(Env* env, const std::string& fname,
+ WritableFile* dst);
} // namespace leveldb
diff --git a/include/leveldb/env.h b/include/leveldb/env.h
index 275d441eae..96c21b3966 100644
--- a/include/leveldb/env.h
+++ b/include/leveldb/env.h
@@ -13,12 +13,36 @@
#ifndef STORAGE_LEVELDB_INCLUDE_ENV_H_
#define STORAGE_LEVELDB_INCLUDE_ENV_H_
-#include <string>
-#include <vector>
#include <stdarg.h>
#include <stdint.h>
+
+#include <string>
+#include <vector>
+
+#include "leveldb/export.h"
#include "leveldb/status.h"
+#if defined(_WIN32)
+// The leveldb::Env class below contains a DeleteFile method.
+// At the same time, <windows.h>, a fairly popular header
+// file for Windows applications, defines a DeleteFile macro.
+//
+// Without any intervention on our part, the result of this
+// unfortunate coincidence is that the name of the
+// leveldb::Env::DeleteFile method seen by the compiler depends on
+// whether <windows.h> was included before or after the LevelDB
+// headers.
+//
+// To avoid headaches, we undefined DeleteFile (if defined) and
+// redefine it at the bottom of this file. This way <windows.h>
+// can be included before this file (or not at all) and the
+// exported method will always be leveldb::Env::DeleteFile.
+#if defined(DeleteFile)
+#undef DeleteFile
+#define LEVELDB_DELETEFILE_UNDEFINED
+#endif // defined(DeleteFile)
+#endif // defined(_WIN32)
+
namespace leveldb {
class FileLock;
@@ -28,9 +52,13 @@ class SequentialFile;
class Slice;
class WritableFile;
-class Env {
+class LEVELDB_EXPORT Env {
public:
- Env() { }
+ Env() = default;
+
+ Env(const Env&) = delete;
+ Env& operator=(const Env&) = delete;
+
virtual ~Env();
// Return a default environment suitable for the current operating
@@ -40,20 +68,22 @@ class Env {
// The result of Default() belongs to leveldb and must never be deleted.
static Env* Default();
- // Create a brand new sequentially-readable file with the specified name.
+ // Create an object that sequentially reads the file with the specified name.
// On success, stores a pointer to the new file in *result and returns OK.
- // On failure stores NULL in *result and returns non-OK. If the file does
- // not exist, returns a non-OK status.
+ // On failure stores nullptr in *result and returns non-OK. If the file does
+ // not exist, returns a non-OK status. Implementations should return a
+ // NotFound status when the file does not exist.
//
// The returned file will only be accessed by one thread at a time.
virtual Status NewSequentialFile(const std::string& fname,
SequentialFile** result) = 0;
- // Create a brand new random access read-only file with the
+ // Create an object supporting random-access reads from the file with the
// specified name. On success, stores a pointer to the new file in
- // *result and returns OK. On failure stores NULL in *result and
+ // *result and returns OK. On failure stores nullptr in *result and
// returns non-OK. If the file does not exist, returns a non-OK
- // status.
+ // status. Implementations should return a NotFound status when the file does
+ // not exist.
//
// The returned file may be concurrently accessed by multiple threads.
virtual Status NewRandomAccessFile(const std::string& fname,
@@ -62,7 +92,7 @@ class Env {
// Create an object that writes to a new file with the specified
// name. Deletes any existing file with the same name and creates a
// new file. On success, stores a pointer to the new file in
- // *result and returns OK. On failure stores NULL in *result and
+ // *result and returns OK. On failure stores nullptr in *result and
// returns non-OK.
//
// The returned file will only be accessed by one thread at a time.
@@ -72,7 +102,7 @@ class Env {
// Create an object that either appends to an existing file, or
// writes to a new file (if the file does not exist to begin with).
// On success, stores a pointer to the new file in *result and
- // returns OK. On failure stores NULL in *result and returns
+ // returns OK. On failure stores nullptr in *result and returns
// non-OK.
//
// The returned file will only be accessed by one thread at a time.
@@ -110,7 +140,7 @@ class Env {
const std::string& target) = 0;
// Lock the specified file. Used to prevent concurrent access to
- // the same db by multiple processes. On failure, stores NULL in
+ // the same db by multiple processes. On failure, stores nullptr in
// *lock and returns non-OK.
//
// On success, stores a pointer to the object that represents the
@@ -136,16 +166,14 @@ class Env {
// added to the same Env may run concurrently in different threads.
// I.e., the caller may not assume that background work items are
// serialized.
- virtual void Schedule(
- void (*function)(void* arg),
- void* arg) = 0;
+ virtual void Schedule(void (*function)(void* arg), void* arg) = 0;
// Start a new thread, invoking "function(arg)" within the new thread.
// When "function(arg)" returns, the thread will be destroyed.
virtual void StartThread(void (*function)(void* arg), void* arg) = 0;
// *path is set to a temporary directory that can be used for testing. It may
- // or many not have just been created. The directory may or may not differ
+ // or may not have just been created. The directory may or may not differ
// between runs of the same process, but subsequent calls will return the
// same directory.
virtual Status GetTestDirectory(std::string* path) = 0;
@@ -159,17 +187,16 @@ class Env {
// Sleep/delay the thread for the prescribed number of micro-seconds.
virtual void SleepForMicroseconds(int micros) = 0;
-
- private:
- // No copying allowed
- Env(const Env&);
- void operator=(const Env&);
};
// A file abstraction for reading sequentially through a file
-class SequentialFile {
+class LEVELDB_EXPORT SequentialFile {
public:
- SequentialFile() { }
+ SequentialFile() = default;
+
+ SequentialFile(const SequentialFile&) = delete;
+ SequentialFile& operator=(const SequentialFile&) = delete;
+
virtual ~SequentialFile();
// Read up to "n" bytes from the file. "scratch[0..n-1]" may be
@@ -193,17 +220,16 @@ class SequentialFile {
// Get a name for the file, only for error reporting
virtual std::string GetName() const = 0;
-
- private:
- // No copying allowed
- SequentialFile(const SequentialFile&);
- void operator=(const SequentialFile&);
};
// A file abstraction for randomly reading the contents of a file.
-class RandomAccessFile {
+class LEVELDB_EXPORT RandomAccessFile {
public:
- RandomAccessFile() { }
+ RandomAccessFile() = default;
+
+ RandomAccessFile(const RandomAccessFile&) = delete;
+ RandomAccessFile& operator=(const RandomAccessFile&) = delete;
+
virtual ~RandomAccessFile();
// Read up to "n" bytes from the file starting at "offset".
@@ -220,19 +246,18 @@ class RandomAccessFile {
// Get a name for the file, only for error reporting
virtual std::string GetName() const = 0;
-
- private:
- // No copying allowed
- RandomAccessFile(const RandomAccessFile&);
- void operator=(const RandomAccessFile&);
};
// A file abstraction for sequential writing. The implementation
// must provide buffering since callers may append small fragments
// at a time to the file.
-class WritableFile {
+class LEVELDB_EXPORT WritableFile {
public:
- WritableFile() { }
+ WritableFile() = default;
+
+ WritableFile(const WritableFile&) = delete;
+ WritableFile& operator=(const WritableFile&) = delete;
+
virtual ~WritableFile();
virtual Status Append(const Slice& data) = 0;
@@ -242,119 +267,130 @@ class WritableFile {
// Get a name for the file, only for error reporting
virtual std::string GetName() const = 0;
-
- private:
- // No copying allowed
- WritableFile(const WritableFile&);
- void operator=(const WritableFile&);
};
// An interface for writing log messages.
-class Logger {
+class LEVELDB_EXPORT Logger {
public:
- Logger() { }
+ Logger() = default;
+
+ Logger(const Logger&) = delete;
+ Logger& operator=(const Logger&) = delete;
+
virtual ~Logger();
// Write an entry to the log file with the specified format.
virtual void Logv(const char* format, va_list ap) = 0;
-
- private:
- // No copying allowed
- Logger(const Logger&);
- void operator=(const Logger&);
};
-
// Identifies a locked file.
-class FileLock {
+class LEVELDB_EXPORT FileLock {
public:
- FileLock() { }
+ FileLock() = default;
+
+ FileLock(const FileLock&) = delete;
+ FileLock& operator=(const FileLock&) = delete;
+
virtual ~FileLock();
- private:
- // No copying allowed
- FileLock(const FileLock&);
- void operator=(const FileLock&);
};
-// Log the specified data to *info_log if info_log is non-NULL.
-extern void Log(Logger* info_log, const char* format, ...)
-# if defined(__GNUC__) || defined(__clang__)
- __attribute__((__format__ (__printf__, 2, 3)))
-# endif
+// Log the specified data to *info_log if info_log is non-null.
+void Log(Logger* info_log, const char* format, ...)
+#if defined(__GNUC__) || defined(__clang__)
+ __attribute__((__format__(__printf__, 2, 3)))
+#endif
;
// A utility routine: write "data" to the named file.
-extern Status WriteStringToFile(Env* env, const Slice& data,
- const std::string& fname);
+LEVELDB_EXPORT Status WriteStringToFile(Env* env, const Slice& data,
+ const std::string& fname);
// A utility routine: read contents of named file into *data
-extern Status ReadFileToString(Env* env, const std::string& fname,
- std::string* data);
+LEVELDB_EXPORT Status ReadFileToString(Env* env, const std::string& fname,
+ std::string* data);
// An implementation of Env that forwards all calls to another Env.
// May be useful to clients who wish to override just part of the
// functionality of another Env.
-class EnvWrapper : public Env {
+class LEVELDB_EXPORT EnvWrapper : public Env {
public:
- // Initialize an EnvWrapper that delegates all calls to *t
- explicit EnvWrapper(Env* t) : target_(t) { }
+ // Initialize an EnvWrapper that delegates all calls to *t.
+ explicit EnvWrapper(Env* t) : target_(t) {}
virtual ~EnvWrapper();
- // Return the target to which this Env forwards all calls
+ // Return the target to which this Env forwards all calls.
Env* target() const { return target_; }
- // The following text is boilerplate that forwards all methods to target()
- Status NewSequentialFile(const std::string& f, SequentialFile** r) {
+ // The following text is boilerplate that forwards all methods to target().
+ Status NewSequentialFile(const std::string& f, SequentialFile** r) override {
return target_->NewSequentialFile(f, r);
}
- Status NewRandomAccessFile(const std::string& f, RandomAccessFile** r) {
+ Status NewRandomAccessFile(const std::string& f,
+ RandomAccessFile** r) override {
return target_->NewRandomAccessFile(f, r);
}
- Status NewWritableFile(const std::string& f, WritableFile** r) {
+ Status NewWritableFile(const std::string& f, WritableFile** r) override {
return target_->NewWritableFile(f, r);
}
- Status NewAppendableFile(const std::string& f, WritableFile** r) {
+ Status NewAppendableFile(const std::string& f, WritableFile** r) override {
return target_->NewAppendableFile(f, r);
}
- bool FileExists(const std::string& f) { return target_->FileExists(f); }
- Status GetChildren(const std::string& dir, std::vector<std::string>* r) {
+ bool FileExists(const std::string& f) override {
+ return target_->FileExists(f);
+ }
+ Status GetChildren(const std::string& dir,
+ std::vector<std::string>* r) override {
return target_->GetChildren(dir, r);
}
- Status DeleteFile(const std::string& f) { return target_->DeleteFile(f); }
- Status CreateDir(const std::string& d) { return target_->CreateDir(d); }
- Status DeleteDir(const std::string& d) { return target_->DeleteDir(d); }
- Status GetFileSize(const std::string& f, uint64_t* s) {
+ Status DeleteFile(const std::string& f) override {
+ return target_->DeleteFile(f);
+ }
+ Status CreateDir(const std::string& d) override {
+ return target_->CreateDir(d);
+ }
+ Status DeleteDir(const std::string& d) override {
+ return target_->DeleteDir(d);
+ }
+ Status GetFileSize(const std::string& f, uint64_t* s) override {
return target_->GetFileSize(f, s);
}
- Status RenameFile(const std::string& s, const std::string& t) {
+ Status RenameFile(const std::string& s, const std::string& t) override {
return target_->RenameFile(s, t);
}
- Status LockFile(const std::string& f, FileLock** l) {
+ Status LockFile(const std::string& f, FileLock** l) override {
return target_->LockFile(f, l);
}
- Status UnlockFile(FileLock* l) { return target_->UnlockFile(l); }
- void Schedule(void (*f)(void*), void* a) {
+ Status UnlockFile(FileLock* l) override { return target_->UnlockFile(l); }
+ void Schedule(void (*f)(void*), void* a) override {
return target_->Schedule(f, a);
}
- void StartThread(void (*f)(void*), void* a) {
+ void StartThread(void (*f)(void*), void* a) override {
return target_->StartThread(f, a);
}
- virtual Status GetTestDirectory(std::string* path) {
+ Status GetTestDirectory(std::string* path) override {
return target_->GetTestDirectory(path);
}
- virtual Status NewLogger(const std::string& fname, Logger** result) {
+ Status NewLogger(const std::string& fname, Logger** result) override {
return target_->NewLogger(fname, result);
}
- uint64_t NowMicros() {
- return target_->NowMicros();
- }
- void SleepForMicroseconds(int micros) {
+ uint64_t NowMicros() override { return target_->NowMicros(); }
+ void SleepForMicroseconds(int micros) override {
target_->SleepForMicroseconds(micros);
}
+
private:
Env* target_;
};
} // namespace leveldb
+// Redefine DeleteFile if necessary.
+#if defined(_WIN32) && defined(LEVELDB_DELETEFILE_UNDEFINED)
+#if defined(UNICODE)
+#define DeleteFile DeleteFileW
+#else
+#define DeleteFile DeleteFileA
+#endif // defined(UNICODE)
+#endif // defined(_WIN32) && defined(LEVELDB_DELETEFILE_UNDEFINED)
+
#endif // STORAGE_LEVELDB_INCLUDE_ENV_H_
diff --git a/include/leveldb/export.h b/include/leveldb/export.h
new file mode 100644
index 0000000000..6ba9b183da
--- /dev/null
+++ b/include/leveldb/export.h
@@ -0,0 +1,33 @@
+// Copyright (c) 2017 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+
+#ifndef STORAGE_LEVELDB_INCLUDE_EXPORT_H_
+#define STORAGE_LEVELDB_INCLUDE_EXPORT_H_
+
+#if !defined(LEVELDB_EXPORT)
+
+#if defined(LEVELDB_SHARED_LIBRARY)
+#if defined(_WIN32)
+
+#if defined(LEVELDB_COMPILE_LIBRARY)
+#define LEVELDB_EXPORT __declspec(dllexport)
+#else
+#define LEVELDB_EXPORT __declspec(dllimport)
+#endif // defined(LEVELDB_COMPILE_LIBRARY)
+
+#else // defined(_WIN32)
+#if defined(LEVELDB_COMPILE_LIBRARY)
+#define LEVELDB_EXPORT __attribute__((visibility("default")))
+#else
+#define LEVELDB_EXPORT
+#endif
+#endif // defined(_WIN32)
+
+#else // defined(LEVELDB_SHARED_LIBRARY)
+#define LEVELDB_EXPORT
+#endif
+
+#endif // !defined(LEVELDB_EXPORT)
+
+#endif // STORAGE_LEVELDB_INCLUDE_EXPORT_H_
diff --git a/include/leveldb/filter_policy.h b/include/leveldb/filter_policy.h
index 1fba08001f..49c8eda776 100644
--- a/include/leveldb/filter_policy.h
+++ b/include/leveldb/filter_policy.h
@@ -18,11 +18,13 @@
#include <string>
+#include "leveldb/export.h"
+
namespace leveldb {
class Slice;
-class FilterPolicy {
+class LEVELDB_EXPORT FilterPolicy {
public:
virtual ~FilterPolicy();
@@ -38,8 +40,8 @@ class FilterPolicy {
//
// Warning: do not change the initial contents of *dst. Instead,
// append the newly constructed filter to *dst.
- virtual void CreateFilter(const Slice* keys, int n, std::string* dst)
- const = 0;
+ virtual void CreateFilter(const Slice* keys, int n,
+ std::string* dst) const = 0;
// "filter" contains the data appended by a preceding call to
// CreateFilter() on this class. This method must return true if
@@ -63,8 +65,8 @@ class FilterPolicy {
// ignores trailing spaces, it would be incorrect to use a
// FilterPolicy (like NewBloomFilterPolicy) that does not ignore
// trailing spaces in keys.
-extern const FilterPolicy* NewBloomFilterPolicy(int bits_per_key);
+LEVELDB_EXPORT const FilterPolicy* NewBloomFilterPolicy(int bits_per_key);
-}
+} // namespace leveldb
#endif // STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_
diff --git a/include/leveldb/iterator.h b/include/leveldb/iterator.h
index da631ed9d8..bb9a5df8f5 100644
--- a/include/leveldb/iterator.h
+++ b/include/leveldb/iterator.h
@@ -15,14 +15,19 @@
#ifndef STORAGE_LEVELDB_INCLUDE_ITERATOR_H_
#define STORAGE_LEVELDB_INCLUDE_ITERATOR_H_
+#include "leveldb/export.h"
#include "leveldb/slice.h"
#include "leveldb/status.h"
namespace leveldb {
-class Iterator {
+class LEVELDB_EXPORT Iterator {
public:
Iterator();
+
+ Iterator(const Iterator&) = delete;
+ Iterator& operator=(const Iterator&) = delete;
+
virtual ~Iterator();
// An iterator is either positioned at a key/value pair, or
@@ -72,28 +77,35 @@ class Iterator {
//
// Note that unlike all of the preceding methods, this method is
// not abstract and therefore clients should not override it.
- typedef void (*CleanupFunction)(void* arg1, void* arg2);
+ using CleanupFunction = void (*)(void* arg1, void* arg2);
void RegisterCleanup(CleanupFunction function, void* arg1, void* arg2);
private:
- struct Cleanup {
+ // Cleanup functions are stored in a single-linked list.
+ // The list's head node is inlined in the iterator.
+ struct CleanupNode {
+ // True if the node is not used. Only head nodes might be unused.
+ bool IsEmpty() const { return function == nullptr; }
+ // Invokes the cleanup function.
+ void Run() {
+ assert(function != nullptr);
+ (*function)(arg1, arg2);
+ }
+
+ // The head node is used if the function pointer is not null.
CleanupFunction function;
void* arg1;
void* arg2;
- Cleanup* next;
+ CleanupNode* next;
};
- Cleanup cleanup_;
-
- // No copying allowed
- Iterator(const Iterator&);
- void operator=(const Iterator&);
+ CleanupNode cleanup_head_;
};
// Return an empty iterator (yields nothing).
-extern Iterator* NewEmptyIterator();
+LEVELDB_EXPORT Iterator* NewEmptyIterator();
// Return an empty iterator with the specified status.
-extern Iterator* NewErrorIterator(const Status& status);
+LEVELDB_EXPORT Iterator* NewErrorIterator(const Status& status);
} // namespace leveldb
diff --git a/include/leveldb/options.h b/include/leveldb/options.h
index 976e38122a..b7487726bc 100644
--- a/include/leveldb/options.h
+++ b/include/leveldb/options.h
@@ -7,6 +7,8 @@
#include <stddef.h>
+#include "leveldb/export.h"
+
namespace leveldb {
class Cache;
@@ -23,12 +25,15 @@ class Snapshot;
enum CompressionType {
// NOTE: do not change the values of existing entries, as these are
// part of the persistent format on disk.
- kNoCompression = 0x0,
+ kNoCompression = 0x0,
kSnappyCompression = 0x1
};
// Options to control the behavior of a database (passed to DB::Open)
-struct Options {
+struct LEVELDB_EXPORT Options {
+ // Create an Options object with default values for all fields.
+ Options();
+
// -------------------
// Parameters that affect behavior
@@ -41,20 +46,17 @@ struct Options {
const Comparator* comparator;
// If true, the database will be created if it is missing.
- // Default: false
- bool create_if_missing;
+ bool create_if_missing = false;
// If true, an error is raised if the database already exists.
- // Default: false
- bool error_if_exists;
+ bool error_if_exists = false;
// If true, the implementation will do aggressive checking of the
// data it is processing and will stop early if it detects any
// errors. This may have unforeseen ramifications: for example, a
// corruption of one DB entry may cause a large number of entries to
// become unreadable or for the entire DB to become unopenable.
- // Default: false
- bool paranoid_checks;
+ bool paranoid_checks = false;
// Use the specified object to interact with the environment,
// e.g. to read/write files, schedule background work, etc.
@@ -62,10 +64,9 @@ struct Options {
Env* env;
// Any internal progress/error information generated by the db will
- // be written to info_log if it is non-NULL, or to a file stored
- // in the same directory as the DB contents if info_log is NULL.
- // Default: NULL
- Logger* info_log;
+ // be written to info_log if it is non-null, or to a file stored
+ // in the same directory as the DB contents if info_log is null.
+ Logger* info_log = nullptr;
// -------------------
// Parameters that affect performance
@@ -78,39 +79,30 @@ struct Options {
// so you may wish to adjust this parameter to control memory usage.
// Also, a larger write buffer will result in a longer recovery time
// the next time the database is opened.
- //
- // Default: 4MB
- size_t write_buffer_size;
+ size_t write_buffer_size = 4 * 1024 * 1024;
// Number of open files that can be used by the DB. You may need to
// increase this if your database has a large working set (budget
// one open file per 2MB of working set).
- //
- // Default: 1000
- int max_open_files;
+ int max_open_files = 1000;
// Control over blocks (user data is stored in a set of blocks, and
// a block is the unit of reading from disk).
- // If non-NULL, use the specified cache for blocks.
- // If NULL, leveldb will automatically create and use an 8MB internal cache.
- // Default: NULL
- Cache* block_cache;
+ // If non-null, use the specified cache for blocks.
+ // If null, leveldb will automatically create and use an 8MB internal cache.
+ Cache* block_cache = nullptr;
// Approximate size of user data packed per block. Note that the
// block size specified here corresponds to uncompressed data. The
// actual size of the unit read from disk may be smaller if
// compression is enabled. This parameter can be changed dynamically.
- //
- // Default: 4K
- size_t block_size;
+ size_t block_size = 4 * 1024;
// Number of keys between restart points for delta encoding of keys.
// This parameter can be changed dynamically. Most clients should
// leave this parameter alone.
- //
- // Default: 16
- int block_restart_interval;
+ int block_restart_interval = 16;
// Leveldb will write up to this amount of bytes to a file before
// switching to a new one.
@@ -120,9 +112,7 @@ struct Options {
// compactions and hence longer latency/performance hiccups.
// Another reason to increase this parameter might be when you are
// initially populating a large database.
- //
- // Default: 2MB
- size_t max_file_size;
+ size_t max_file_size = 2 * 1024 * 1024;
// Compress blocks using the specified compression algorithm. This
// parameter can be changed dynamically.
@@ -138,53 +128,43 @@ struct Options {
// worth switching to kNoCompression. Even if the input data is
// incompressible, the kSnappyCompression implementation will
// efficiently detect that and will switch to uncompressed mode.
- CompressionType compression;
+ CompressionType compression = kSnappyCompression;
// EXPERIMENTAL: If true, append to existing MANIFEST and log files
// when a database is opened. This can significantly speed up open.
//
// Default: currently false, but may become true later.
- bool reuse_logs;
+ bool reuse_logs = false;
- // If non-NULL, use the specified filter policy to reduce disk reads.
+ // If non-null, use the specified filter policy to reduce disk reads.
// Many applications will benefit from passing the result of
// NewBloomFilterPolicy() here.
- //
- // Default: NULL
- const FilterPolicy* filter_policy;
-
- // Create an Options object with default values for all fields.
- Options();
+ const FilterPolicy* filter_policy = nullptr;
};
// Options that control read operations
-struct ReadOptions {
+struct LEVELDB_EXPORT ReadOptions {
+ ReadOptions() = default;
+
// If true, all data read from underlying storage will be
// verified against corresponding checksums.
- // Default: false
- bool verify_checksums;
+ bool verify_checksums = false;
// Should the data read for this iteration be cached in memory?
// Callers may wish to set this field to false for bulk scans.
- // Default: true
- bool fill_cache;
+ bool fill_cache = true;
- // If "snapshot" is non-NULL, read as of the supplied snapshot
+ // If "snapshot" is non-null, read as of the supplied snapshot
// (which must belong to the DB that is being read and which must
- // not have been released). If "snapshot" is NULL, use an implicit
+ // not have been released). If "snapshot" is null, use an implicit
// snapshot of the state at the beginning of this read operation.
- // Default: NULL
- const Snapshot* snapshot;
-
- ReadOptions()
- : verify_checksums(false),
- fill_cache(true),
- snapshot(NULL) {
- }
+ const Snapshot* snapshot = nullptr;
};
// Options that control write operations
-struct WriteOptions {
+struct LEVELDB_EXPORT WriteOptions {
+ WriteOptions() = default;
+
// If true, the write will be flushed from the operating system
// buffer cache (by calling WritableFile::Sync()) before the write
// is considered complete. If this flag is true, writes will be
@@ -199,13 +179,7 @@ struct WriteOptions {
// crash semantics as the "write()" system call. A DB write
// with sync==true has similar crash semantics to a "write()"
// system call followed by "fsync()".
- //
- // Default: false
- bool sync;
-
- WriteOptions()
- : sync(false) {
- }
+ bool sync = false;
};
} // namespace leveldb
diff --git a/include/leveldb/slice.h b/include/leveldb/slice.h
index bc367986f7..2df417dc31 100644
--- a/include/leveldb/slice.h
+++ b/include/leveldb/slice.h
@@ -18,23 +18,30 @@
#include <assert.h>
#include <stddef.h>
#include <string.h>
+
#include <string>
+#include "leveldb/export.h"
+
namespace leveldb {
-class Slice {
+class LEVELDB_EXPORT Slice {
public:
// Create an empty slice.
- Slice() : data_(""), size_(0) { }
+ Slice() : data_(""), size_(0) {}
// Create a slice that refers to d[0,n-1].
- Slice(const char* d, size_t n) : data_(d), size_(n) { }
+ Slice(const char* d, size_t n) : data_(d), size_(n) {}
// Create a slice that refers to the contents of "s"
- Slice(const std::string& s) : data_(s.data()), size_(s.size()) { }
+ Slice(const std::string& s) : data_(s.data()), size_(s.size()) {}
// Create a slice that refers to s[0,strlen(s)-1]
- Slice(const char* s) : data_(s), size_(strlen(s)) { }
+ Slice(const char* s) : data_(s), size_(strlen(s)) {}
+
+ // Intentionally copyable.
+ Slice(const Slice&) = default;
+ Slice& operator=(const Slice&) = default;
// Return a pointer to the beginning of the referenced data
const char* data() const { return data_; }
@@ -53,7 +60,10 @@ class Slice {
}
// Change this slice to refer to an empty array
- void clear() { data_ = ""; size_ = 0; }
+ void clear() {
+ data_ = "";
+ size_ = 0;
+ }
// Drop the first "n" bytes from this slice.
void remove_prefix(size_t n) {
@@ -73,15 +83,12 @@ class Slice {
// Return true iff "x" is a prefix of "*this"
bool starts_with(const Slice& x) const {
- return ((size_ >= x.size_) &&
- (memcmp(data_, x.data_, x.size_) == 0));
+ return ((size_ >= x.size_) && (memcmp(data_, x.data_, x.size_) == 0));
}
private:
const char* data_;
size_t size_;
-
- // Intentionally copyable
};
inline bool operator==(const Slice& x, const Slice& y) {
@@ -89,21 +96,20 @@ inline bool operator==(const Slice& x, const Slice& y) {
(memcmp(x.data(), y.data(), x.size()) == 0));
}
-inline bool operator!=(const Slice& x, const Slice& y) {
- return !(x == y);
-}
+inline bool operator!=(const Slice& x, const Slice& y) { return !(x == y); }
inline int Slice::compare(const Slice& b) const {
const size_t min_len = (size_ < b.size_) ? size_ : b.size_;
int r = memcmp(data_, b.data_, min_len);
if (r == 0) {
- if (size_ < b.size_) r = -1;
- else if (size_ > b.size_) r = +1;
+ if (size_ < b.size_)
+ r = -1;
+ else if (size_ > b.size_)
+ r = +1;
}
return r;
}
} // namespace leveldb
-
#endif // STORAGE_LEVELDB_INCLUDE_SLICE_H_
diff --git a/include/leveldb/status.h b/include/leveldb/status.h
index d9575f9753..e3273144e4 100644
--- a/include/leveldb/status.h
+++ b/include/leveldb/status.h
@@ -13,20 +13,25 @@
#ifndef STORAGE_LEVELDB_INCLUDE_STATUS_H_
#define STORAGE_LEVELDB_INCLUDE_STATUS_H_
+#include <algorithm>
#include <string>
+
+#include "leveldb/export.h"
#include "leveldb/slice.h"
namespace leveldb {
-class Status {
+class LEVELDB_EXPORT Status {
public:
// Create a success status.
- Status() : state_(NULL) { }
+ Status() noexcept : state_(nullptr) {}
~Status() { delete[] state_; }
- // Copy the specified status.
- Status(const Status& s);
- void operator=(const Status& s);
+ Status(const Status& rhs);
+ Status& operator=(const Status& rhs);
+
+ Status(Status&& rhs) noexcept : state_(rhs.state_) { rhs.state_ = nullptr; }
+ Status& operator=(Status&& rhs) noexcept;
// Return a success status.
static Status OK() { return Status(); }
@@ -49,7 +54,7 @@ class Status {
}
// Returns true iff the status indicates success.
- bool ok() const { return (state_ == NULL); }
+ bool ok() const { return (state_ == nullptr); }
// Returns true iff the status indicates a NotFound error.
bool IsNotFound() const { return code() == kNotFound; }
@@ -71,13 +76,6 @@ class Status {
std::string ToString() const;
private:
- // OK status has a NULL state_. Otherwise, state_ is a new[] array
- // of the following form:
- // state_[0..3] == length of message
- // state_[4] == code
- // state_[5..] == message
- const char* state_;
-
enum Code {
kOk = 0,
kNotFound = 1,
@@ -88,23 +86,35 @@ class Status {
};
Code code() const {
- return (state_ == NULL) ? kOk : static_cast<Code>(state_[4]);
+ return (state_ == nullptr) ? kOk : static_cast<Code>(state_[4]);
}
Status(Code code, const Slice& msg, const Slice& msg2);
static const char* CopyState(const char* s);
+
+ // OK status has a null state_. Otherwise, state_ is a new[] array
+ // of the following form:
+ // state_[0..3] == length of message
+ // state_[4] == code
+ // state_[5..] == message
+ const char* state_;
};
-inline Status::Status(const Status& s) {
- state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_);
+inline Status::Status(const Status& rhs) {
+ state_ = (rhs.state_ == nullptr) ? nullptr : CopyState(rhs.state_);
}
-inline void Status::operator=(const Status& s) {
- // The following condition catches both aliasing (when this == &s),
- // and the common case where both s and *this are ok.
- if (state_ != s.state_) {
+inline Status& Status::operator=(const Status& rhs) {
+ // The following condition catches both aliasing (when this == &rhs),
+ // and the common case where both rhs and *this are ok.
+ if (state_ != rhs.state_) {
delete[] state_;
- state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_);
+ state_ = (rhs.state_ == nullptr) ? nullptr : CopyState(rhs.state_);
}
+ return *this;
+}
+inline Status& Status::operator=(Status&& rhs) noexcept {
+ std::swap(state_, rhs.state_);
+ return *this;
}
} // namespace leveldb
diff --git a/include/leveldb/table.h b/include/leveldb/table.h
index a9746c3f5e..25c6013116 100644
--- a/include/leveldb/table.h
+++ b/include/leveldb/table.h
@@ -6,6 +6,8 @@
#define STORAGE_LEVELDB_INCLUDE_TABLE_H_
#include <stdint.h>
+
+#include "leveldb/export.h"
#include "leveldb/iterator.h"
namespace leveldb {
@@ -21,7 +23,7 @@ class TableCache;
// A Table is a sorted map from strings to strings. Tables are
// immutable and persistent. A Table may be safely accessed from
// multiple threads without external synchronization.
-class Table {
+class LEVELDB_EXPORT Table {
public:
// Attempt to open the table that is stored in bytes [0..file_size)
// of "file", and read the metadata entries necessary to allow
@@ -30,15 +32,16 @@ class Table {
// If successful, returns ok and sets "*table" to the newly opened
// table. The client should delete "*table" when no longer needed.
// If there was an error while initializing the table, sets "*table"
- // to NULL and returns a non-ok status. Does not take ownership of
+ // to nullptr and returns a non-ok status. Does not take ownership of
// "*source", but the client must ensure that "source" remains live
// for the duration of the returned table's lifetime.
//
// *file must remain live while this Table is in use.
- static Status Open(const Options& options,
- RandomAccessFile* file,
- uint64_t file_size,
- Table** table);
+ static Status Open(const Options& options, RandomAccessFile* file,
+ uint64_t file_size, Table** table);
+
+ Table(const Table&) = delete;
+ Table& operator=(const Table&) = delete;
~Table();
@@ -56,28 +59,24 @@ class Table {
uint64_t ApproximateOffsetOf(const Slice& key) const;
private:
+ friend class TableCache;
struct Rep;
- Rep* rep_;
- explicit Table(Rep* rep) { rep_ = rep; }
static Iterator* BlockReader(void*, const ReadOptions&, const Slice&);
+ explicit Table(Rep* rep) : rep_(rep) {}
+
// Calls (*handle_result)(arg, ...) with the entry found after a call
// to Seek(key). May not make such a call if filter policy says
// that key is not present.
- friend class TableCache;
- Status InternalGet(
- const ReadOptions&, const Slice& key,
- void* arg,
- void (*handle_result)(void* arg, const Slice& k, const Slice& v));
-
+ Status InternalGet(const ReadOptions&, const Slice& key, void* arg,
+ void (*handle_result)(void* arg, const Slice& k,
+ const Slice& v));
void ReadMeta(const Footer& footer);
void ReadFilter(const Slice& filter_handle_value);
- // No copying allowed
- Table(const Table&);
- void operator=(const Table&);
+ Rep* const rep_;
};
} // namespace leveldb
diff --git a/include/leveldb/table_builder.h b/include/leveldb/table_builder.h
index 5fd1dc71f1..7d8896bb89 100644
--- a/include/leveldb/table_builder.h
+++ b/include/leveldb/table_builder.h
@@ -14,6 +14,8 @@
#define STORAGE_LEVELDB_INCLUDE_TABLE_BUILDER_H_
#include <stdint.h>
+
+#include "leveldb/export.h"
#include "leveldb/options.h"
#include "leveldb/status.h"
@@ -23,13 +25,16 @@ class BlockBuilder;
class BlockHandle;
class WritableFile;
-class TableBuilder {
+class LEVELDB_EXPORT TableBuilder {
public:
// Create a builder that will store the contents of the table it is
// building in *file. Does not close the file. It is up to the
// caller to close the file after calling Finish().
TableBuilder(const Options& options, WritableFile* file);
+ TableBuilder(const TableBuilder&) = delete;
+ TableBuilder& operator=(const TableBuilder&) = delete;
+
// REQUIRES: Either Finish() or Abandon() has been called.
~TableBuilder();
@@ -81,10 +86,6 @@ class TableBuilder {
struct Rep;
Rep* rep_;
-
- // No copying allowed
- TableBuilder(const TableBuilder&);
- void operator=(const TableBuilder&);
};
} // namespace leveldb
diff --git a/include/leveldb/write_batch.h b/include/leveldb/write_batch.h
index ee9aab68e0..94d4115fed 100644
--- a/include/leveldb/write_batch.h
+++ b/include/leveldb/write_batch.h
@@ -22,15 +22,29 @@
#define STORAGE_LEVELDB_INCLUDE_WRITE_BATCH_H_
#include <string>
+
+#include "leveldb/export.h"
#include "leveldb/status.h"
namespace leveldb {
class Slice;
-class WriteBatch {
+class LEVELDB_EXPORT WriteBatch {
public:
+ class LEVELDB_EXPORT Handler {
+ public:
+ virtual ~Handler();
+ virtual void Put(const Slice& key, const Slice& value) = 0;
+ virtual void Delete(const Slice& key) = 0;
+ };
+
WriteBatch();
+
+ // Intentionally copyable.
+ WriteBatch(const WriteBatch&) = default;
+ WriteBatch& operator=(const WriteBatch&) = default;
+
~WriteBatch();
// Store the mapping "key->value" in the database.
@@ -42,21 +56,26 @@ class WriteBatch {
// Clear all updates buffered in this batch.
void Clear();
+ // The size of the database changes caused by this batch.
+ //
+ // This number is tied to implementation details, and may change across
+ // releases. It is intended for LevelDB usage metrics.
+ size_t ApproximateSize() const;
+
+ // Copies the operations in "source" to this batch.
+ //
+ // This runs in O(source size) time. However, the constant factor is better
+ // than calling Iterate() over the source batch with a Handler that replicates
+ // the operations into this batch.
+ void Append(const WriteBatch& source);
+
// Support for iterating over the contents of a batch.
- class Handler {
- public:
- virtual ~Handler();
- virtual void Put(const Slice& key, const Slice& value) = 0;
- virtual void Delete(const Slice& key) = 0;
- };
Status Iterate(Handler* handler) const;
private:
friend class WriteBatchInternal;
std::string rep_; // See comment in write_batch.cc for the format of rep_
-
- // Intentionally copyable
};
} // namespace leveldb