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Diffstat (limited to 'include/leveldb/comparator.h')
-rw-r--r-- | include/leveldb/comparator.h | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/include/leveldb/comparator.h b/include/leveldb/comparator.h new file mode 100644 index 0000000000..556b984c76 --- /dev/null +++ b/include/leveldb/comparator.h @@ -0,0 +1,63 @@ +// Copyright (c) 2011 The LevelDB Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. See the AUTHORS file for names of contributors. + +#ifndef STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_ +#define STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_ + +#include <string> + +namespace leveldb { + +class Slice; + +// A Comparator object provides a total order across slices that are +// used as keys in an sstable or a database. A Comparator implementation +// must be thread-safe since leveldb may invoke its methods concurrently +// from multiple threads. +class Comparator { + public: + virtual ~Comparator(); + + // Three-way comparison. Returns value: + // < 0 iff "a" < "b", + // == 0 iff "a" == "b", + // > 0 iff "a" > "b" + virtual int Compare(const Slice& a, const Slice& b) const = 0; + + // The name of the comparator. Used to check for comparator + // mismatches (i.e., a DB created with one comparator is + // accessed using a different comparator. + // + // The client of this package should switch to a new name whenever + // the comparator implementation changes in a way that will cause + // the relative ordering of any two keys to change. + // + // Names starting with "leveldb." are reserved and should not be used + // by any clients of this package. + virtual const char* Name() const = 0; + + // Advanced functions: these are used to reduce the space requirements + // for internal data structures like index blocks. + + // If *start < limit, changes *start to a short string in [start,limit). + // Simple comparator implementations may return with *start unchanged, + // i.e., an implementation of this method that does nothing is correct. + virtual void FindShortestSeparator( + std::string* start, + const Slice& limit) const = 0; + + // Changes *key to a short string >= *key. + // Simple comparator implementations may return with *key unchanged, + // i.e., an implementation of this method that does nothing is correct. + virtual void FindShortSuccessor(std::string* key) const = 0; +}; + +// Return a builtin comparator that uses lexicographic byte-wise +// ordering. The result remains the property of this module and +// must not be deleted. +extern const Comparator* BytewiseComparator(); + +} // namespace leveldb + +#endif // STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_ |