diff options
-rw-r--r-- | src/validation.cpp | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/src/validation.cpp b/src/validation.cpp index f142e683c5..7fb683f776 100644 --- a/src/validation.cpp +++ b/src/validation.cpp @@ -406,12 +406,12 @@ static bool CheckInputsFromMempoolAndCache(const CTransaction& tx, TxValidationS for (const CTxIn& txin : tx.vin) { const Coin& coin = view.AccessCoin(txin.prevout); - // At this point we haven't actually checked if the coins are all - // available (or shouldn't assume we have, since CheckInputScripts does). - // So we just return failure if the inputs are not available here, - // and then only have to check equivalence for available inputs. + // AcceptToMemoryPoolWorker has already checked that the coins are + // available, so this shouldn't fail. If the inputs are not available + // here then return false. if (coin.IsSpent()) return false; + // Check equivalence for available inputs. const CTransactionRef& txFrom = pool.get(txin.prevout.hash); if (txFrom) { assert(txFrom->GetHash() == txin.prevout.hash); @@ -909,7 +909,7 @@ bool MemPoolAccept::PolicyScriptChecks(ATMPArgs& args, Workspace& ws, Precompute constexpr unsigned int scriptVerifyFlags = STANDARD_SCRIPT_VERIFY_FLAGS; - // Check against previous transactions + // Check input scripts and signatures. // This is done last to help prevent CPU exhaustion denial-of-service attacks. if (!CheckInputScripts(tx, state, m_view, scriptVerifyFlags, true, false, txdata)) { // SCRIPT_VERIFY_CLEANSTACK requires SCRIPT_VERIFY_WITNESS, so we @@ -1469,8 +1469,10 @@ void InitScriptExecutionCache() { } /** - * Check whether all inputs of this transaction are valid (no double spends, scripts & sigs, amounts) - * This does not modify the UTXO set. + * Check whether all of this transaction's input scripts succeed. + * + * This involves ECDSA signature checks so can be computationally intensive. This function should + * only be called after the cheap sanity checks in CheckTxInputs passed. * * If pvChecks is not nullptr, script checks are pushed onto it instead of being performed inline. Any * script checks which are not necessary (eg due to script execution cache hits) are, obviously, |