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-rw-r--r--src/validation.cpp16
1 files changed, 9 insertions, 7 deletions
diff --git a/src/validation.cpp b/src/validation.cpp
index f142e683c5..7fb683f776 100644
--- a/src/validation.cpp
+++ b/src/validation.cpp
@@ -406,12 +406,12 @@ static bool CheckInputsFromMempoolAndCache(const CTransaction& tx, TxValidationS
for (const CTxIn& txin : tx.vin) {
const Coin& coin = view.AccessCoin(txin.prevout);
- // At this point we haven't actually checked if the coins are all
- // available (or shouldn't assume we have, since CheckInputScripts does).
- // So we just return failure if the inputs are not available here,
- // and then only have to check equivalence for available inputs.
+ // AcceptToMemoryPoolWorker has already checked that the coins are
+ // available, so this shouldn't fail. If the inputs are not available
+ // here then return false.
if (coin.IsSpent()) return false;
+ // Check equivalence for available inputs.
const CTransactionRef& txFrom = pool.get(txin.prevout.hash);
if (txFrom) {
assert(txFrom->GetHash() == txin.prevout.hash);
@@ -909,7 +909,7 @@ bool MemPoolAccept::PolicyScriptChecks(ATMPArgs& args, Workspace& ws, Precompute
constexpr unsigned int scriptVerifyFlags = STANDARD_SCRIPT_VERIFY_FLAGS;
- // Check against previous transactions
+ // Check input scripts and signatures.
// This is done last to help prevent CPU exhaustion denial-of-service attacks.
if (!CheckInputScripts(tx, state, m_view, scriptVerifyFlags, true, false, txdata)) {
// SCRIPT_VERIFY_CLEANSTACK requires SCRIPT_VERIFY_WITNESS, so we
@@ -1469,8 +1469,10 @@ void InitScriptExecutionCache() {
}
/**
- * Check whether all inputs of this transaction are valid (no double spends, scripts & sigs, amounts)
- * This does not modify the UTXO set.
+ * Check whether all of this transaction's input scripts succeed.
+ *
+ * This involves ECDSA signature checks so can be computationally intensive. This function should
+ * only be called after the cheap sanity checks in CheckTxInputs passed.
*
* If pvChecks is not nullptr, script checks are pushed onto it instead of being performed inline. Any
* script checks which are not necessary (eg due to script execution cache hits) are, obviously,