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-rw-r--r--src/test/validation_chainstatemanager_tests.cpp34
-rw-r--r--src/validation.cpp16
-rw-r--r--src/validation.h19
3 files changed, 10 insertions, 59 deletions
diff --git a/src/test/validation_chainstatemanager_tests.cpp b/src/test/validation_chainstatemanager_tests.cpp
index 0bd378631b..ecd3513fc7 100644
--- a/src/test/validation_chainstatemanager_tests.cpp
+++ b/src/test/validation_chainstatemanager_tests.cpp
@@ -44,7 +44,6 @@ BOOST_AUTO_TEST_CASE(chainstatemanager)
BOOST_CHECK(!manager.IsSnapshotActive());
BOOST_CHECK(!manager.IsSnapshotValidated());
- BOOST_CHECK(!manager.IsBackgroundIBD(&c1));
auto all = manager.GetAll();
BOOST_CHECK_EQUAL_COLLECTIONS(all.begin(), all.end(), chainstates.begin(), chainstates.end());
@@ -57,9 +56,6 @@ BOOST_AUTO_TEST_CASE(chainstatemanager)
auto exp_tip = c1.m_chain.Tip();
BOOST_CHECK_EQUAL(active_tip, exp_tip);
- auto& validated_cs = manager.ValidatedChainstate();
- BOOST_CHECK_EQUAL(&validated_cs, &c1);
-
BOOST_CHECK(!manager.SnapshotBlockhash().has_value());
// Create a snapshot-based chainstate.
@@ -81,8 +77,8 @@ BOOST_AUTO_TEST_CASE(chainstatemanager)
BOOST_CHECK(manager.IsSnapshotActive());
BOOST_CHECK(!manager.IsSnapshotValidated());
- BOOST_CHECK(manager.IsBackgroundIBD(&c1));
- BOOST_CHECK(!manager.IsBackgroundIBD(&c2));
+ BOOST_CHECK_EQUAL(&c2, &manager.ActiveChainstate());
+ BOOST_CHECK(&c1 != &manager.ActiveChainstate());
auto all2 = manager.GetAll();
BOOST_CHECK_EQUAL_COLLECTIONS(all2.begin(), all2.end(), chainstates.begin(), chainstates.end());
@@ -99,16 +95,6 @@ BOOST_AUTO_TEST_CASE(chainstatemanager)
// CCoinsViewCache instances.
BOOST_CHECK(exp_tip != exp_tip2);
- auto& validated_cs2 = manager.ValidatedChainstate();
- BOOST_CHECK_EQUAL(&validated_cs2, &c1);
-
- auto& validated_chain = manager.ValidatedChain();
- BOOST_CHECK_EQUAL(&validated_chain, &c1.m_chain);
-
- auto validated_tip = manager.ValidatedTip();
- exp_tip = c1.m_chain.Tip();
- BOOST_CHECK_EQUAL(validated_tip, exp_tip);
-
// Let scheduler events finish running to avoid accessing memory that is going to be unloaded
SyncWithValidationInterfaceQueue();
@@ -321,27 +307,27 @@ BOOST_FIXTURE_TEST_CASE(chainstatemanager_activate_snapshot, TestChain100Setup)
{
LOCK(::cs_main);
size_t coins_in_active{0};
- size_t coins_in_ibd{0};
- size_t coins_missing_ibd{0};
+ size_t coins_in_background{0};
+ size_t coins_missing_from_background{0};
for (CChainState* chainstate : chainman.GetAll()) {
BOOST_TEST_MESSAGE("Checking coins in " << chainstate->ToString());
CCoinsViewCache& coinscache = chainstate->CoinsTip();
- bool is_ibd = chainman.IsBackgroundIBD(chainstate);
+ bool is_background = chainstate != &chainman.ActiveChainstate();
for (CTransactionRef& txn : m_coinbase_txns) {
COutPoint op{txn->GetHash(), 0};
if (coinscache.HaveCoin(op)) {
- (is_ibd ? coins_in_ibd : coins_in_active)++;
- } else if (is_ibd) {
- coins_missing_ibd++;
+ (is_background ? coins_in_background : coins_in_active)++;
+ } else if (is_background) {
+ coins_missing_from_background++;
}
}
}
BOOST_CHECK_EQUAL(coins_in_active, initial_total_coins + new_coins);
- BOOST_CHECK_EQUAL(coins_in_ibd, initial_total_coins);
- BOOST_CHECK_EQUAL(coins_missing_ibd, new_coins);
+ BOOST_CHECK_EQUAL(coins_in_background, initial_total_coins);
+ BOOST_CHECK_EQUAL(coins_missing_from_background, new_coins);
}
// Snapshot should refuse to load after one has already loaded.
diff --git a/src/validation.cpp b/src/validation.cpp
index 756e2ba905..bed97d05c5 100644
--- a/src/validation.cpp
+++ b/src/validation.cpp
@@ -5007,22 +5007,6 @@ bool ChainstateManager::IsSnapshotActive() const
return m_snapshot_chainstate && m_active_chainstate == m_snapshot_chainstate.get();
}
-CChainState& ChainstateManager::ValidatedChainstate() const
-{
- LOCK(::cs_main);
- if (m_snapshot_chainstate && IsSnapshotValidated()) {
- return *m_snapshot_chainstate.get();
- }
- assert(m_ibd_chainstate);
- return *m_ibd_chainstate.get();
-}
-
-bool ChainstateManager::IsBackgroundIBD(CChainState* chainstate) const
-{
- LOCK(::cs_main);
- return (m_snapshot_chainstate && chainstate == m_ibd_chainstate.get());
-}
-
void ChainstateManager::Unload()
{
for (CChainState* chainstate : this->GetAll()) {
diff --git a/src/validation.h b/src/validation.h
index b024699fe8..4fc46439cc 100644
--- a/src/validation.h
+++ b/src/validation.h
@@ -862,12 +862,6 @@ private:
* *Background IBD chainstate*: an IBD chainstate for which the
* IBD process is happening in the background while use of the
* active (snapshot) chainstate allows the rest of the system to function.
- *
- * *Validated chainstate*: the most-work chainstate which has been validated
- * locally via initial block download. This will be the snapshot chainstate
- * if a snapshot was loaded and all blocks up to the snapshot starting point
- * have been downloaded and validated (via background validation), otherwise
- * it will be the IBD chainstate.
*/
class ChainstateManager
{
@@ -986,19 +980,6 @@ public:
//! Is there a snapshot in use and has it been fully validated?
bool IsSnapshotValidated() const { return m_snapshot_validated; }
- //! @returns true if this chainstate is being used to validate an active
- //! snapshot in the background.
- bool IsBackgroundIBD(CChainState* chainstate) const;
-
- //! Return the most-work chainstate that has been fully validated.
- //!
- //! During background validation of a snapshot, this is the IBD chain. After
- //! background validation has completed, this is the snapshot chain.
- CChainState& ValidatedChainstate() const;
-
- CChain& ValidatedChain() const { return ValidatedChainstate().m_chain; }
- CBlockIndex* ValidatedTip() const { return ValidatedChain().Tip(); }
-
/**
* Process an incoming block. This only returns after the best known valid
* block is made active. Note that it does not, however, guarantee that the