diff options
-rw-r--r-- | src/init.cpp | 13 | ||||
-rw-r--r-- | src/scheduler.cpp | 9 | ||||
-rw-r--r-- | src/scheduler.h | 3 | ||||
-rw-r--r-- | src/test/test_bitcoin.cpp | 1 | ||||
-rw-r--r-- | src/validationinterface.cpp | 4 | ||||
-rw-r--r-- | src/validationinterface.h | 2 |
6 files changed, 32 insertions, 0 deletions
diff --git a/src/init.cpp b/src/init.cpp index 94bba6820e..12f29a4ca8 100644 --- a/src/init.cpp +++ b/src/init.cpp @@ -215,6 +215,19 @@ void Shutdown() fFeeEstimatesInitialized = false; } + // FlushStateToDisk generates a SetBestChain callback, which we should avoid missing + FlushStateToDisk(); + + // After there are no more peers/RPC left to give us new data which may generate + // CValidationInterface callbacks, flush them... + GetMainSignals().FlushBackgroundCallbacks(); + + // Any future callbacks will be dropped. This should absolutely be safe - if + // missing a callback results in an unrecoverable situation, unclean shutdown + // would too. The only reason to do the above flushes is to let the wallet catch + // up with our current chain to avoid any strange pruning edge cases and make + // next startup faster by avoiding rescan. + { LOCK(cs_main); if (pcoinsTip != NULL) { diff --git a/src/scheduler.cpp b/src/scheduler.cpp index a76a87e10a..35bf0da4be 100644 --- a/src/scheduler.cpp +++ b/src/scheduler.cpp @@ -191,3 +191,12 @@ void SingleThreadedSchedulerClient::AddToProcessQueue(std::function<void (void)> } MaybeScheduleProcessQueue(); } + +void SingleThreadedSchedulerClient::EmptyQueue() { + bool should_continue = true; + while (should_continue) { + ProcessQueue(); + LOCK(m_cs_callbacks_pending); + should_continue = !m_callbacks_pending.empty(); + } +} diff --git a/src/scheduler.h b/src/scheduler.h index 82036afdf0..6a079f7749 100644 --- a/src/scheduler.h +++ b/src/scheduler.h @@ -101,6 +101,9 @@ private: public: SingleThreadedSchedulerClient(CScheduler *pschedulerIn) : m_pscheduler(pschedulerIn) {} void AddToProcessQueue(std::function<void (void)> func); + + // Processes all remaining queue members on the calling thread, blocking until queue is empty + void EmptyQueue(); }; #endif diff --git a/src/test/test_bitcoin.cpp b/src/test/test_bitcoin.cpp index e6a8cc779d..3ba81ed17b 100644 --- a/src/test/test_bitcoin.cpp +++ b/src/test/test_bitcoin.cpp @@ -94,6 +94,7 @@ TestingSetup::~TestingSetup() UnregisterNodeSignals(GetNodeSignals()); threadGroup.interrupt_all(); threadGroup.join_all(); + GetMainSignals().FlushBackgroundCallbacks(); GetMainSignals().UnregisterBackgroundSignalScheduler(); UnloadBlockIndex(); delete pcoinsTip; diff --git a/src/validationinterface.cpp b/src/validationinterface.cpp index 8edc7c398d..bf20d606f8 100644 --- a/src/validationinterface.cpp +++ b/src/validationinterface.cpp @@ -44,6 +44,10 @@ void CMainSignals::UnregisterBackgroundSignalScheduler() { m_internals.reset(nullptr); } +void CMainSignals::FlushBackgroundCallbacks() { + m_internals->m_schedulerClient.EmptyQueue(); +} + CMainSignals& GetMainSignals() { return g_signals; diff --git a/src/validationinterface.h b/src/validationinterface.h index fbfe273b10..568da66df2 100644 --- a/src/validationinterface.h +++ b/src/validationinterface.h @@ -79,6 +79,8 @@ public: void RegisterBackgroundSignalScheduler(CScheduler& scheduler); /** Unregister a CScheduler to give callbacks which should run in the background - these callbacks will now be dropped! */ void UnregisterBackgroundSignalScheduler(); + /** Call any remaining callbacks on the calling thread */ + void FlushBackgroundCallbacks(); void UpdatedBlockTip(const CBlockIndex *, const CBlockIndex *, bool fInitialDownload); void TransactionAddedToMempool(const CTransactionRef &); |