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-rw-r--r--src/test/validation_chainstate_tests.cpp4
-rw-r--r--src/test/validation_chainstatemanager_tests.cpp13
2 files changed, 4 insertions, 13 deletions
diff --git a/src/test/validation_chainstate_tests.cpp b/src/test/validation_chainstate_tests.cpp
index f531b393b8..2076a1096a 100644
--- a/src/test/validation_chainstate_tests.cpp
+++ b/src/test/validation_chainstate_tests.cpp
@@ -34,9 +34,7 @@ BOOST_AUTO_TEST_CASE(validation_chainstate_resize_caches)
return outp;
};
- ENTER_CRITICAL_SECTION(cs_main);
- CChainState& c1 = manager.InitializeChainstate();
- LEAVE_CRITICAL_SECTION(cs_main);
+ CChainState& c1 = *WITH_LOCK(cs_main, return &manager.InitializeChainstate());
c1.InitCoinsDB(
/* cache_size_bytes */ 1 << 23, /* in_memory */ true, /* should_wipe */ false);
WITH_LOCK(::cs_main, c1.InitCoinsCache(1 << 23));
diff --git a/src/test/validation_chainstatemanager_tests.cpp b/src/test/validation_chainstatemanager_tests.cpp
index f99191b08f..887a48124f 100644
--- a/src/test/validation_chainstatemanager_tests.cpp
+++ b/src/test/validation_chainstatemanager_tests.cpp
@@ -54,10 +54,7 @@ BOOST_AUTO_TEST_CASE(chainstatemanager)
// Create a snapshot-based chainstate.
//
- ENTER_CRITICAL_SECTION(cs_main);
- CChainState& c2 = *WITH_LOCK(::cs_main,
- return &manager.InitializeChainstate(GetRandHash()));
- LEAVE_CRITICAL_SECTION(cs_main);
+ CChainState& c2 = *WITH_LOCK(::cs_main, return &manager.InitializeChainstate(GetRandHash()));
chainstates.push_back(&c2);
c2.InitCoinsDB(
/* cache_size_bytes */ 1 << 23, /* in_memory */ true, /* should_wipe */ false);
@@ -115,9 +112,7 @@ BOOST_AUTO_TEST_CASE(chainstatemanager_rebalance_caches)
// Create a legacy (IBD) chainstate.
//
- ENTER_CRITICAL_SECTION(cs_main);
- CChainState& c1 = manager.InitializeChainstate();
- LEAVE_CRITICAL_SECTION(cs_main);
+ CChainState& c1 = *WITH_LOCK(cs_main, return &manager.InitializeChainstate());
chainstates.push_back(&c1);
c1.InitCoinsDB(
/* cache_size_bytes */ 1 << 23, /* in_memory */ true, /* should_wipe */ false);
@@ -134,9 +129,7 @@ BOOST_AUTO_TEST_CASE(chainstatemanager_rebalance_caches)
// Create a snapshot-based chainstate.
//
- ENTER_CRITICAL_SECTION(cs_main);
- CChainState& c2 = manager.InitializeChainstate(GetRandHash());
- LEAVE_CRITICAL_SECTION(cs_main);
+ CChainState& c2 = *WITH_LOCK(cs_main, return &manager.InitializeChainstate(GetRandHash()));
chainstates.push_back(&c2);
c2.InitCoinsDB(
/* cache_size_bytes */ 1 << 23, /* in_memory */ true, /* should_wipe */ false);