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-rw-r--r--src/test/fuzz/versionbits.cpp17
-rw-r--r--src/test/versionbits_tests.cpp34
-rw-r--r--src/versionbits.cpp10
3 files changed, 29 insertions, 32 deletions
diff --git a/src/test/fuzz/versionbits.cpp b/src/test/fuzz/versionbits.cpp
index 5d859c911c..645c0d23c0 100644
--- a/src/test/fuzz/versionbits.cpp
+++ b/src/test/fuzz/versionbits.cpp
@@ -144,19 +144,14 @@ void test_one_input(const std::vector<uint8_t>& buffer)
// pick the timestamp to switch based on a block
// note states will change *after* these blocks because mediantime lags
int start_block = fuzzed_data_provider.ConsumeIntegralInRange<int>(0, period * (max_periods - 3));
- int end_block = fuzzed_data_provider.ConsumeIntegralInRange<int>(start_block, period * (max_periods - 3));
+ int end_block = fuzzed_data_provider.ConsumeIntegralInRange<int>(0, period * (max_periods - 3));
start_time = block_start_time + start_block * interval;
timeout = block_start_time + end_block * interval;
- assert(start_time <= timeout);
-
// allow for times to not exactly match a block
if (fuzzed_data_provider.ConsumeBool()) start_time += interval / 2;
if (fuzzed_data_provider.ConsumeBool()) timeout += interval / 2;
-
- // this may make timeout too early; if so, don't run the test
- if (start_time > timeout) return;
} else {
if (fuzzed_data_provider.ConsumeBool()) {
start_time = Consensus::BIP9Deployment::ALWAYS_ACTIVE;
@@ -292,13 +287,12 @@ void test_one_input(const std::vector<uint8_t>& buffer)
assert(since == 0);
assert(exp_state == ThresholdState::DEFINED);
assert(current_block->GetMedianTimePast() < checker.m_begin);
- assert(current_block->GetMedianTimePast() < checker.m_end);
break;
case ThresholdState::STARTED:
assert(current_block->GetMedianTimePast() >= checker.m_begin);
- assert(current_block->GetMedianTimePast() < checker.m_end);
if (exp_state == ThresholdState::STARTED) {
assert(blocks_sig < threshold);
+ assert(current_block->GetMedianTimePast() < checker.m_end);
} else {
assert(exp_state == ThresholdState::DEFINED);
}
@@ -308,7 +302,6 @@ void test_one_input(const std::vector<uint8_t>& buffer)
assert(current_block->nHeight + 1 < min_activation);
} else {
assert(exp_state == ThresholdState::STARTED);
- assert(current_block->GetMedianTimePast() < checker.m_end);
assert(blocks_sig >= threshold);
}
break;
@@ -318,7 +311,11 @@ void test_one_input(const std::vector<uint8_t>& buffer)
break;
case ThresholdState::FAILED:
assert(never_active_test || current_block->GetMedianTimePast() >= checker.m_end);
- assert(exp_state != ThresholdState::LOCKED_IN && exp_state != ThresholdState::ACTIVE);
+ if (exp_state == ThresholdState::STARTED) {
+ assert(blocks_sig < threshold);
+ } else {
+ assert(exp_state == ThresholdState::FAILED);
+ }
break;
default:
assert(false);
diff --git a/src/test/versionbits_tests.cpp b/src/test/versionbits_tests.cpp
index 0bf5bce27f..774c5670cb 100644
--- a/src/test/versionbits_tests.cpp
+++ b/src/test/versionbits_tests.cpp
@@ -190,18 +190,20 @@ BOOST_FIXTURE_TEST_SUITE(versionbits_tests, TestingSetup)
BOOST_AUTO_TEST_CASE(versionbits_test)
{
for (int i = 0; i < 64; i++) {
- // DEFINED -> FAILED
+ // DEFINED -> STARTED after timeout reached -> FAILED
VersionBitsTester().TestDefined().TestStateSinceHeight(0)
.Mine(1, TestTime(1), 0x100).TestDefined().TestStateSinceHeight(0)
.Mine(11, TestTime(11), 0x100).TestDefined().TestStateSinceHeight(0)
.Mine(989, TestTime(989), 0x100).TestDefined().TestStateSinceHeight(0)
- .Mine(999, TestTime(20000), 0x100).TestDefined().TestStateSinceHeight(0)
- .Mine(1000, TestTime(20000), 0x100).TestFailed().TestStateSinceHeight(1000)
- .Mine(1999, TestTime(30001), 0x100).TestFailed().TestStateSinceHeight(1000)
- .Mine(2000, TestTime(30002), 0x100).TestFailed().TestStateSinceHeight(1000)
- .Mine(2001, TestTime(30003), 0x100).TestFailed().TestStateSinceHeight(1000)
- .Mine(2999, TestTime(30004), 0x100).TestFailed().TestStateSinceHeight(1000)
- .Mine(3000, TestTime(30005), 0x100).TestFailed().TestStateSinceHeight(1000)
+ .Mine(999, TestTime(20000), 0x100).TestDefined().TestStateSinceHeight(0) // Timeout and start time reached simultaneously
+ .Mine(1000, TestTime(20000), 0).TestStarted().TestStateSinceHeight(1000) // Hit started, stop signalling
+ .Mine(1999, TestTime(30001), 0).TestStarted().TestStateSinceHeight(1000)
+ .Mine(2000, TestTime(30002), 0x100).TestFailed().TestStateSinceHeight(2000) // Hit failed, start signalling again
+ .Mine(2001, TestTime(30003), 0x100).TestFailed().TestStateSinceHeight(2000)
+ .Mine(2999, TestTime(30004), 0x100).TestFailed().TestStateSinceHeight(2000)
+ .Mine(3000, TestTime(30005), 0x100).TestFailed().TestStateSinceHeight(2000)
+ .Mine(4000, TestTime(30006), 0x100).TestFailed().TestStateSinceHeight(2000)
+
// DEFINED -> STARTED -> FAILED
.Reset().TestDefined().TestStateSinceHeight(0)
.Mine(1, TestTime(1), 0).TestDefined().TestStateSinceHeight(0)
@@ -212,19 +214,19 @@ BOOST_AUTO_TEST_CASE(versionbits_test)
.Mine(3000, TestTime(20000), 0).TestFailed().TestStateSinceHeight(3000) // 50 old blocks (so 899 out of the past 1000)
.Mine(4000, TestTime(20010), 0x100).TestFailed().TestStateSinceHeight(3000)
- // DEFINED -> STARTED -> FAILED while threshold reached
+ // DEFINED -> STARTED -> LOCKEDIN after timeout reached -> ACTIVE
.Reset().TestDefined().TestStateSinceHeight(0)
.Mine(1, TestTime(1), 0).TestDefined().TestStateSinceHeight(0)
.Mine(1000, TestTime(10000) - 1, 0x101).TestDefined().TestStateSinceHeight(0) // One second more and it would be defined
.Mine(2000, TestTime(10000), 0x101).TestStarted().TestStateSinceHeight(2000) // So that's what happens the next period
.Mine(2999, TestTime(30000), 0x100).TestStarted().TestStateSinceHeight(2000) // 999 new blocks
- .Mine(3000, TestTime(30000), 0x100).TestFailed().TestStateSinceHeight(3000) // 1 new block (so 1000 out of the past 1000 are new)
- .Mine(3999, TestTime(30001), 0).TestFailed().TestStateSinceHeight(3000)
- .Mine(4000, TestTime(30002), 0).TestFailed().TestStateSinceHeight(3000)
- .Mine(14333, TestTime(30003), 0).TestFailed().TestStateSinceHeight(3000)
- .Mine(24000, TestTime(40000), 0).TestFailed().TestStateSinceHeight(3000)
+ .Mine(3000, TestTime(30000), 0x100).TestLockedIn().TestStateSinceHeight(3000) // 1 new block (so 1000 out of the past 1000 are new)
+ .Mine(3999, TestTime(30001), 0).TestLockedIn().TestStateSinceHeight(3000)
+ .Mine(4000, TestTime(30002), 0).TestActiveDelayed().TestStateSinceHeight(4000, 3000)
+ .Mine(14333, TestTime(30003), 0).TestActiveDelayed().TestStateSinceHeight(4000, 3000)
+ .Mine(24000, TestTime(40000), 0).TestActive().TestStateSinceHeight(4000, 15000)
- // DEFINED -> STARTED -> LOCKEDIN at the last minute -> ACTIVE
+ // DEFINED -> STARTED -> LOCKEDIN before timeout -> ACTIVE
.Reset().TestDefined()
.Mine(1, TestTime(1), 0).TestDefined().TestStateSinceHeight(0)
.Mine(1000, TestTime(10000) - 1, 0x101).TestDefined().TestStateSinceHeight(0) // One second more and it would be defined
@@ -247,8 +249,10 @@ BOOST_AUTO_TEST_CASE(versionbits_test)
.Mine(3000, TestTime(10000), 0).TestStarted().TestStateSinceHeight(3000)
.Mine(4000, TestTime(10000), 0).TestStarted().TestStateSinceHeight(3000)
.Mine(5000, TestTime(10000), 0).TestStarted().TestStateSinceHeight(3000)
+ .Mine(5999, TestTime(20000), 0).TestStarted().TestStateSinceHeight(3000)
.Mine(6000, TestTime(20000), 0).TestFailed().TestStateSinceHeight(6000)
.Mine(7000, TestTime(20000), 0x100).TestFailed().TestStateSinceHeight(6000)
+ .Mine(24000, TestTime(20000), 0x100).TestFailed().TestStateSinceHeight(6000) // stay in FAILED no matter how much we signal
;
}
}
diff --git a/src/versionbits.cpp b/src/versionbits.cpp
index df666c963f..df2ec4e056 100644
--- a/src/versionbits.cpp
+++ b/src/versionbits.cpp
@@ -57,18 +57,12 @@ ThresholdState AbstractThresholdConditionChecker::GetStateFor(const CBlockIndex*
switch (state) {
case ThresholdState::DEFINED: {
- if (pindexPrev->GetMedianTimePast() >= nTimeTimeout) {
- stateNext = ThresholdState::FAILED;
- } else if (pindexPrev->GetMedianTimePast() >= nTimeStart) {
+ if (pindexPrev->GetMedianTimePast() >= nTimeStart) {
stateNext = ThresholdState::STARTED;
}
break;
}
case ThresholdState::STARTED: {
- if (pindexPrev->GetMedianTimePast() >= nTimeTimeout) {
- stateNext = ThresholdState::FAILED;
- break;
- }
// We need to count
const CBlockIndex* pindexCount = pindexPrev;
int count = 0;
@@ -80,6 +74,8 @@ ThresholdState AbstractThresholdConditionChecker::GetStateFor(const CBlockIndex*
}
if (count >= nThreshold) {
stateNext = ThresholdState::LOCKED_IN;
+ } else if (pindexPrev->GetMedianTimePast() >= nTimeTimeout) {
+ stateNext = ThresholdState::FAILED;
}
break;
}