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-rw-r--r--src/validation.cpp170
-rw-r--r--src/validation.h140
2 files changed, 155 insertions, 155 deletions
diff --git a/src/validation.cpp b/src/validation.cpp
index b71e8daf97..cc82dfb6cf 100644
--- a/src/validation.cpp
+++ b/src/validation.cpp
@@ -60,165 +60,25 @@
#define MICRO 0.000001
#define MILLI 0.001
-/**
- * Global state
- */
-namespace {
- struct CBlockIndexWorkComparator
- {
- bool operator()(const CBlockIndex *pa, const CBlockIndex *pb) const {
- // First sort by most total work, ...
- if (pa->nChainWork > pb->nChainWork) return false;
- if (pa->nChainWork < pb->nChainWork) return true;
-
- // ... then by earliest time received, ...
- if (pa->nSequenceId < pb->nSequenceId) return false;
- if (pa->nSequenceId > pb->nSequenceId) return true;
-
- // Use pointer address as tie breaker (should only happen with blocks
- // loaded from disk, as those all have id 0).
- if (pa < pb) return false;
- if (pa > pb) return true;
-
- // Identical blocks.
- return false;
- }
- };
-} // anon namespace
-
-enum DisconnectResult
-{
- DISCONNECT_OK, // All good.
- DISCONNECT_UNCLEAN, // Rolled back, but UTXO set was inconsistent with block.
- DISCONNECT_FAILED // Something else went wrong.
-};
-
-class ConnectTrace;
-
-/**
- * CChainState stores and provides an API to update our local knowledge of the
- * current best chain and header tree.
- *
- * It generally provides access to the current block tree, as well as functions
- * to provide new data, which it will appropriately validate and incorporate in
- * its state as necessary.
- *
- * Eventually, the API here is targeted at being exposed externally as a
- * consumable libconsensus library, so any functions added must only call
- * other class member functions, pure functions in other parts of the consensus
- * library, callbacks via the validation interface, or read/write-to-disk
- * functions (eventually this will also be via callbacks).
- */
-class CChainState {
-private:
- /**
- * The set of all CBlockIndex entries with BLOCK_VALID_TRANSACTIONS (for itself and all ancestors) and
- * as good as our current tip or better. Entries may be failed, though, and pruning nodes may be
- * missing the data for the block.
- */
- std::set<CBlockIndex*, CBlockIndexWorkComparator> setBlockIndexCandidates;
-
- /**
- * Every received block is assigned a unique and increasing identifier, so we
- * know which one to give priority in case of a fork.
- */
- CCriticalSection cs_nBlockSequenceId;
- /** Blocks loaded from disk are assigned id 0, so start the counter at 1. */
- int32_t nBlockSequenceId = 1;
- /** Decreasing counter (used by subsequent preciousblock calls). */
- int32_t nBlockReverseSequenceId = -1;
- /** chainwork for the last block that preciousblock has been applied to. */
- arith_uint256 nLastPreciousChainwork = 0;
-
- /** In order to efficiently track invalidity of headers, we keep the set of
- * blocks which we tried to connect and found to be invalid here (ie which
- * were set to BLOCK_FAILED_VALID since the last restart). We can then
- * walk this set and check if a new header is a descendant of something in
- * this set, preventing us from having to walk mapBlockIndex when we try
- * to connect a bad block and fail.
- *
- * While this is more complicated than marking everything which descends
- * from an invalid block as invalid at the time we discover it to be
- * invalid, doing so would require walking all of mapBlockIndex to find all
- * descendants. Since this case should be very rare, keeping track of all
- * BLOCK_FAILED_VALID blocks in a set should be just fine and work just as
- * well.
- *
- * Because we already walk mapBlockIndex in height-order at startup, we go
- * ahead and mark descendants of invalid blocks as FAILED_CHILD at that time,
- * instead of putting things in this set.
- */
- std::set<CBlockIndex*> m_failed_blocks;
-
- /**
- * the ChainState CriticalSection
- * A lock that must be held when modifying this ChainState - held in ActivateBestChain()
- */
- CCriticalSection m_cs_chainstate;
-
-public:
- //! The current chain of blockheaders we consult and build on.
- //! @see CChain, CBlockIndex.
- CChain m_chain;
- BlockMap mapBlockIndex GUARDED_BY(cs_main);
- std::multimap<CBlockIndex*, CBlockIndex*> mapBlocksUnlinked;
- CBlockIndex *pindexBestInvalid = nullptr;
-
- bool LoadBlockIndex(const Consensus::Params& consensus_params, CBlockTreeDB& blocktree) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
-
- bool ActivateBestChain(CValidationState &state, const CChainParams& chainparams, std::shared_ptr<const CBlock> pblock) LOCKS_EXCLUDED(cs_main);
-
- /**
- * If a block header hasn't already been seen, call CheckBlockHeader on it, ensure
- * that it doesn't descend from an invalid block, and then add it to mapBlockIndex.
- */
- bool AcceptBlockHeader(const CBlockHeader& block, CValidationState& state, const CChainParams& chainparams, CBlockIndex** ppindex) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
- bool AcceptBlock(const std::shared_ptr<const CBlock>& pblock, CValidationState& state, const CChainParams& chainparams, CBlockIndex** ppindex, bool fRequested, const FlatFilePos* dbp, bool* fNewBlock) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+bool CBlockIndexWorkComparator::operator()(const CBlockIndex *pa, const CBlockIndex *pb) const {
+ // First sort by most total work, ...
+ if (pa->nChainWork > pb->nChainWork) return false;
+ if (pa->nChainWork < pb->nChainWork) return true;
- // Block (dis)connection on a given view:
- DisconnectResult DisconnectBlock(const CBlock& block, const CBlockIndex* pindex, CCoinsViewCache& view);
- bool ConnectBlock(const CBlock& block, CValidationState& state, CBlockIndex* pindex,
- CCoinsViewCache& view, const CChainParams& chainparams, bool fJustCheck = false) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+ // ... then by earliest time received, ...
+ if (pa->nSequenceId < pb->nSequenceId) return false;
+ if (pa->nSequenceId > pb->nSequenceId) return true;
- // Block disconnection on our pcoinsTip:
- bool DisconnectTip(CValidationState& state, const CChainParams& chainparams, DisconnectedBlockTransactions* disconnectpool) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+ // Use pointer address as tie breaker (should only happen with blocks
+ // loaded from disk, as those all have id 0).
+ if (pa < pb) return false;
+ if (pa > pb) return true;
- // Manual block validity manipulation:
- bool PreciousBlock(CValidationState& state, const CChainParams& params, CBlockIndex* pindex) LOCKS_EXCLUDED(cs_main);
- bool InvalidateBlock(CValidationState& state, const CChainParams& chainparams, CBlockIndex* pindex) LOCKS_EXCLUDED(cs_main);
- void ResetBlockFailureFlags(CBlockIndex* pindex) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
-
- bool ReplayBlocks(const CChainParams& params, CCoinsView* view);
- bool RewindBlockIndex(const CChainParams& params) LOCKS_EXCLUDED(cs_main);
- bool LoadGenesisBlock(const CChainParams& chainparams);
-
- void PruneBlockIndexCandidates();
-
- void UnloadBlockIndex();
-
-private:
- bool ActivateBestChainStep(CValidationState& state, const CChainParams& chainparams, CBlockIndex* pindexMostWork, const std::shared_ptr<const CBlock>& pblock, bool& fInvalidFound, ConnectTrace& connectTrace) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
- bool ConnectTip(CValidationState& state, const CChainParams& chainparams, CBlockIndex* pindexNew, const std::shared_ptr<const CBlock>& pblock, ConnectTrace& connectTrace, DisconnectedBlockTransactions &disconnectpool) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
-
- CBlockIndex* AddToBlockIndex(const CBlockHeader& block) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
- /** Create a new block index entry for a given block hash */
- CBlockIndex* InsertBlockIndex(const uint256& hash) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
- /**
- * Make various assertions about the state of the block index.
- *
- * By default this only executes fully when using the Regtest chain; see: fCheckBlockIndex.
- */
- void CheckBlockIndex(const Consensus::Params& consensusParams);
-
- void InvalidBlockFound(CBlockIndex *pindex, const CValidationState &state) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
- CBlockIndex* FindMostWorkChain() EXCLUSIVE_LOCKS_REQUIRED(cs_main);
- void ReceivedBlockTransactions(const CBlock& block, CBlockIndex* pindexNew, const FlatFilePos& pos, const Consensus::Params& consensusParams) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
-
- bool RollforwardBlock(const CBlockIndex* pindex, CCoinsViewCache& inputs, const CChainParams& params) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+ // Identical blocks.
+ return false;
+}
- //! Mark a block as not having block data
- void EraseBlockData(CBlockIndex* index) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
-} g_chainstate;
+CChainState g_chainstate;
CChain& ChainActive() { return g_chainstate.m_chain; }
diff --git a/src/validation.h b/src/validation.h
index 3cd64bc391..8114d42d37 100644
--- a/src/validation.h
+++ b/src/validation.h
@@ -44,6 +44,7 @@ class CTxMemPool;
class CValidationState;
struct ChainTxData;
+struct DisconnectedBlockTransactions;
struct PrecomputedTransactionData;
struct LockPoints;
@@ -422,6 +423,145 @@ inline CBlockIndex* LookupBlockIndex(const uint256& hash)
/** Find the last common block between the parameter chain and a locator. */
CBlockIndex* FindForkInGlobalIndex(const CChain& chain, const CBlockLocator& locator) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+enum DisconnectResult
+{
+ DISCONNECT_OK, // All good.
+ DISCONNECT_UNCLEAN, // Rolled back, but UTXO set was inconsistent with block.
+ DISCONNECT_FAILED // Something else went wrong.
+};
+
+class ConnectTrace;
+
+struct CBlockIndexWorkComparator
+{
+ bool operator()(const CBlockIndex *pa, const CBlockIndex *pb) const;
+};
+
+/**
+ * CChainState stores and provides an API to update our local knowledge of the
+ * current best chain and header tree.
+ *
+ * It generally provides access to the current block tree, as well as functions
+ * to provide new data, which it will appropriately validate and incorporate in
+ * its state as necessary.
+ *
+ * Eventually, the API here is targeted at being exposed externally as a
+ * consumable libconsensus library, so any functions added must only call
+ * other class member functions, pure functions in other parts of the consensus
+ * library, callbacks via the validation interface, or read/write-to-disk
+ * functions (eventually this will also be via callbacks).
+ */
+class CChainState {
+private:
+ /**
+ * The set of all CBlockIndex entries with BLOCK_VALID_TRANSACTIONS (for itself and all ancestors) and
+ * as good as our current tip or better. Entries may be failed, though, and pruning nodes may be
+ * missing the data for the block.
+ */
+ std::set<CBlockIndex*, CBlockIndexWorkComparator> setBlockIndexCandidates;
+
+ /**
+ * Every received block is assigned a unique and increasing identifier, so we
+ * know which one to give priority in case of a fork.
+ */
+ CCriticalSection cs_nBlockSequenceId;
+ /** Blocks loaded from disk are assigned id 0, so start the counter at 1. */
+ int32_t nBlockSequenceId = 1;
+ /** Decreasing counter (used by subsequent preciousblock calls). */
+ int32_t nBlockReverseSequenceId = -1;
+ /** chainwork for the last block that preciousblock has been applied to. */
+ arith_uint256 nLastPreciousChainwork = 0;
+
+ /** In order to efficiently track invalidity of headers, we keep the set of
+ * blocks which we tried to connect and found to be invalid here (ie which
+ * were set to BLOCK_FAILED_VALID since the last restart). We can then
+ * walk this set and check if a new header is a descendant of something in
+ * this set, preventing us from having to walk mapBlockIndex when we try
+ * to connect a bad block and fail.
+ *
+ * While this is more complicated than marking everything which descends
+ * from an invalid block as invalid at the time we discover it to be
+ * invalid, doing so would require walking all of mapBlockIndex to find all
+ * descendants. Since this case should be very rare, keeping track of all
+ * BLOCK_FAILED_VALID blocks in a set should be just fine and work just as
+ * well.
+ *
+ * Because we already walk mapBlockIndex in height-order at startup, we go
+ * ahead and mark descendants of invalid blocks as FAILED_CHILD at that time,
+ * instead of putting things in this set.
+ */
+ std::set<CBlockIndex*> m_failed_blocks;
+
+ /**
+ * the ChainState CriticalSection
+ * A lock that must be held when modifying this ChainState - held in ActivateBestChain()
+ */
+ CCriticalSection m_cs_chainstate;
+
+public:
+ //! The current chain of blockheaders we consult and build on.
+ //! @see CChain, CBlockIndex.
+ CChain m_chain;
+ BlockMap mapBlockIndex GUARDED_BY(cs_main);
+ std::multimap<CBlockIndex*, CBlockIndex*> mapBlocksUnlinked;
+ CBlockIndex *pindexBestInvalid = nullptr;
+
+ bool LoadBlockIndex(const Consensus::Params& consensus_params, CBlockTreeDB& blocktree) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+
+ bool ActivateBestChain(CValidationState &state, const CChainParams& chainparams, std::shared_ptr<const CBlock> pblock) LOCKS_EXCLUDED(cs_main);
+
+ /**
+ * If a block header hasn't already been seen, call CheckBlockHeader on it, ensure
+ * that it doesn't descend from an invalid block, and then add it to mapBlockIndex.
+ */
+ bool AcceptBlockHeader(const CBlockHeader& block, CValidationState& state, const CChainParams& chainparams, CBlockIndex** ppindex) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+ bool AcceptBlock(const std::shared_ptr<const CBlock>& pblock, CValidationState& state, const CChainParams& chainparams, CBlockIndex** ppindex, bool fRequested, const FlatFilePos* dbp, bool* fNewBlock) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+
+ // Block (dis)connection on a given view:
+ DisconnectResult DisconnectBlock(const CBlock& block, const CBlockIndex* pindex, CCoinsViewCache& view);
+ bool ConnectBlock(const CBlock& block, CValidationState& state, CBlockIndex* pindex,
+ CCoinsViewCache& view, const CChainParams& chainparams, bool fJustCheck = false) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+
+ // Block disconnection on our pcoinsTip:
+ bool DisconnectTip(CValidationState& state, const CChainParams& chainparams, DisconnectedBlockTransactions* disconnectpool) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+
+ // Manual block validity manipulation:
+ bool PreciousBlock(CValidationState& state, const CChainParams& params, CBlockIndex* pindex) LOCKS_EXCLUDED(cs_main);
+ bool InvalidateBlock(CValidationState& state, const CChainParams& chainparams, CBlockIndex* pindex) LOCKS_EXCLUDED(cs_main);
+ void ResetBlockFailureFlags(CBlockIndex* pindex) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+
+ bool ReplayBlocks(const CChainParams& params, CCoinsView* view);
+ bool RewindBlockIndex(const CChainParams& params) LOCKS_EXCLUDED(cs_main);
+ bool LoadGenesisBlock(const CChainParams& chainparams);
+
+ void PruneBlockIndexCandidates();
+
+ void UnloadBlockIndex();
+
+private:
+ bool ActivateBestChainStep(CValidationState& state, const CChainParams& chainparams, CBlockIndex* pindexMostWork, const std::shared_ptr<const CBlock>& pblock, bool& fInvalidFound, ConnectTrace& connectTrace) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+ bool ConnectTip(CValidationState& state, const CChainParams& chainparams, CBlockIndex* pindexNew, const std::shared_ptr<const CBlock>& pblock, ConnectTrace& connectTrace, DisconnectedBlockTransactions &disconnectpool) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+
+ CBlockIndex* AddToBlockIndex(const CBlockHeader& block) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+ /** Create a new block index entry for a given block hash */
+ CBlockIndex* InsertBlockIndex(const uint256& hash) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+ /**
+ * Make various assertions about the state of the block index.
+ *
+ * By default this only executes fully when using the Regtest chain; see: fCheckBlockIndex.
+ */
+ void CheckBlockIndex(const Consensus::Params& consensusParams);
+
+ void InvalidBlockFound(CBlockIndex *pindex, const CValidationState &state) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+ CBlockIndex* FindMostWorkChain() EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+ void ReceivedBlockTransactions(const CBlock& block, CBlockIndex* pindexNew, const FlatFilePos& pos, const Consensus::Params& consensusParams) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+
+ bool RollforwardBlock(const CBlockIndex* pindex, CCoinsViewCache& inputs, const CChainParams& params) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+
+ //! Mark a block as not having block data
+ void EraseBlockData(CBlockIndex* index) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
+};
+
/** Mark a block as precious and reorganize.
*
* May not be called in a