diff options
-rw-r--r-- | src/validation.cpp | 170 | ||||
-rw-r--r-- | src/validation.h | 140 |
2 files changed, 155 insertions, 155 deletions
diff --git a/src/validation.cpp b/src/validation.cpp index b71e8daf97..cc82dfb6cf 100644 --- a/src/validation.cpp +++ b/src/validation.cpp @@ -60,165 +60,25 @@ #define MICRO 0.000001 #define MILLI 0.001 -/** - * Global state - */ -namespace { - struct CBlockIndexWorkComparator - { - bool operator()(const CBlockIndex *pa, const CBlockIndex *pb) const { - // First sort by most total work, ... - if (pa->nChainWork > pb->nChainWork) return false; - if (pa->nChainWork < pb->nChainWork) return true; - - // ... then by earliest time received, ... - if (pa->nSequenceId < pb->nSequenceId) return false; - if (pa->nSequenceId > pb->nSequenceId) return true; - - // Use pointer address as tie breaker (should only happen with blocks - // loaded from disk, as those all have id 0). - if (pa < pb) return false; - if (pa > pb) return true; - - // Identical blocks. - return false; - } - }; -} // anon namespace - -enum DisconnectResult -{ - DISCONNECT_OK, // All good. - DISCONNECT_UNCLEAN, // Rolled back, but UTXO set was inconsistent with block. - DISCONNECT_FAILED // Something else went wrong. -}; - -class ConnectTrace; - -/** - * CChainState stores and provides an API to update our local knowledge of the - * current best chain and header tree. - * - * It generally provides access to the current block tree, as well as functions - * to provide new data, which it will appropriately validate and incorporate in - * its state as necessary. - * - * Eventually, the API here is targeted at being exposed externally as a - * consumable libconsensus library, so any functions added must only call - * other class member functions, pure functions in other parts of the consensus - * library, callbacks via the validation interface, or read/write-to-disk - * functions (eventually this will also be via callbacks). - */ -class CChainState { -private: - /** - * The set of all CBlockIndex entries with BLOCK_VALID_TRANSACTIONS (for itself and all ancestors) and - * as good as our current tip or better. Entries may be failed, though, and pruning nodes may be - * missing the data for the block. - */ - std::set<CBlockIndex*, CBlockIndexWorkComparator> setBlockIndexCandidates; - - /** - * Every received block is assigned a unique and increasing identifier, so we - * know which one to give priority in case of a fork. - */ - CCriticalSection cs_nBlockSequenceId; - /** Blocks loaded from disk are assigned id 0, so start the counter at 1. */ - int32_t nBlockSequenceId = 1; - /** Decreasing counter (used by subsequent preciousblock calls). */ - int32_t nBlockReverseSequenceId = -1; - /** chainwork for the last block that preciousblock has been applied to. */ - arith_uint256 nLastPreciousChainwork = 0; - - /** In order to efficiently track invalidity of headers, we keep the set of - * blocks which we tried to connect and found to be invalid here (ie which - * were set to BLOCK_FAILED_VALID since the last restart). We can then - * walk this set and check if a new header is a descendant of something in - * this set, preventing us from having to walk mapBlockIndex when we try - * to connect a bad block and fail. - * - * While this is more complicated than marking everything which descends - * from an invalid block as invalid at the time we discover it to be - * invalid, doing so would require walking all of mapBlockIndex to find all - * descendants. Since this case should be very rare, keeping track of all - * BLOCK_FAILED_VALID blocks in a set should be just fine and work just as - * well. - * - * Because we already walk mapBlockIndex in height-order at startup, we go - * ahead and mark descendants of invalid blocks as FAILED_CHILD at that time, - * instead of putting things in this set. - */ - std::set<CBlockIndex*> m_failed_blocks; - - /** - * the ChainState CriticalSection - * A lock that must be held when modifying this ChainState - held in ActivateBestChain() - */ - CCriticalSection m_cs_chainstate; - -public: - //! The current chain of blockheaders we consult and build on. - //! @see CChain, CBlockIndex. - CChain m_chain; - BlockMap mapBlockIndex GUARDED_BY(cs_main); - std::multimap<CBlockIndex*, CBlockIndex*> mapBlocksUnlinked; - CBlockIndex *pindexBestInvalid = nullptr; - - bool LoadBlockIndex(const Consensus::Params& consensus_params, CBlockTreeDB& blocktree) EXCLUSIVE_LOCKS_REQUIRED(cs_main); - - bool ActivateBestChain(CValidationState &state, const CChainParams& chainparams, std::shared_ptr<const CBlock> pblock) LOCKS_EXCLUDED(cs_main); - - /** - * If a block header hasn't already been seen, call CheckBlockHeader on it, ensure - * that it doesn't descend from an invalid block, and then add it to mapBlockIndex. - */ - bool AcceptBlockHeader(const CBlockHeader& block, CValidationState& state, const CChainParams& chainparams, CBlockIndex** ppindex) EXCLUSIVE_LOCKS_REQUIRED(cs_main); - bool AcceptBlock(const std::shared_ptr<const CBlock>& pblock, CValidationState& state, const CChainParams& chainparams, CBlockIndex** ppindex, bool fRequested, const FlatFilePos* dbp, bool* fNewBlock) EXCLUSIVE_LOCKS_REQUIRED(cs_main); +bool CBlockIndexWorkComparator::operator()(const CBlockIndex *pa, const CBlockIndex *pb) const { + // First sort by most total work, ... + if (pa->nChainWork > pb->nChainWork) return false; + if (pa->nChainWork < pb->nChainWork) return true; - // Block (dis)connection on a given view: - DisconnectResult DisconnectBlock(const CBlock& block, const CBlockIndex* pindex, CCoinsViewCache& view); - bool ConnectBlock(const CBlock& block, CValidationState& state, CBlockIndex* pindex, - CCoinsViewCache& view, const CChainParams& chainparams, bool fJustCheck = false) EXCLUSIVE_LOCKS_REQUIRED(cs_main); + // ... then by earliest time received, ... + if (pa->nSequenceId < pb->nSequenceId) return false; + if (pa->nSequenceId > pb->nSequenceId) return true; - // Block disconnection on our pcoinsTip: - bool DisconnectTip(CValidationState& state, const CChainParams& chainparams, DisconnectedBlockTransactions* disconnectpool) EXCLUSIVE_LOCKS_REQUIRED(cs_main); + // Use pointer address as tie breaker (should only happen with blocks + // loaded from disk, as those all have id 0). + if (pa < pb) return false; + if (pa > pb) return true; - // Manual block validity manipulation: - bool PreciousBlock(CValidationState& state, const CChainParams& params, CBlockIndex* pindex) LOCKS_EXCLUDED(cs_main); - bool InvalidateBlock(CValidationState& state, const CChainParams& chainparams, CBlockIndex* pindex) LOCKS_EXCLUDED(cs_main); - void ResetBlockFailureFlags(CBlockIndex* pindex) EXCLUSIVE_LOCKS_REQUIRED(cs_main); - - bool ReplayBlocks(const CChainParams& params, CCoinsView* view); - bool RewindBlockIndex(const CChainParams& params) LOCKS_EXCLUDED(cs_main); - bool LoadGenesisBlock(const CChainParams& chainparams); - - void PruneBlockIndexCandidates(); - - void UnloadBlockIndex(); - -private: - bool ActivateBestChainStep(CValidationState& state, const CChainParams& chainparams, CBlockIndex* pindexMostWork, const std::shared_ptr<const CBlock>& pblock, bool& fInvalidFound, ConnectTrace& connectTrace) EXCLUSIVE_LOCKS_REQUIRED(cs_main); - bool ConnectTip(CValidationState& state, const CChainParams& chainparams, CBlockIndex* pindexNew, const std::shared_ptr<const CBlock>& pblock, ConnectTrace& connectTrace, DisconnectedBlockTransactions &disconnectpool) EXCLUSIVE_LOCKS_REQUIRED(cs_main); - - CBlockIndex* AddToBlockIndex(const CBlockHeader& block) EXCLUSIVE_LOCKS_REQUIRED(cs_main); - /** Create a new block index entry for a given block hash */ - CBlockIndex* InsertBlockIndex(const uint256& hash) EXCLUSIVE_LOCKS_REQUIRED(cs_main); - /** - * Make various assertions about the state of the block index. - * - * By default this only executes fully when using the Regtest chain; see: fCheckBlockIndex. - */ - void CheckBlockIndex(const Consensus::Params& consensusParams); - - void InvalidBlockFound(CBlockIndex *pindex, const CValidationState &state) EXCLUSIVE_LOCKS_REQUIRED(cs_main); - CBlockIndex* FindMostWorkChain() EXCLUSIVE_LOCKS_REQUIRED(cs_main); - void ReceivedBlockTransactions(const CBlock& block, CBlockIndex* pindexNew, const FlatFilePos& pos, const Consensus::Params& consensusParams) EXCLUSIVE_LOCKS_REQUIRED(cs_main); - - bool RollforwardBlock(const CBlockIndex* pindex, CCoinsViewCache& inputs, const CChainParams& params) EXCLUSIVE_LOCKS_REQUIRED(cs_main); + // Identical blocks. + return false; +} - //! Mark a block as not having block data - void EraseBlockData(CBlockIndex* index) EXCLUSIVE_LOCKS_REQUIRED(cs_main); -} g_chainstate; +CChainState g_chainstate; CChain& ChainActive() { return g_chainstate.m_chain; } diff --git a/src/validation.h b/src/validation.h index 3cd64bc391..8114d42d37 100644 --- a/src/validation.h +++ b/src/validation.h @@ -44,6 +44,7 @@ class CTxMemPool; class CValidationState; struct ChainTxData; +struct DisconnectedBlockTransactions; struct PrecomputedTransactionData; struct LockPoints; @@ -422,6 +423,145 @@ inline CBlockIndex* LookupBlockIndex(const uint256& hash) /** Find the last common block between the parameter chain and a locator. */ CBlockIndex* FindForkInGlobalIndex(const CChain& chain, const CBlockLocator& locator) EXCLUSIVE_LOCKS_REQUIRED(cs_main); +enum DisconnectResult +{ + DISCONNECT_OK, // All good. + DISCONNECT_UNCLEAN, // Rolled back, but UTXO set was inconsistent with block. + DISCONNECT_FAILED // Something else went wrong. +}; + +class ConnectTrace; + +struct CBlockIndexWorkComparator +{ + bool operator()(const CBlockIndex *pa, const CBlockIndex *pb) const; +}; + +/** + * CChainState stores and provides an API to update our local knowledge of the + * current best chain and header tree. + * + * It generally provides access to the current block tree, as well as functions + * to provide new data, which it will appropriately validate and incorporate in + * its state as necessary. + * + * Eventually, the API here is targeted at being exposed externally as a + * consumable libconsensus library, so any functions added must only call + * other class member functions, pure functions in other parts of the consensus + * library, callbacks via the validation interface, or read/write-to-disk + * functions (eventually this will also be via callbacks). + */ +class CChainState { +private: + /** + * The set of all CBlockIndex entries with BLOCK_VALID_TRANSACTIONS (for itself and all ancestors) and + * as good as our current tip or better. Entries may be failed, though, and pruning nodes may be + * missing the data for the block. + */ + std::set<CBlockIndex*, CBlockIndexWorkComparator> setBlockIndexCandidates; + + /** + * Every received block is assigned a unique and increasing identifier, so we + * know which one to give priority in case of a fork. + */ + CCriticalSection cs_nBlockSequenceId; + /** Blocks loaded from disk are assigned id 0, so start the counter at 1. */ + int32_t nBlockSequenceId = 1; + /** Decreasing counter (used by subsequent preciousblock calls). */ + int32_t nBlockReverseSequenceId = -1; + /** chainwork for the last block that preciousblock has been applied to. */ + arith_uint256 nLastPreciousChainwork = 0; + + /** In order to efficiently track invalidity of headers, we keep the set of + * blocks which we tried to connect and found to be invalid here (ie which + * were set to BLOCK_FAILED_VALID since the last restart). We can then + * walk this set and check if a new header is a descendant of something in + * this set, preventing us from having to walk mapBlockIndex when we try + * to connect a bad block and fail. + * + * While this is more complicated than marking everything which descends + * from an invalid block as invalid at the time we discover it to be + * invalid, doing so would require walking all of mapBlockIndex to find all + * descendants. Since this case should be very rare, keeping track of all + * BLOCK_FAILED_VALID blocks in a set should be just fine and work just as + * well. + * + * Because we already walk mapBlockIndex in height-order at startup, we go + * ahead and mark descendants of invalid blocks as FAILED_CHILD at that time, + * instead of putting things in this set. + */ + std::set<CBlockIndex*> m_failed_blocks; + + /** + * the ChainState CriticalSection + * A lock that must be held when modifying this ChainState - held in ActivateBestChain() + */ + CCriticalSection m_cs_chainstate; + +public: + //! The current chain of blockheaders we consult and build on. + //! @see CChain, CBlockIndex. + CChain m_chain; + BlockMap mapBlockIndex GUARDED_BY(cs_main); + std::multimap<CBlockIndex*, CBlockIndex*> mapBlocksUnlinked; + CBlockIndex *pindexBestInvalid = nullptr; + + bool LoadBlockIndex(const Consensus::Params& consensus_params, CBlockTreeDB& blocktree) EXCLUSIVE_LOCKS_REQUIRED(cs_main); + + bool ActivateBestChain(CValidationState &state, const CChainParams& chainparams, std::shared_ptr<const CBlock> pblock) LOCKS_EXCLUDED(cs_main); + + /** + * If a block header hasn't already been seen, call CheckBlockHeader on it, ensure + * that it doesn't descend from an invalid block, and then add it to mapBlockIndex. + */ + bool AcceptBlockHeader(const CBlockHeader& block, CValidationState& state, const CChainParams& chainparams, CBlockIndex** ppindex) EXCLUSIVE_LOCKS_REQUIRED(cs_main); + bool AcceptBlock(const std::shared_ptr<const CBlock>& pblock, CValidationState& state, const CChainParams& chainparams, CBlockIndex** ppindex, bool fRequested, const FlatFilePos* dbp, bool* fNewBlock) EXCLUSIVE_LOCKS_REQUIRED(cs_main); + + // Block (dis)connection on a given view: + DisconnectResult DisconnectBlock(const CBlock& block, const CBlockIndex* pindex, CCoinsViewCache& view); + bool ConnectBlock(const CBlock& block, CValidationState& state, CBlockIndex* pindex, + CCoinsViewCache& view, const CChainParams& chainparams, bool fJustCheck = false) EXCLUSIVE_LOCKS_REQUIRED(cs_main); + + // Block disconnection on our pcoinsTip: + bool DisconnectTip(CValidationState& state, const CChainParams& chainparams, DisconnectedBlockTransactions* disconnectpool) EXCLUSIVE_LOCKS_REQUIRED(cs_main); + + // Manual block validity manipulation: + bool PreciousBlock(CValidationState& state, const CChainParams& params, CBlockIndex* pindex) LOCKS_EXCLUDED(cs_main); + bool InvalidateBlock(CValidationState& state, const CChainParams& chainparams, CBlockIndex* pindex) LOCKS_EXCLUDED(cs_main); + void ResetBlockFailureFlags(CBlockIndex* pindex) EXCLUSIVE_LOCKS_REQUIRED(cs_main); + + bool ReplayBlocks(const CChainParams& params, CCoinsView* view); + bool RewindBlockIndex(const CChainParams& params) LOCKS_EXCLUDED(cs_main); + bool LoadGenesisBlock(const CChainParams& chainparams); + + void PruneBlockIndexCandidates(); + + void UnloadBlockIndex(); + +private: + bool ActivateBestChainStep(CValidationState& state, const CChainParams& chainparams, CBlockIndex* pindexMostWork, const std::shared_ptr<const CBlock>& pblock, bool& fInvalidFound, ConnectTrace& connectTrace) EXCLUSIVE_LOCKS_REQUIRED(cs_main); + bool ConnectTip(CValidationState& state, const CChainParams& chainparams, CBlockIndex* pindexNew, const std::shared_ptr<const CBlock>& pblock, ConnectTrace& connectTrace, DisconnectedBlockTransactions &disconnectpool) EXCLUSIVE_LOCKS_REQUIRED(cs_main); + + CBlockIndex* AddToBlockIndex(const CBlockHeader& block) EXCLUSIVE_LOCKS_REQUIRED(cs_main); + /** Create a new block index entry for a given block hash */ + CBlockIndex* InsertBlockIndex(const uint256& hash) EXCLUSIVE_LOCKS_REQUIRED(cs_main); + /** + * Make various assertions about the state of the block index. + * + * By default this only executes fully when using the Regtest chain; see: fCheckBlockIndex. + */ + void CheckBlockIndex(const Consensus::Params& consensusParams); + + void InvalidBlockFound(CBlockIndex *pindex, const CValidationState &state) EXCLUSIVE_LOCKS_REQUIRED(cs_main); + CBlockIndex* FindMostWorkChain() EXCLUSIVE_LOCKS_REQUIRED(cs_main); + void ReceivedBlockTransactions(const CBlock& block, CBlockIndex* pindexNew, const FlatFilePos& pos, const Consensus::Params& consensusParams) EXCLUSIVE_LOCKS_REQUIRED(cs_main); + + bool RollforwardBlock(const CBlockIndex* pindex, CCoinsViewCache& inputs, const CChainParams& params) EXCLUSIVE_LOCKS_REQUIRED(cs_main); + + //! Mark a block as not having block data + void EraseBlockData(CBlockIndex* index) EXCLUSIVE_LOCKS_REQUIRED(cs_main); +}; + /** Mark a block as precious and reorganize. * * May not be called in a |