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-rw-r--r--src/main.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 28582e0486..94ab7ff7bb 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -1919,12 +1919,8 @@ bool static FlushStateToDisk(CValidationState &state, FlushStateMode mode) {
bool fDoFullFlush = (mode == FLUSH_STATE_ALWAYS) || fCacheLarge || fCacheCritical || fPeriodicFlush || fFlushForPrune;
// Write blocks and block index to disk.
if (fDoFullFlush || fPeriodicWrite) {
- // Typical CCoins structures on disk are around 128 bytes in size.
- // Pushing a new one to the database can cause it to be written
- // twice (once in the log, and once in the tables). This is already
- // an overestimation, as most will delete an existing entry or
- // overwrite one. Still, use a conservative safety factor of 2.
- if (fDoFullFlush && !CheckDiskSpace(128 * 2 * 2 * pcoinsTip->GetCacheSize()))
+ // Depend on nMinDiskSpace to ensure we can write block index
+ if (!CheckDiskSpace(0))
return state.Error("out of disk space");
// First make sure all block and undo data is flushed to disk.
FlushBlockFile();
@@ -1955,6 +1951,13 @@ bool static FlushStateToDisk(CValidationState &state, FlushStateMode mode) {
}
// Flush best chain related state. This can only be done if the blocks / block index write was also done.
if (fDoFullFlush) {
+ // Typical CCoins structures on disk are around 128 bytes in size.
+ // Pushing a new one to the database can cause it to be written
+ // twice (once in the log, and once in the tables). This is already
+ // an overestimation, as most will delete an existing entry or
+ // overwrite one. Still, use a conservative safety factor of 2.
+ if (!CheckDiskSpace(128 * 2 * 2 * pcoinsTip->GetCacheSize()))
+ return state.Error("out of disk space");
// Flush the chainstate (which may refer to block index entries).
if (!pcoinsTip->Flush())
return state.Abort("Failed to write to coin database");