diff options
-rw-r--r-- | src/support/lockedpool.cpp | 127 | ||||
-rw-r--r-- | src/support/lockedpool.h | 24 | ||||
-rw-r--r-- | src/test/allocator_tests.cpp | 14 |
3 files changed, 75 insertions, 90 deletions
diff --git a/src/support/lockedpool.cpp b/src/support/lockedpool.cpp index 813869a131..01273c9791 100644 --- a/src/support/lockedpool.cpp +++ b/src/support/lockedpool.cpp @@ -26,6 +26,8 @@ #include <unistd.h> // for sysconf #endif +#include <algorithm> + LockedPoolManager* LockedPoolManager::_instance = NULL; std::once_flag LockedPoolManager::init_flag; @@ -45,7 +47,7 @@ Arena::Arena(void *base_in, size_t size_in, size_t alignment_in): base(static_cast<char*>(base_in)), end(static_cast<char*>(base_in) + size_in), alignment(alignment_in) { // Start with one free chunk that covers the entire arena - chunks.emplace(base, Chunk(size_in, false)); + chunks_free.emplace(base, size_in); } Arena::~Arena() @@ -57,24 +59,30 @@ void* Arena::alloc(size_t size) // Round to next multiple of alignment size = align_up(size, alignment); - // Don't handle zero-sized chunks, or those bigger than MAX_SIZE - if (size == 0 || size >= Chunk::MAX_SIZE) { + // Don't handle zero-sized chunks + if (size == 0) return nullptr; - } - for (auto& chunk: chunks) { - if (!chunk.second.isInUse() && size <= chunk.second.getSize()) { - char* _base = chunk.first; - size_t leftover = chunk.second.getSize() - size; - if (leftover > 0) { // Split chunk - chunks.emplace(_base + size, Chunk(leftover, false)); - chunk.second.setSize(size); - } - chunk.second.setInUse(true); - return reinterpret_cast<void*>(_base); - } + // Pick a large enough free-chunk + auto it = std::find_if(chunks_free.begin(), chunks_free.end(), + [=](const std::map<char*, size_t>::value_type& chunk){ return chunk.second >= size; }); + if (it == chunks_free.end()) + return nullptr; + + // Create the used-chunk, taking its space from the end of the free-chunk + auto alloced = chunks_used.emplace(it->first + it->second - size, size).first; + if (!(it->second -= size)) + chunks_free.erase(it); + return reinterpret_cast<void*>(alloced->first); +} + +/* extend the Iterator if other begins at its end */ +template <class Iterator, class Pair> bool extend(Iterator it, const Pair& other) { + if (it->first + it->second == other.first) { + it->second += other.second; + return true; } - return nullptr; + return false; } void Arena::free(void *ptr) @@ -83,65 +91,49 @@ void Arena::free(void *ptr) if (ptr == nullptr) { return; } - auto i = chunks.find(static_cast<char*>(ptr)); - if (i == chunks.end() || !i->second.isInUse()) { - throw std::runtime_error("Arena: invalid or double free"); - } - i->second.setInUse(false); - - if (i != chunks.begin()) { // Absorb into previous chunk if exists and free - auto prev = i; - --prev; - if (!prev->second.isInUse()) { - // Absorb current chunk size into previous chunk. - prev->second.setSize(prev->second.getSize() + i->second.getSize()); - // Erase current chunk. Erasing does not invalidate current - // iterators for a map, except for that pointing to the object - // itself, which will be overwritten in the next statement. - chunks.erase(i); - // From here on, the previous chunk is our current chunk. - i = prev; - } - } - auto next = i; - ++next; - if (next != chunks.end()) { // Absorb next chunk if exists and free - if (!next->second.isInUse()) { - // Absurb next chunk size into current chunk - i->second.setSize(i->second.getSize() + next->second.getSize()); - // Erase next chunk. - chunks.erase(next); - } + // Remove chunk from used map + auto i = chunks_used.find(static_cast<char*>(ptr)); + if (i == chunks_used.end()) { + throw std::runtime_error("Arena: invalid or double free"); } + auto freed = *i; + chunks_used.erase(i); + + // Add space to free map, coalescing contiguous chunks + auto next = chunks_free.upper_bound(freed.first); + auto prev = (next == chunks_free.begin()) ? chunks_free.end() : std::prev(next); + if (prev == chunks_free.end() || !extend(prev, freed)) + prev = chunks_free.emplace_hint(next, freed); + if (next != chunks_free.end() && extend(prev, *next)) + chunks_free.erase(next); } Arena::Stats Arena::stats() const { - Arena::Stats r; - r.used = r.free = r.total = r.chunks_used = r.chunks_free = 0; - for (const auto& chunk: chunks) { - if (chunk.second.isInUse()) { - r.used += chunk.second.getSize(); - r.chunks_used += 1; - } else { - r.free += chunk.second.getSize(); - r.chunks_free += 1; - } - r.total += chunk.second.getSize(); - } + Arena::Stats r{ 0, 0, 0, chunks_used.size(), chunks_free.size() }; + for (const auto& chunk: chunks_used) + r.used += chunk.second; + for (const auto& chunk: chunks_free) + r.free += chunk.second; + r.total = r.used + r.free; return r; } #ifdef ARENA_DEBUG +void printchunk(char* base, size_t sz, bool used) { + std::cout << + "0x" << std::hex << std::setw(16) << std::setfill('0') << base << + " 0x" << std::hex << std::setw(16) << std::setfill('0') << sz << + " 0x" << used << std::endl; +} void Arena::walk() const { - for (const auto& chunk: chunks) { - std::cout << - "0x" << std::hex << std::setw(16) << std::setfill('0') << chunk.first << - " 0x" << std::hex << std::setw(16) << std::setfill('0') << chunk.second.getSize() << - " 0x" << chunk.second.isInUse() << std::endl; - } + for (const auto& chunk: chunks_used) + printchunk(chunk.first, chunk.second, true); + std::cout << std::endl; + for (const auto& chunk: chunks_free) + printchunk(chunk.first, chunk.second, false); std::cout << std::endl; } #endif @@ -276,6 +268,11 @@ LockedPool::~LockedPool() void* LockedPool::alloc(size_t size) { std::lock_guard<std::mutex> lock(mutex); + + // Don't handle impossible sizes + if (size == 0 || size > ARENA_SIZE) + return nullptr; + // Try allocating from each current arena for (auto &arena: arenas) { void *addr = arena.alloc(size); @@ -307,9 +304,7 @@ void LockedPool::free(void *ptr) LockedPool::Stats LockedPool::stats() const { std::lock_guard<std::mutex> lock(mutex); - LockedPool::Stats r; - r.used = r.free = r.total = r.chunks_used = r.chunks_free = 0; - r.locked = cumulative_bytes_locked; + LockedPool::Stats r{0, 0, 0, cumulative_bytes_locked, 0, 0}; for (const auto &arena: arenas) { Arena::Stats i = arena.stats(); r.used += i.used; diff --git a/src/support/lockedpool.h b/src/support/lockedpool.h index 526c17a73f..3403415436 100644 --- a/src/support/lockedpool.h +++ b/src/support/lockedpool.h @@ -50,27 +50,6 @@ public: Arena(void *base, size_t size, size_t alignment); virtual ~Arena(); - /** A chunk of memory. - */ - struct Chunk - { - /** Most significant bit of size_t. This is used to mark - * in-usedness of chunk. - */ - const static size_t SIZE_MSB = 1LLU << ((sizeof(size_t)*8)-1); - /** Maximum size of a chunk */ - const static size_t MAX_SIZE = SIZE_MSB - 1; - - Chunk(size_t size_in, bool used_in): - size(size_in | (used_in ? SIZE_MSB : 0)) {} - - bool isInUse() const { return size & SIZE_MSB; } - void setInUse(bool used_in) { size = (size & ~SIZE_MSB) | (used_in ? SIZE_MSB : 0); } - size_t getSize() const { return size & ~SIZE_MSB; } - void setSize(size_t size_in) { size = (size & SIZE_MSB) | size_in; } - private: - size_t size; - }; /** Memory statistics. */ struct Stats { @@ -112,7 +91,8 @@ private: /** Map of chunk address to chunk information. This class makes use of the * sorted order to merge previous and next chunks during deallocation. */ - std::map<char*, Chunk> chunks; + std::map<char*, size_t> chunks_free; + std::map<char*, size_t> chunks_used; /** Base address of arena */ char* base; /** End address of arena */ diff --git a/src/test/allocator_tests.cpp b/src/test/allocator_tests.cpp index f0e848655f..77e9df5d82 100644 --- a/src/test/allocator_tests.cpp +++ b/src/test/allocator_tests.cpp @@ -39,7 +39,6 @@ BOOST_AUTO_TEST_CASE(arena_tests) } void *a0 = b.alloc(128); - BOOST_CHECK(a0 == synth_base); // first allocation must start at beginning void *a1 = b.alloc(256); void *a2 = b.alloc(512); BOOST_CHECK(b.stats().used == 896); @@ -63,8 +62,10 @@ BOOST_AUTO_TEST_CASE(arena_tests) BOOST_CHECK(b.stats().used == 128); b.free(a3); BOOST_CHECK(b.stats().used == 0); + BOOST_CHECK_EQUAL(b.stats().chunks_used, 0); BOOST_CHECK(b.stats().total == synth_size); BOOST_CHECK(b.stats().free == synth_size); + BOOST_CHECK_EQUAL(b.stats().chunks_free, 1); std::vector<void*> addr; BOOST_CHECK(b.alloc(0) == nullptr); // allocating 0 always returns nullptr @@ -74,7 +75,6 @@ BOOST_AUTO_TEST_CASE(arena_tests) // Sweeping allocate all memory for (int x=0; x<1024; ++x) addr.push_back(b.alloc(1024)); - BOOST_CHECK(addr[0] == synth_base); // first allocation must start at beginning BOOST_CHECK(b.stats().free == 0); BOOST_CHECK(b.alloc(1024) == nullptr); // memory is full, this must return nullptr BOOST_CHECK(b.alloc(0) == nullptr); @@ -166,6 +166,16 @@ BOOST_AUTO_TEST_CASE(lockedpool_tests_mock) BOOST_CHECK(pool.stats().total == 0); BOOST_CHECK(pool.stats().locked == 0); + // Ensure unreasonable requests are refused without allocating anything + void *invalid_toosmall = pool.alloc(0); + BOOST_CHECK(invalid_toosmall == nullptr); + BOOST_CHECK(pool.stats().used == 0); + BOOST_CHECK(pool.stats().free == 0); + void *invalid_toobig = pool.alloc(LockedPool::ARENA_SIZE+1); + BOOST_CHECK(invalid_toobig == nullptr); + BOOST_CHECK(pool.stats().used == 0); + BOOST_CHECK(pool.stats().free == 0); + void *a0 = pool.alloc(LockedPool::ARENA_SIZE / 2); BOOST_CHECK(a0); BOOST_CHECK(pool.stats().locked == LockedPool::ARENA_SIZE); |