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-rw-r--r--src/chainparams.h4
-rw-r--r--src/main.cpp6
-rw-r--r--src/rpcmining.cpp2
3 files changed, 5 insertions, 7 deletions
diff --git a/src/chainparams.h b/src/chainparams.h
index e5e691cc53..d604c1d76e 100644
--- a/src/chainparams.h
+++ b/src/chainparams.h
@@ -44,7 +44,6 @@ public:
const CMessageHeader::MessageStartChars& MessageStart() const { return pchMessageStart; }
const std::vector<unsigned char>& AlertKey() const { return vAlertPubKey; }
int GetDefaultPort() const { return nDefaultPort; }
- const uint256& ProofOfWorkLimit() const { return consensus.powLimit; }
int SubsidyHalvingInterval() const { return consensus.nSubsidyHalvingInterval; }
int EnforceBlockUpgradeMajority() const { return consensus.nMajorityEnforceBlockUpgrade; }
int RejectBlockOutdatedMajority() const { return consensus.nMajorityRejectBlockOutdated; }
@@ -62,9 +61,6 @@ public:
bool AllowMinDifficultyBlocks() const { return consensus.fPowAllowMinDifficultyBlocks; }
/** Make standard checks */
bool RequireStandard() const { return fRequireStandard; }
- int64_t TargetTimespan() const { return consensus.nPowTargetTimespan; }
- int64_t TargetSpacing() const { return consensus.nPowTargetSpacing; }
- int64_t DifficultyAdjustmentInterval() const { return consensus.nPowTargetTimespan / consensus.nPowTargetSpacing; }
/** Make miner stop after a block is found. In RPC, don't return until nGenProcLimit blocks are generated */
bool MineBlocksOnDemand() const { return fMineBlocksOnDemand; }
/** In the future use NetworkIDString() for RPC fields */
diff --git a/src/main.cpp b/src/main.cpp
index 8fb6766301..5878d3dc07 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -3577,6 +3577,7 @@ void static ProcessGetData(CNode* pfrom)
bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv, int64_t nTimeReceived)
{
+ const CChainParams& chainparams = Params();
RandAddSeedPerfmon();
LogPrint("net", "received: %s (%u bytes) peer=%d\n", SanitizeString(strCommand), vRecv.size(), pfrom->id);
if (mapArgs.count("-dropmessagestest") && GetRand(atoi(mapArgs["-dropmessagestest"])) == 0)
@@ -3836,7 +3837,7 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv,
// not a direct successor.
pfrom->PushMessage("getheaders", chainActive.GetLocator(pindexBestHeader), inv.hash);
CNodeState *nodestate = State(pfrom->GetId());
- if (chainActive.Tip()->GetBlockTime() > GetAdjustedTime() - Params().TargetSpacing() * 20 &&
+ if (chainActive.Tip()->GetBlockTime() > GetAdjustedTime() - chainparams.GetConsensus().nPowTargetSpacing * 20 &&
nodestate->nBlocksInFlight < MAX_BLOCKS_IN_TRANSIT_PER_PEER) {
vToFetch.push_back(inv);
// Mark block as in flight already, even though the actual "getdata" message only goes out
@@ -4499,6 +4500,7 @@ bool ProcessMessages(CNode* pfrom)
bool SendMessages(CNode* pto, bool fSendTrickle)
{
+ const Consensus::Params& consensusParams = Params().GetConsensus();
{
// Don't send anything until we get their version message
if (pto->nVersion == 0)
@@ -4686,7 +4688,7 @@ bool SendMessages(CNode* pto, bool fSendTrickle)
// timeout. We compensate for in-flight blocks to prevent killing off peers due to our own downstream link
// being saturated. We only count validated in-flight blocks so peers can't advertize nonexisting block hashes
// to unreasonably increase our timeout.
- if (!pto->fDisconnect && state.vBlocksInFlight.size() > 0 && state.vBlocksInFlight.front().nTime < nNow - 500000 * Params().TargetSpacing() * (4 + state.vBlocksInFlight.front().nValidatedQueuedBefore)) {
+ if (!pto->fDisconnect && state.vBlocksInFlight.size() > 0 && state.vBlocksInFlight.front().nTime < nNow - 500000 * consensusParams.nPowTargetSpacing * (4 + state.vBlocksInFlight.front().nValidatedQueuedBefore)) {
LogPrintf("Timeout downloading block %s from peer=%d, disconnecting\n", state.vBlocksInFlight.front().hash.ToString(), pto->id);
pto->fDisconnect = true;
}
diff --git a/src/rpcmining.cpp b/src/rpcmining.cpp
index 949fe3ed52..18f0ec0f81 100644
--- a/src/rpcmining.cpp
+++ b/src/rpcmining.cpp
@@ -45,7 +45,7 @@ Value GetNetworkHashPS(int lookup, int height) {
// If lookup is -1, then use blocks since last difficulty change.
if (lookup <= 0)
- lookup = pb->nHeight % Params().DifficultyAdjustmentInterval() + 1;
+ lookup = pb->nHeight % Params().GetConsensus().DifficultyAdjustmentInterval() + 1;
// If lookup is larger than chain, then set it to chain length.
if (lookup > pb->nHeight)