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authorMarcoFalke <falke.marco@gmail.com>2021-04-02 20:38:28 +0200
committerMarcoFalke <falke.marco@gmail.com>2021-04-02 20:39:14 +0200
commitfaf843c07f99f91603e08ea858f972516f1d669a (patch)
tree82a32e12bf9a33c3a5507131463ba9f0b7869b10 /src
parente08f3193b543017702d000c2263bccbefa981c14 (diff)
refactor: Move load block thread into ChainstateManager
Diffstat (limited to 'src')
-rw-r--r--src/init.cpp6
-rw-r--r--src/validation.h2
2 files changed, 4 insertions, 4 deletions
diff --git a/src/init.cpp b/src/init.cpp
index 17b216573f..7e963e8190 100644
--- a/src/init.cpp
+++ b/src/init.cpp
@@ -155,8 +155,6 @@ static fs::path GetPidFile(const ArgsManager& args)
static std::unique_ptr<ECCVerifyHandle> globalVerifyHandle;
-static std::thread g_load_block;
-
void Interrupt(NodeContext& node)
{
InterruptHTTPServer();
@@ -220,7 +218,7 @@ void Shutdown(NodeContext& node)
// After everything has been shut down, but before things get flushed, stop the
// CScheduler/checkqueue, scheduler and load block thread.
if (node.scheduler) node.scheduler->stop();
- if (g_load_block.joinable()) g_load_block.join();
+ if (node.chainman && node.chainman->m_load_block.joinable()) node.chainman->m_load_block.join();
StopScriptCheckWorkerThreads();
// After the threads that potentially access these pointers have been stopped,
@@ -1880,7 +1878,7 @@ bool AppInitMain(const std::any& context, NodeContext& node, interfaces::BlockAn
vImportFiles.push_back(strFile);
}
- g_load_block = std::thread(&TraceThread<std::function<void()>>, "loadblk", [=, &chainman, &args] {
+ chainman.m_load_block = std::thread(&TraceThread<std::function<void()>>, "loadblk", [=, &chainman, &args] {
ThreadImport(chainman, vImportFiles, args);
});
diff --git a/src/validation.h b/src/validation.h
index 21e63947fa..3f7e967ec7 100644
--- a/src/validation.h
+++ b/src/validation.h
@@ -35,6 +35,7 @@
#include <set>
#include <stdint.h>
#include <string>
+#include <thread>
#include <utility>
#include <vector>
@@ -869,6 +870,7 @@ private:
friend CChain& ChainActive();
public:
+ std::thread m_load_block;
//! A single BlockManager instance is shared across each constructed
//! chainstate to avoid duplicating block metadata.
BlockManager m_blockman GUARDED_BY(::cs_main);