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authorSuhas Daftuar <sdaftuar@gmail.com>2019-08-28 17:23:45 -0400
committerSuhas Daftuar <sdaftuar@gmail.com>2019-09-04 14:58:36 -0400
commit0ba08020c9791f7caf5986ad6490c16a2b66cd83 (patch)
treeec7abf1dd0f430fc2cfa653dd520f86b85024b58 /src
parent937eba91e1550bc3038dc541c236ac83e0a0e6d5 (diff)
Disconnect peers violating blocks-only mode
If we set fRelay=false in our VERSION message, and a peer sends an INV or TX message anyway, disconnect. Since we use fRelay=false to minimize bandwidth, we should not tolerate remaining connected to a peer violating the protocol.
Diffstat (limited to 'src')
-rw-r--r--src/net_processing.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/net_processing.cpp b/src/net_processing.cpp
index baf3bc7448..4418174f95 100644
--- a/src/net_processing.cpp
+++ b/src/net_processing.cpp
@@ -2266,7 +2266,9 @@ bool static ProcessMessage(CNode* pfrom, const std::string& strCommand, CDataStr
{
pfrom->AddInventoryKnown(inv);
if (fBlocksOnly) {
- LogPrint(BCLog::NET, "transaction (%s) inv sent in violation of protocol peer=%d\n", inv.hash.ToString(), pfrom->GetId());
+ LogPrint(BCLog::NET, "transaction (%s) inv sent in violation of protocol, disconnecting peer=%d\n", inv.hash.ToString(), pfrom->GetId());
+ pfrom->fDisconnect = true;
+ return true;
} else if (!fAlreadyHave && !fImporting && !fReindex && !::ChainstateActive().IsInitialBlockDownload()) {
RequestTx(State(pfrom->GetId()), inv.hash, current_time);
}
@@ -2483,9 +2485,11 @@ bool static ProcessMessage(CNode* pfrom, const std::string& strCommand, CDataStr
if (strCommand == NetMsgType::TX) {
// Stop processing the transaction early if
// We are in blocks only mode and peer is either not whitelisted or whitelistrelay is off
- if (!g_relay_txes && !pfrom->HasPermission(PF_RELAY))
+ // or if this peer is supposed to be a block-relay-only peer
+ if ((!g_relay_txes && !pfrom->HasPermission(PF_RELAY)) || (pfrom->m_tx_relay == nullptr))
{
LogPrint(BCLog::NET, "transaction sent in violation of protocol peer=%d\n", pfrom->GetId());
+ pfrom->fDisconnect = true;
return true;
}