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authorPieter Wuille <pieter.wuille@gmail.com>2019-04-02 13:12:08 -0700
committerJohn Newbery <john@johnnewbery.com>2020-04-11 21:32:45 -0400
commitf63dec189c3c8eee1ab2187681d5d0b2513b1b2e (patch)
tree89abc0538b185209bf5b338d6b19b7da760d225f /src
parent5504703a9f8388dff66d33bd077bcc4c82dff6c8 (diff)
[REFACTOR] Initialize PrecomputedTransactionData in CheckInputScripts
Add a default constructor to `PrecomputedTransactionData`, which doesn't initialize the struct's members. Instead they're initialized inside the `CheckInputScripts()` function. This allows a later commit to add the spent UTXOs to that structure.
Diffstat (limited to 'src')
-rw-r--r--src/script/interpreter.cpp17
-rw-r--r--src/script/interpreter.h7
-rw-r--r--src/validation.cpp17
3 files changed, 32 insertions, 9 deletions
diff --git a/src/script/interpreter.cpp b/src/script/interpreter.cpp
index 5bf418472a..1c3c5e362f 100644
--- a/src/script/interpreter.cpp
+++ b/src/script/interpreter.cpp
@@ -1279,18 +1279,29 @@ uint256 GetOutputsHash(const T& txTo)
} // namespace
template <class T>
-PrecomputedTransactionData::PrecomputedTransactionData(const T& txTo)
+void PrecomputedTransactionData::Init(const T& txTo)
{
+ assert(!m_ready);
+
// Cache is calculated only for transactions with witness
if (txTo.HasWitness()) {
hashPrevouts = GetPrevoutHash(txTo);
hashSequence = GetSequenceHash(txTo);
hashOutputs = GetOutputsHash(txTo);
- ready = true;
}
+
+ m_ready = true;
+}
+
+template <class T>
+PrecomputedTransactionData::PrecomputedTransactionData(const T& txTo)
+{
+ Init(txTo);
}
// explicit instantiation
+template void PrecomputedTransactionData::Init(const CTransaction& txTo);
+template void PrecomputedTransactionData::Init(const CMutableTransaction& txTo);
template PrecomputedTransactionData::PrecomputedTransactionData(const CTransaction& txTo);
template PrecomputedTransactionData::PrecomputedTransactionData(const CMutableTransaction& txTo);
@@ -1303,7 +1314,7 @@ uint256 SignatureHash(const CScript& scriptCode, const T& txTo, unsigned int nIn
uint256 hashPrevouts;
uint256 hashSequence;
uint256 hashOutputs;
- const bool cacheready = cache && cache->ready;
+ const bool cacheready = cache && cache->m_ready;
if (!(nHashType & SIGHASH_ANYONECANPAY)) {
hashPrevouts = cacheready ? cache->hashPrevouts : GetPrevoutHash(txTo);
diff --git a/src/script/interpreter.h b/src/script/interpreter.h
index 2b104a608c..71f2436369 100644
--- a/src/script/interpreter.h
+++ b/src/script/interpreter.h
@@ -121,7 +121,12 @@ bool CheckSignatureEncoding(const std::vector<unsigned char> &vchSig, unsigned i
struct PrecomputedTransactionData
{
uint256 hashPrevouts, hashSequence, hashOutputs;
- bool ready = false;
+ bool m_ready = false;
+
+ PrecomputedTransactionData() = default;
+
+ template <class T>
+ void Init(const T& tx);
template <class T>
explicit PrecomputedTransactionData(const T& tx);
diff --git a/src/validation.cpp b/src/validation.cpp
index 7ee94f8657..54671f634e 100644
--- a/src/validation.cpp
+++ b/src/validation.cpp
@@ -1016,7 +1016,7 @@ bool MemPoolAccept::AcceptSingleTransaction(const CTransactionRef& ptx, ATMPArgs
// scripts (ie, other policy checks pass). We perform the inexpensive
// checks first and avoid hashing and signature verification unless those
// checks pass, to mitigate CPU exhaustion denial-of-service attacks.
- PrecomputedTransactionData txdata(*ptx);
+ PrecomputedTransactionData txdata;
if (!PolicyScriptChecks(args, workspace, txdata)) return false;
@@ -1512,6 +1512,10 @@ bool CheckInputScripts(const CTransaction& tx, TxValidationState &state, const C
return true;
}
+ if (!txdata.m_ready) {
+ txdata.Init(tx);
+ }
+
for (unsigned int i = 0; i < tx.vin.size(); i++) {
const COutPoint &prevout = tx.vin[i].prevout;
const Coin& coin = inputs.AccessCoin(prevout);
@@ -2075,15 +2079,19 @@ bool CChainState::ConnectBlock(const CBlock& block, BlockValidationState& state,
CBlockUndo blockundo;
+ // Precomputed transaction data pointers must not be invalidated
+ // until after `control` has run the script checks (potentially
+ // in multiple threads). Preallocate the vector size so a new allocation
+ // doesn't invalidate pointers into the vector, and keep txsdata in scope
+ // for as long as `control`.
CCheckQueueControl<CScriptCheck> control(fScriptChecks && g_parallel_script_checks ? &scriptcheckqueue : nullptr);
+ std::vector<PrecomputedTransactionData> txsdata(block.vtx.size());
std::vector<int> prevheights;
CAmount nFees = 0;
int nInputs = 0;
int64_t nSigOpsCost = 0;
blockundo.vtxundo.reserve(block.vtx.size() - 1);
- std::vector<PrecomputedTransactionData> txdata;
- txdata.reserve(block.vtx.size()); // Required so that pointers to individual PrecomputedTransactionData don't get invalidated
for (unsigned int i = 0; i < block.vtx.size(); i++)
{
const CTransaction &tx = *(block.vtx[i]);
@@ -2130,13 +2138,12 @@ bool CChainState::ConnectBlock(const CBlock& block, BlockValidationState& state,
return state.Invalid(BlockValidationResult::BLOCK_CONSENSUS, "bad-blk-sigops");
}
- txdata.emplace_back(tx);
if (!tx.IsCoinBase())
{
std::vector<CScriptCheck> vChecks;
bool fCacheResults = fJustCheck; /* Don't cache results if we're actually connecting blocks (still consult the cache, though) */
TxValidationState tx_state;
- if (fScriptChecks && !CheckInputScripts(tx, tx_state, view, flags, fCacheResults, fCacheResults, txdata[i], g_parallel_script_checks ? &vChecks : nullptr)) {
+ if (fScriptChecks && !CheckInputScripts(tx, tx_state, view, flags, fCacheResults, fCacheResults, txsdata[i], g_parallel_script_checks ? &vChecks : nullptr)) {
// Any transaction validation failure in ConnectBlock is a block consensus failure
state.Invalid(BlockValidationResult::BLOCK_CONSENSUS,
tx_state.GetRejectReason(), tx_state.GetDebugMessage());