diff options
author | Pieter Wuille <pieter.wuille@gmail.com> | 2014-11-23 14:07:38 +0100 |
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committer | Pieter Wuille <pieter.wuille@gmail.com> | 2014-12-11 17:39:10 +0100 |
commit | 5ea3bc06d501594a36c97e20df2d446e87956aed (patch) | |
tree | 9f23ca25180a0be3d7b001e5dc2451f948643180 /src | |
parent | 9dcd524f3248cb4fca5613a3c11dddcc7a0efbd7 (diff) |
Move remaining CBlockIndex methods to chain.cpp
Diffstat (limited to 'src')
-rw-r--r-- | src/chain.cpp | 49 | ||||
-rw-r--r-- | src/main.cpp | 48 |
2 files changed, 49 insertions, 48 deletions
diff --git a/src/chain.cpp b/src/chain.cpp index e13c047861..3dbaf5a36a 100644 --- a/src/chain.cpp +++ b/src/chain.cpp @@ -57,3 +57,52 @@ const CBlockIndex *CChain::FindFork(const CBlockIndex *pindex) const { pindex = pindex->pprev; return pindex; } + +/** Turn the lowest '1' bit in the binary representation of a number into a '0'. */ +int static inline InvertLowestOne(int n) { return n & (n - 1); } + +/** Compute what height to jump back to with the CBlockIndex::pskip pointer. */ +int static inline GetSkipHeight(int height) { + if (height < 2) + return 0; + + // Determine which height to jump back to. Any number strictly lower than height is acceptable, + // but the following expression seems to perform well in simulations (max 110 steps to go back + // up to 2**18 blocks). + return (height & 1) ? InvertLowestOne(InvertLowestOne(height - 1)) + 1 : InvertLowestOne(height); +} + +CBlockIndex* CBlockIndex::GetAncestor(int height) +{ + if (height > nHeight || height < 0) + return NULL; + + CBlockIndex* pindexWalk = this; + int heightWalk = nHeight; + while (heightWalk > height) { + int heightSkip = GetSkipHeight(heightWalk); + int heightSkipPrev = GetSkipHeight(heightWalk - 1); + if (heightSkip == height || + (heightSkip > height && !(heightSkipPrev < heightSkip - 2 && + heightSkipPrev >= height))) { + // Only follow pskip if pprev->pskip isn't better than pskip->pprev. + pindexWalk = pindexWalk->pskip; + heightWalk = heightSkip; + } else { + pindexWalk = pindexWalk->pprev; + heightWalk--; + } + } + return pindexWalk; +} + +const CBlockIndex* CBlockIndex::GetAncestor(int height) const +{ + return const_cast<CBlockIndex*>(this)->GetAncestor(height); +} + +void CBlockIndex::BuildSkip() +{ + if (pprev) + pskip = pprev->GetAncestor(GetSkipHeight(nHeight)); +} diff --git a/src/main.cpp b/src/main.cpp index bc08c3ea29..7533c32614 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -2618,54 +2618,6 @@ static bool IsSuperMajority(int minVersion, const CBlockIndex* pstart, unsigned return (nFound >= nRequired); } -/** Turn the lowest '1' bit in the binary representation of a number into a '0'. */ -int static inline InvertLowestOne(int n) { return n & (n - 1); } - -/** Compute what height to jump back to with the CBlockIndex::pskip pointer. */ -int static inline GetSkipHeight(int height) { - if (height < 2) - return 0; - - // Determine which height to jump back to. Any number strictly lower than height is acceptable, - // but the following expression seems to perform well in simulations (max 110 steps to go back - // up to 2**18 blocks). - return (height & 1) ? InvertLowestOne(InvertLowestOne(height - 1)) + 1 : InvertLowestOne(height); -} - -CBlockIndex* CBlockIndex::GetAncestor(int height) -{ - if (height > nHeight || height < 0) - return NULL; - - CBlockIndex* pindexWalk = this; - int heightWalk = nHeight; - while (heightWalk > height) { - int heightSkip = GetSkipHeight(heightWalk); - int heightSkipPrev = GetSkipHeight(heightWalk - 1); - if (heightSkip == height || - (heightSkip > height && !(heightSkipPrev < heightSkip - 2 && - heightSkipPrev >= height))) { - // Only follow pskip if pprev->pskip isn't better than pskip->pprev. - pindexWalk = pindexWalk->pskip; - heightWalk = heightSkip; - } else { - pindexWalk = pindexWalk->pprev; - heightWalk--; - } - } - return pindexWalk; -} - -const CBlockIndex* CBlockIndex::GetAncestor(int height) const -{ - return const_cast<CBlockIndex*>(this)->GetAncestor(height); -} - -void CBlockIndex::BuildSkip() -{ - if (pprev) - pskip = pprev->GetAncestor(GetSkipHeight(nHeight)); -} bool ProcessNewBlock(CValidationState &state, CNode* pfrom, CBlock* pblock, CDiskBlockPos *dbp) { |