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author | Wladimir J. van der Laan <laanwj@gmail.com> | 2016-12-01 11:21:47 +0100 |
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committer | Wladimir J. van der Laan <laanwj@gmail.com> | 2016-12-01 11:45:07 +0100 |
commit | 297cc20e70dff6565bde13fc5386327b312333df (patch) | |
tree | 8fb0664562308c68b3132df130d2bde93ee03a73 /src | |
parent | 3bf06e9bac57b5b5a746677b75e297a7b154bdbd (diff) |
qt: layoutAboutToChange signal is called layoutAboutToBeChanged
This was misnamed, resulting in a warning message and missing
functionality. I'm not sure what the change in behavior will be here,
this needs testing.
Also remove connection to non-existing slot "test".
This was used for testing if the signal arrived. It is no
longer necessary.
Fixes:
2016-12-01 10:04:06 GUI: QObject::connect: No such signal PeerTableModel::layoutAboutToChange() in qt/rpcconsole.cpp:518
2016-12-01 10:04:06 GUI: QObject::connect: (receiver name: 'RPCConsole')
2016-12-01 10:04:06 GUI: QObject::connect: No such slot RPCConsole::test() in qt/rpcconsole.cpp:781
2016-12-01 10:04:06 GUI: QObject::connect: (receiver name: 'RPCConsole')
Diffstat (limited to 'src')
-rw-r--r-- | src/qt/rpcconsole.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/qt/rpcconsole.cpp b/src/qt/rpcconsole.cpp index 520d229901..e87de158a2 100644 --- a/src/qt/rpcconsole.cpp +++ b/src/qt/rpcconsole.cpp @@ -515,7 +515,7 @@ void RPCConsole::setClientModel(ClientModel *model) // peer table signal handling - update peer details when new nodes are added to the model connect(model->getPeerTableModel(), SIGNAL(layoutChanged()), this, SLOT(peerLayoutChanged())); // peer table signal handling - cache selected node ids - connect(model->getPeerTableModel(), SIGNAL(layoutAboutToChange()), this, SLOT(peerLayoutAboutToChange())); + connect(model->getPeerTableModel(), SIGNAL(layoutAboutToBeChanged()), this, SLOT(peerLayoutAboutToChange())); // set up ban table ui->banlistWidget->setModel(model->getBanTableModel()); @@ -778,7 +778,6 @@ void RPCConsole::startExecutor() connect(this, SIGNAL(stopExecutor()), &thread, SLOT(quit())); // - queue executor for deletion (in execution thread) connect(&thread, SIGNAL(finished()), executor, SLOT(deleteLater()), Qt::DirectConnection); - connect(&thread, SIGNAL(finished()), this, SLOT(test()), Qt::DirectConnection); // Default implementation of QThread::run() simply spins up an event loop in the thread, // which is what we want. |