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authorGregory Maxwell <greg@xiph.org>2016-12-06 06:39:14 +0000
committerGregory Maxwell <greg@xiph.org>2016-12-06 08:01:27 +0000
commitf692fce8a49e05e25f1c767aae1e50db419caebe (patch)
tree00b64f620bd85a2f47c98eea22a4487748d682be /src
parent7d5d44969b4ab46a5146a46b4ed1ed7704d71c63 (diff)
Make RelayWalletTransaction attempt to AcceptToMemoryPool.
This resolves an issue where a wallet transaction which failed to relay previously because it couldn't make it into the mempool will not try again until restart, even though mempool conditions may have changed. Abandoned and known-conflicted transactions are skipped. Some concern was expressed that there may be users with many unknown conflicts would waste a lot of CPU time trying to add them to their memory pools over and over again. But I am doubtful these users exist in any number, if they do exist they have worse problems, and they can mitigate any performance issue this might have by abandoning the transactions in question.
Diffstat (limited to 'src')
-rw-r--r--src/wallet/wallet.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/wallet/wallet.cpp b/src/wallet/wallet.cpp
index 638fca9917..43ffb71457 100644
--- a/src/wallet/wallet.cpp
+++ b/src/wallet/wallet.cpp
@@ -1542,9 +1542,11 @@ void CWallet::ReacceptWalletTransactions()
bool CWalletTx::RelayWalletTransaction(CConnman* connman)
{
assert(pwallet->GetBroadcastTransactions());
- if (!IsCoinBase())
+ if (!IsCoinBase() && !isAbandoned() && GetDepthInMainChain() == 0)
{
- if (GetDepthInMainChain() == 0 && !isAbandoned() && InMempool()) {
+ CValidationState state;
+ /* GetDepthInMainChain already catches known conflicts. */
+ if (InMempool() || AcceptToMemoryPool(maxTxFee, state)) {
LogPrintf("Relaying wtx %s\n", GetHash().ToString());
if (connman) {
CInv inv(MSG_TX, GetHash());