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author | Gavin Andresen <gavinandresen@gmail.com> | 2013-03-07 14:25:21 -0500 |
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committer | Gavin Andresen <gavinandresen@gmail.com> | 2013-04-03 14:04:21 -0400 |
commit | 1b43bf0d3ae7b1fcde0c0e20c23c341540f4c8d2 (patch) | |
tree | ca5ce1b1cfaa0ac8bf6d6eb069a985fe685135e6 /src/walletdb.cpp | |
parent | c8c2fbe07f1a5475aea3a2680af9130558c7e5c8 (diff) |
Rename util.h Sleep --> MilliSleep
Two reasons for this change:
1. Need to always use boost::thread's sleep, even on Windows, so the
sleeps can be interrupted (prior code used Windows' built-in Sleep).
2. I always forgot what units the old Sleep took.
Diffstat (limited to 'src/walletdb.cpp')
-rw-r--r-- | src/walletdb.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/walletdb.cpp b/src/walletdb.cpp index fe9bce21e8..96bc05b118 100644 --- a/src/walletdb.cpp +++ b/src/walletdb.cpp @@ -500,7 +500,7 @@ void ThreadFlushWalletDB(void* parg) int64 nLastWalletUpdate = GetTime(); while (!fShutdown) { - Sleep(500); + MilliSleep(500); if (nLastSeen != nWalletDBUpdated) { @@ -579,7 +579,7 @@ bool BackupWallet(const CWallet& wallet, const string& strDest) } } } - Sleep(100); + MilliSleep(100); } return false; } |