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authorAntoine Poinsot <darosior@protonmail.com>2022-07-20 12:42:08 +0200
committerAntoine Poinsot <darosior@protonmail.com>2022-08-11 15:43:40 +0200
commitb16f93caddcd3254eaf3dc43e09adf2142a9c40a (patch)
tree675b615337627dead3cde665e3bb3e951e54565f /src/wallet/scriptpubkeyman.cpp
parentc232ef20c0fd2e3b55355e52684091cad3af5247 (diff)
downloadbitcoin-b16f93caddcd3254eaf3dc43e09adf2142a9c40a.tar.xz
script/sign: remove needless IsSolvable() utility
It was used back when we didn't have a concept of descriptor. Now we can check for solvability using descriptors.
Diffstat (limited to 'src/wallet/scriptpubkeyman.cpp')
-rw-r--r--src/wallet/scriptpubkeyman.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/wallet/scriptpubkeyman.cpp b/src/wallet/scriptpubkeyman.cpp
index 1682ce2eef..b498ad5a17 100644
--- a/src/wallet/scriptpubkeyman.cpp
+++ b/src/wallet/scriptpubkeyman.cpp
@@ -1453,7 +1453,8 @@ void LegacyScriptPubKeyMan::LearnRelatedScripts(const CPubKey& key, OutputType t
CTxDestination witdest = WitnessV0KeyHash(key.GetID());
CScript witprog = GetScriptForDestination(witdest);
// Make sure the resulting program is solvable.
- assert(IsSolvable(*this, witprog));
+ const auto desc = InferDescriptor(witprog, *this);
+ assert(desc && desc->IsSolvable());
AddCScript(witprog);
}
}