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authorGregory Maxwell <greg@xiph.org>2013-08-28 02:15:39 -0700
committerGregory Maxwell <greg@xiph.org>2013-09-17 10:56:54 -0700
commitd6eb259953699f5bea208ff41a0967d8ea513a70 (patch)
tree84dfb0bff2f5e9ffb28d3e638487927b813bf50e /src/wallet.cpp
parentbb7d0fc12fcfbb2a91e39cb49f2a0873344dbae0 (diff)
downloadbitcoin-d6eb259953699f5bea208ff41a0967d8ea513a70.tar.xz
[Fee logic] Don't count txins for priority to encourage sweeping.
This changes the priority calculation to not include the size of per-txin data including up to 110 bytes of scriptsig so that transactions which sweep up extra UTXO don't lose priority relative to ones that don't. I'd toyed with some other variations, but it seems like any formulation which results in an incentive stronger than making them not count will sometimes create incentives to add extra outputs so that you have extra inputs to consume later. The maximum credit is limited so that users don't lose the disincentive to stuff random data in their transactions, the limit of 110 is based on the size of a P2SH redemption with a compressed public key. This shouldn't need a staged deployment because the priority is not used as a relay criteria, only a mining criteria.
Diffstat (limited to 'src/wallet.cpp')
-rw-r--r--src/wallet.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/wallet.cpp b/src/wallet.cpp
index ddfd71efda..012dbef80a 100644
--- a/src/wallet.cpp
+++ b/src/wallet.cpp
@@ -1300,7 +1300,15 @@ bool CWallet::CreateTransaction(const vector<pair<CScript, int64> >& vecSend,
strFailReason = _("Transaction too large");
return false;
}
- dPriority /= nBytes;
+ unsigned int nTxSizeMod = nBytes;
+ // See miner.c's dPriority logic for the matching network-node side code.
+ BOOST_FOREACH(const CTxIn& txin, (*(CTransaction*)&wtxNew).vin)
+ {
+ unsigned int offset = 41U + min(110U, (unsigned int)txin.scriptSig.size());
+ if (nTxSizeMod > offset)
+ nTxSizeMod -= offset;
+ }
+ dPriority /= nTxSizeMod;
// Check that enough fee is included
int64 nPayFee = nTransactionFee * (1 + (int64)nBytes / 1000);