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authorSuhas Daftuar <sdaftuar@gmail.com>2019-09-10 13:58:41 -0400
committerSuhas Daftuar <sdaftuar@gmail.com>2019-09-10 14:54:50 -0400
commit2a4e60b48261d3f0ec3d85f97af998ef989134e0 (patch)
tree9c80a637185174eef64b1c77d1004dc926d5e0ad /src/validation.cpp
parent1985c4efda56b48f6f9c04f39d69268ee8f0b40a (diff)
Fix block index inconsistency in InvalidateBlock()
Previously, we could release cs_main while leaving the block index in a state that would fail CheckBlockIndex, because setBlockIndexCandidates was not being fully populated before releasing cs_main.
Diffstat (limited to 'src/validation.cpp')
-rw-r--r--src/validation.cpp54
1 files changed, 52 insertions, 2 deletions
diff --git a/src/validation.cpp b/src/validation.cpp
index d470fd5b6e..62de023e2d 100644
--- a/src/validation.cpp
+++ b/src/validation.cpp
@@ -2778,6 +2778,38 @@ bool CChainState::InvalidateBlock(CValidationState& state, const CChainParams& c
bool pindex_was_in_chain = false;
int disconnected = 0;
+ // We do not allow ActivateBestChain() to run while InvalidateBlock() is
+ // running, as that could cause the tip to change while we disconnect
+ // blocks.
+ LOCK(m_cs_chainstate);
+
+ // We'll be acquiring and releasing cs_main below, to allow the validation
+ // callbacks to run. However, we should keep the block index in a
+ // consistent state as we disconnect blocks -- in particular we need to
+ // add equal-work blocks to setBlockIndexCandidates as we disconnect.
+ // To avoid walking the block index repeatedly in search of candidates,
+ // build a map once so that we can look up candidate blocks by chain
+ // work as we go.
+ std::multimap<const arith_uint256, CBlockIndex *> candidate_blocks_by_work;
+
+ {
+ LOCK(cs_main);
+ for (const auto& entry : m_blockman.m_block_index) {
+ CBlockIndex *candidate = entry.second;
+ // We don't need to put anything in our active chain into the
+ // multimap, because those candidates will be found and considered
+ // as we disconnect.
+ // Instead, consider only non-active-chain blocks that have at
+ // least as much work as where we expect the new tip to end up.
+ if (!m_chain.Contains(candidate) &&
+ !CBlockIndexWorkComparator()(candidate, pindex->pprev) &&
+ candidate->IsValid(BLOCK_VALID_TRANSACTIONS) &&
+ candidate->HaveTxsDownloaded()) {
+ candidate_blocks_by_work.insert(std::make_pair(candidate->nChainWork, candidate));
+ }
+ }
+ }
+
// Disconnect (descendants of) pindex, and mark them invalid.
while (true) {
if (ShutdownRequested()) break;
@@ -2820,11 +2852,24 @@ bool CChainState::InvalidateBlock(CValidationState& state, const CChainParams& c
setDirtyBlockIndex.insert(to_mark_failed);
}
+ // Add any equal or more work headers to setBlockIndexCandidates
+ auto candidate_it = candidate_blocks_by_work.lower_bound(invalid_walk_tip->pprev->nChainWork);
+ while (candidate_it != candidate_blocks_by_work.end()) {
+ if (!CBlockIndexWorkComparator()(candidate_it->second, invalid_walk_tip->pprev)) {
+ setBlockIndexCandidates.insert(candidate_it->second);
+ candidate_it = candidate_blocks_by_work.erase(candidate_it);
+ } else {
+ ++candidate_it;
+ }
+ }
+
// Track the last disconnected block, so we can correct its BLOCK_FAILED_CHILD status in future
// iterations, or, if it's the last one, call InvalidChainFound on it.
to_mark_failed = invalid_walk_tip;
}
+ CheckBlockIndex(chainparams.GetConsensus());
+
{
LOCK(cs_main);
if (m_chain.Contains(to_mark_failed)) {
@@ -2838,8 +2883,13 @@ bool CChainState::InvalidateBlock(CValidationState& state, const CChainParams& c
setBlockIndexCandidates.erase(to_mark_failed);
m_blockman.m_failed_blocks.insert(to_mark_failed);
- // The resulting new best tip may not be in setBlockIndexCandidates anymore, so
- // add it again.
+ // If any new blocks somehow arrived while we were disconnecting
+ // (above), then the pre-calculation of what should go into
+ // setBlockIndexCandidates may have missed entries. This would
+ // technically be an inconsistency in the block index, but if we clean
+ // it up here, this should be an essentially unobservable error.
+ // Loop back over all block index entries and add any missing entries
+ // to setBlockIndexCandidates.
BlockMap::iterator it = m_blockman.m_block_index.begin();
while (it != m_blockman.m_block_index.end()) {
if (it->second->IsValid(BLOCK_VALID_TRANSACTIONS) && it->second->HaveTxsDownloaded() && !setBlockIndexCandidates.value_comp()(it->second, m_chain.Tip())) {