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author | Wladimir J. van der Laan <laanwj@protonmail.com> | 2019-10-02 13:39:34 +0200 |
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committer | Wladimir J. van der Laan <laanwj@protonmail.com> | 2019-10-02 13:40:39 +0200 |
commit | 30c2b0b1cb110c27e329e453210561ea5dcdbeb5 (patch) | |
tree | bb2470ddf2a97ec182adc64cd0dbd6a9ae8dc1ce /src/validation.cpp | |
parent | 27322cd161dd03e60cf13cb5ba4bf8a73d66b614 (diff) | |
parent | 2a4e60b48261d3f0ec3d85f97af998ef989134e0 (diff) |
Merge #16849: Fix block index inconsistency in InvalidateBlock()
2a4e60b48261d3f0ec3d85f97af998ef989134e0 Fix block index inconsistency in InvalidateBlock() (Suhas Daftuar)
Pull request description:
Previously, we could release `cs_main` while leaving the block index in a state
that would fail `CheckBlockIndex()`, because `setBlockIndexCandidates` was not being
fully populated before releasing `cs_main`.
ACKs for top commit:
TheBlueMatt:
utACK 2a4e60b48261d3f0ec3d85f97af998ef989134e0. I also discovered another issue in InvalidateBlock while reviewing, see #16856.
Sjors:
ACK 2a4e60b. Tested on top of #16899. Also tested `invalidateblock` with `-checkblockindex=1`.
fjahr:
ACK 2a4e60b. Ran tests, reviewed code, inspected behavior while manually testing `invalidateblock`.
Tree-SHA512: ced12f9dfff0d413258c709921543fb154789898165590b30d1ee0cdc72863382f189744f7669a7c924d3689a1cc623efdf4e5ae3efc60054572c1e6826de612
Diffstat (limited to 'src/validation.cpp')
-rw-r--r-- | src/validation.cpp | 54 |
1 files changed, 52 insertions, 2 deletions
diff --git a/src/validation.cpp b/src/validation.cpp index 1faaa411c4..ac98bd61c7 100644 --- a/src/validation.cpp +++ b/src/validation.cpp @@ -2926,6 +2926,38 @@ bool CChainState::InvalidateBlock(CValidationState& state, const CChainParams& c bool pindex_was_in_chain = false; int disconnected = 0; + // We do not allow ActivateBestChain() to run while InvalidateBlock() is + // running, as that could cause the tip to change while we disconnect + // blocks. + LOCK(m_cs_chainstate); + + // We'll be acquiring and releasing cs_main below, to allow the validation + // callbacks to run. However, we should keep the block index in a + // consistent state as we disconnect blocks -- in particular we need to + // add equal-work blocks to setBlockIndexCandidates as we disconnect. + // To avoid walking the block index repeatedly in search of candidates, + // build a map once so that we can look up candidate blocks by chain + // work as we go. + std::multimap<const arith_uint256, CBlockIndex *> candidate_blocks_by_work; + + { + LOCK(cs_main); + for (const auto& entry : m_blockman.m_block_index) { + CBlockIndex *candidate = entry.second; + // We don't need to put anything in our active chain into the + // multimap, because those candidates will be found and considered + // as we disconnect. + // Instead, consider only non-active-chain blocks that have at + // least as much work as where we expect the new tip to end up. + if (!m_chain.Contains(candidate) && + !CBlockIndexWorkComparator()(candidate, pindex->pprev) && + candidate->IsValid(BLOCK_VALID_TRANSACTIONS) && + candidate->HaveTxsDownloaded()) { + candidate_blocks_by_work.insert(std::make_pair(candidate->nChainWork, candidate)); + } + } + } + // Disconnect (descendants of) pindex, and mark them invalid. while (true) { if (ShutdownRequested()) break; @@ -2968,11 +3000,24 @@ bool CChainState::InvalidateBlock(CValidationState& state, const CChainParams& c setDirtyBlockIndex.insert(to_mark_failed); } + // Add any equal or more work headers to setBlockIndexCandidates + auto candidate_it = candidate_blocks_by_work.lower_bound(invalid_walk_tip->pprev->nChainWork); + while (candidate_it != candidate_blocks_by_work.end()) { + if (!CBlockIndexWorkComparator()(candidate_it->second, invalid_walk_tip->pprev)) { + setBlockIndexCandidates.insert(candidate_it->second); + candidate_it = candidate_blocks_by_work.erase(candidate_it); + } else { + ++candidate_it; + } + } + // Track the last disconnected block, so we can correct its BLOCK_FAILED_CHILD status in future // iterations, or, if it's the last one, call InvalidChainFound on it. to_mark_failed = invalid_walk_tip; } + CheckBlockIndex(chainparams.GetConsensus()); + { LOCK(cs_main); if (m_chain.Contains(to_mark_failed)) { @@ -2986,8 +3031,13 @@ bool CChainState::InvalidateBlock(CValidationState& state, const CChainParams& c setBlockIndexCandidates.erase(to_mark_failed); m_blockman.m_failed_blocks.insert(to_mark_failed); - // The resulting new best tip may not be in setBlockIndexCandidates anymore, so - // add it again. + // If any new blocks somehow arrived while we were disconnecting + // (above), then the pre-calculation of what should go into + // setBlockIndexCandidates may have missed entries. This would + // technically be an inconsistency in the block index, but if we clean + // it up here, this should be an essentially unobservable error. + // Loop back over all block index entries and add any missing entries + // to setBlockIndexCandidates. BlockMap::iterator it = m_blockman.m_block_index.begin(); while (it != m_blockman.m_block_index.end()) { if (it->second->IsValid(BLOCK_VALID_TRANSACTIONS) && it->second->HaveTxsDownloaded() && !setBlockIndexCandidates.value_comp()(it->second, m_chain.Tip())) { |