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author | Wladimir J. van der Laan <laanwj@gmail.com> | 2018-03-27 21:04:22 +0200 |
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committer | Wladimir J. van der Laan <laanwj@gmail.com> | 2018-03-27 21:22:36 +0200 |
commit | 534b8fa560a700c0641e2700b92e40dc1a0066aa (patch) | |
tree | 6a2ca3e48623d16c33ebca8507af17d0a0c894dc /src/validation.cpp | |
parent | b648974cc35a65df87c2801f5c09dd13d3e507f7 (diff) | |
parent | a1926362ecb3c354ae338ef7d7020daf78f980c9 (diff) |
Merge #12653: Allow to optional specify the directory for the blocks storage
a192636 -blocksdir: keep blockindex leveldb database in datadir (Jonas Schnelli)
f38e4fd QA: Add -blocksdir test (Jonas Schnelli)
386a6b6 Allow to optional specify the directory for the blocks storage (Jonas Schnelli)
Pull request description:
Since the actual block files taking up more and more space, it may be desirable to have them stored in a different location then the data directory (use case: SSD for chainstate, etc., HD for blocks).
This PR adds a `-blocksdir` option that allows one to keep the blockfiles and the blockindex external from the data directory (instead of creating symlinks).
I fist had an option to keep the blockindex within the datadir, but seems to make no sense since accessing the index will (always) lead to access (r/w) the block files.
Tree-SHA512: f8b9e1a681679eac25076dc30e45e6e12d4b2d9ac4be907cbea928a75af081dbcb0f1dd3e97169ab975f73d0bd15824c00c2a34638f3b284b39017171fce2409
Diffstat (limited to 'src/validation.cpp')
-rw-r--r-- | src/validation.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/validation.cpp b/src/validation.cpp index a85ea3ddd5..d107fec70c 100644 --- a/src/validation.cpp +++ b/src/validation.cpp @@ -2108,7 +2108,7 @@ bool static FlushStateToDisk(const CChainParams& chainparams, CValidationState & // Write blocks and block index to disk. if (fDoFullFlush || fPeriodicWrite) { // Depend on nMinDiskSpace to ensure we can write block index - if (!CheckDiskSpace(0)) + if (!CheckDiskSpace(0, true)) return state.Error("out of disk space"); // First make sure all block and undo data is flushed to disk. FlushBlockFile(); @@ -2953,7 +2953,7 @@ static bool FindBlockPos(CDiskBlockPos &pos, unsigned int nAddSize, unsigned int if (nNewChunks > nOldChunks) { if (fPruneMode) fCheckForPruning = true; - if (CheckDiskSpace(nNewChunks * BLOCKFILE_CHUNK_SIZE - pos.nPos)) { + if (CheckDiskSpace(nNewChunks * BLOCKFILE_CHUNK_SIZE - pos.nPos, true)) { FILE *file = OpenBlockFile(pos); if (file) { LogPrintf("Pre-allocating up to position 0x%x in blk%05u.dat\n", nNewChunks * BLOCKFILE_CHUNK_SIZE, pos.nFile); @@ -2986,7 +2986,7 @@ static bool FindUndoPos(CValidationState &state, int nFile, CDiskBlockPos &pos, if (nNewChunks > nOldChunks) { if (fPruneMode) fCheckForPruning = true; - if (CheckDiskSpace(nNewChunks * UNDOFILE_CHUNK_SIZE - pos.nPos)) { + if (CheckDiskSpace(nNewChunks * UNDOFILE_CHUNK_SIZE - pos.nPos, true)) { FILE *file = OpenUndoFile(pos); if (file) { LogPrintf("Pre-allocating up to position 0x%x in rev%05u.dat\n", nNewChunks * UNDOFILE_CHUNK_SIZE, pos.nFile); @@ -3661,9 +3661,9 @@ static void FindFilesToPrune(std::set<int>& setFilesToPrune, uint64_t nPruneAfte nLastBlockWeCanPrune, count); } -bool CheckDiskSpace(uint64_t nAdditionalBytes) +bool CheckDiskSpace(uint64_t nAdditionalBytes, bool blocks_dir) { - uint64_t nFreeBytesAvailable = fs::space(GetDataDir()).available; + uint64_t nFreeBytesAvailable = fs::space(blocks_dir ? GetBlocksDir() : GetDataDir()).available; // Check for nMinDiskSpace bytes (currently 50MB) if (nFreeBytesAvailable < nMinDiskSpace + nAdditionalBytes) @@ -3706,7 +3706,7 @@ static FILE* OpenUndoFile(const CDiskBlockPos &pos, bool fReadOnly) { fs::path GetBlockPosFilename(const CDiskBlockPos &pos, const char *prefix) { - return GetDataDir() / "blocks" / strprintf("%s%05u.dat", prefix, pos.nFile); + return GetBlocksDir() / strprintf("%s%05u.dat", prefix, pos.nFile); } CBlockIndex * CChainState::InsertBlockIndex(const uint256& hash) |