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authorVasil Dimov <vd@FreeBSD.org>2020-03-14 20:58:55 +0100
committerfanquake <fanquake@gmail.com>2022-02-10 08:16:05 +0000
commitee822d85d6de7db85416190cf843ad74147519cf (patch)
treea51d0bf0c2d02e9eec85e38c9ef81c40eb0f87cc /src/util
parent243a9c39250dee95b6fe62ac5ae2f8e3eafecf1b (diff)
util: use stronger-guarantee rename method
Use std::filesystem::rename() instead of std::rename(). We rely on the destination to be overwritten if it exists, but std::rename()'s behavior is implementation-defined in this case.
Diffstat (limited to 'src/util')
-rw-r--r--src/util/system.cpp11
-rw-r--r--src/util/system.h6
2 files changed, 10 insertions, 7 deletions
diff --git a/src/util/system.cpp b/src/util/system.cpp
index 64d8ef38f0..5cef2be07a 100644
--- a/src/util/system.cpp
+++ b/src/util/system.cpp
@@ -74,6 +74,7 @@
#include <memory>
#include <optional>
#include <string>
+#include <system_error>
#include <thread>
#include <typeinfo>
@@ -1061,13 +1062,9 @@ void ArgsManager::LogArgs() const
bool RenameOver(fs::path src, fs::path dest)
{
-#ifdef WIN32
- return MoveFileExW(src.wstring().c_str(), dest.wstring().c_str(),
- MOVEFILE_REPLACE_EXISTING) != 0;
-#else
- int rc = std::rename(src.c_str(), dest.c_str());
- return (rc == 0);
-#endif /* WIN32 */
+ std::error_code error;
+ fs::rename(src, dest, error);
+ return !error;
}
/**
diff --git a/src/util/system.h b/src/util/system.h
index 6b7bd38cc2..a72ba3f3ed 100644
--- a/src/util/system.h
+++ b/src/util/system.h
@@ -69,7 +69,13 @@ void DirectoryCommit(const fs::path &dirname);
bool TruncateFile(FILE *file, unsigned int length);
int RaiseFileDescriptorLimit(int nMinFD);
void AllocateFileRange(FILE *file, unsigned int offset, unsigned int length);
+
+/**
+ * Rename src to dest.
+ * @return true if the rename was successful.
+ */
[[nodiscard]] bool RenameOver(fs::path src, fs::path dest);
+
bool LockDirectory(const fs::path& directory, const std::string lockfile_name, bool probe_only=false);
void UnlockDirectory(const fs::path& directory, const std::string& lockfile_name);
bool DirIsWritable(const fs::path& directory);